Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KhepriSunSon
Chronos
Level 45
God Stats
2W - 1L
1,780 SR
Queue Stats
15W - 6L
1,718 Elo+
Party 3
Nemesis
Nemesis
Khronus64
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 32L
1,742 Elo+
Party 3
Sylvanus
Sylvanus
RetzerBoyy
Sylvanus
Level 124
God Stats
14W - 19L
1,535 SR
Queue Stats
937W - 905L
1,497 Elo+
Party 1
Erlang Shen
Erlang Shen
coneycurve22
Erlang Shen
Level 138
God Stats
5W - 6L
1,558 SR
Queue Stats
587W - 578L
1,485 Elo+
Party 1
Team Averages
Level 83
1,575 SR
1,588 Elo+

VS

Team Averages
Level 99
1,739 SR
1,561 Elo+
Artemis
Artemis
ESPARTA116
Artemis
Level 148
God Stats
4W - 1L
1,605 SR
Queue Stats
34W - 25L
1,604 Elo+
Party 4
Nike
Nike
IHurley
Nike
Level 146
God Stats
3W - 0L
1,876 SR
Queue Stats
285W - 261L
1,668 Elo+
Party 4
Janus
Janus
JoseDuB-CS
Janus
Level 149
God Stats
50W - 43L
1,651 SR
Queue Stats
275W - 260L
1,485 Elo+
Party 2
Ymir
Ymir
LethalXPA
Ymir
Level 23
God Stats
5W - 1L
1,885 SR
Queue Stats
80W - 55L
1,578 Elo+
Party 2
King Arthur
King Arthur
konan kakashi
King Arthur
Level 29
God Stats
2W - 0L
1,680 SR
Queue Stats
3W - 2L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 0
6,457
538
3,376
9,535
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chronos
KhepriSunSon
Chronos
10
0 / 4 / 2
5,914
493
4,251
8,576
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Khronus64
Nemesis
10
1 / 0 / 0
6,000
500
4,527
8,414
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
RetzerBoyy
Sylvanus
8
1 / 1 / 1
5,056
421
5,879
7,353
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
coneycurve22
Erlang Shen
11
0 / 3 / 0
5,770
481
3,020
15,745
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ESPARTA116
Artemis
13
1 / 0 / 0
6,851
571
6,528
7,309
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
IHurley
Nike
12
5 / 0 / 1
7,121
593
5,945
8,864
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
12
3 / 1 / 2
6,915
576
7,983
4,945
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
7
0 / 2 / 2
5,266
439
1,654
10,536
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
konan kakashi
King Arthur
12
1 / 0 / 2
7,173
598
12,110
7,009
6,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Artemis
ESPARTA116
Artemis
1
0
0
1
W
Nike
IHurley
Nike
5
0
1
5.5
W
Janus
3
1
2
4
L
Chronos
KhepriSunSon
Chronos
0
4
2
0.25
L
Nemesis
Khronus64
Nemesis
1
0
0
1
W
Ymir
0
2
2
0.5
L
Sylvanus
RetzerBoyy
Sylvanus
1
1
1
1.5
L
Erlang Shen
coneycurve22
Erlang Shen
0
3
0
0
W
King Arthur
konan kakashi
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
34,220
49,623
Taken
38,663
21,638
Mitigated
20,748
19,271
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,376
2,359
0
4,750
9,535
3,086
225
98
9,437
0
49,778
W
Artemis
ESPARTA116
Artemis
6,528
2,834
0
5,527
7,309
2,750
0
450
6,859
0
60,056
W
Nike
IHurley
Nike
5,945
1,149
0
4,094
8,864
3,588
0
902
7,962
0
53,254
W
Janus
7,983
638
0
759
4,945
1,763
0
2,288
2,657
58,812
0
L
Chronos
KhepriSunSon
Chronos
4,251
753
0
1,838
8,576
3,405
0
4,683
3,893
44,830
0
L
Nemesis
Khronus64
Nemesis
4,527
1,942
0
880
8,414
2,799
0
726
7,688
0
43,113
W
Ymir
1,654
506
0
1,272
10,536
5,991
0
5,438
5,098
12,034
0
L
Sylvanus
RetzerBoyy
Sylvanus
5,879
2,108
465
1,952
7,353
4,727
0
3,815
3,538
15,763
9,252
L
Erlang Shen
coneycurve22
Erlang Shen
3,020
1,539
0
9,386
15,745
7,621
0
315
15,430
0
36,059
W
King Arthur
konan kakashi
King Arthur
12,110
1,562
0
641
7,009
6,656
0
0
7,009
0
58,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
33,326
367
Minions Killed
430
0
Camps Cleared
0
1,073,705
Distance Traveled
1,199,701
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,457
538
99
8
0
189,291
2
W
Artemis
6,851
571
101
8
0
214,125
3
W
Nike
7,121
593
98
8
0
279,991
2
W
Janus
6,915
576
112
9
0
250,131
7
L
Chronos
5,914
493
81
7
0
230,039
3
L
Nemesis
6,000
500
75
6
0
263,652
1
W
Ymir
5,266
439
23
2
0
225,898
3
L
Sylvanus
5,056
421
32
3
0
208,233
0
L
Erlang Shen
5,770
481
80
7
0
182,490
0
W
King Arthur
7,173
598
96
8
0
229,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role