Player Matchup

Sylvanus
Sylvanus
ShOtGUNtOdANOSE
Sylvanus
Level 158
God Stats
2W - 2L
1,540 SR
Queue Stats
142W - 156L
1,430 Elo+
Party 1
Nox
Nox
Vast 1er
Nox
Level 160
God Stats
12W - 20L
1,385 SR
Queue Stats
243W - 275L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
uneemployed
Danzaburou
Level 141
God Stats
52W - 48L
1,572 SR
Queue Stats
681W - 765L
1,401 Elo+
Solo
Team Averages
Level 153
1,499 SR
1,427 Elo+

VS

Team Averages
Level 71
1,576 SR
1,471 Elo+
Hera
Hera
Ml-Crozet
Hera
Level 68
God Stats
3W - 1L
1,688 SR
Queue Stats
303W - 338L
1,599 Elo+
Party 2
Ao Kuang
Ao Kuang
OTF-_-Reyes
Ao Kuang
Level 84
God Stats
4W - 3L
1,539 SR
Queue Stats
141W - 148L
1,458 Elo+
Party 2
Discordia
Discordia
SamauraiSteve
Discordia
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 0 / 2
8,895
741
3,588
12,153
6,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 3
8,226
686
2,374
10,497
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
uneemployed
Danzaburou
13
2 / 3 / 1
8,569
714
5,094
11,087
5,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 2 / 3
8,670
723
10,966
6,162
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ao Kuang
OTF-_-Reyes
Ao Kuang
14
5 / 1 / 1
9,683
807
8,989
7,921
3,344
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
SamauraiSteve
Discordia
14
0 / 1 / 3
8,358
697
9,495
4,706
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
6
6
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
1
2
3
1.25
W
Ao Kuang
OTF-_-Reyes
Ao Kuang
5
1
1
5.5
W
Discordia
SamauraiSteve
Discordia
0
1
3
1.5
L
Sylvanus
1
0
2
2
L
1
3
3
0.83
L
Danzaburou
uneemployed
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,056
Damage
29,450
33,737
Taken
18,789
17,738
Mitigated
7,250
13,380
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,966
1,702
0
1,000
6,162
2,251
940
1,856
4,306
39,256
0
W
Ao Kuang
OTF-_-Reyes
Ao Kuang
8,989
2,615
357
1,527
7,921
3,344
0
2,898
5,023
46,041
0
W
Discordia
SamauraiSteve
Discordia
9,495
202
0
1,312
4,706
1,655
0
1,289
3,417
29,763
0
L
Sylvanus
3,588
727
3,869
5,125
12,153
6,981
28
10,190
1,963
20,664
0
L
2,374
195
0
2,108
10,497
4,971
196
9,343
1,154
22,016
0
L
Danzaburou
uneemployed
Danzaburou
5,094
1,171
0
2,278
11,087
5,786
0
9,943
1,144
0
25,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
26,711
128
Minions Killed
186
0
Camps Cleared
0
672,767
Distance Traveled
695,775
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,670
723
75
6
0
207,919
0
W
Ao Kuang
9,683
807
57
5
0
239,802
0
W
Discordia
8,358
697
54
5
0
248,054
1
L
Sylvanus
8,895
741
29
2
0
231,698
3
L
Nox
8,226
686
61
5
0
227,141
3
L
Danzaburou
8,569
714
38
3
0
213,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role