Player Matchup

Awilix
Awilix
Call Meh Cupid
Awilix
Level 158
God Stats
9W - 9L
1,519 SR
Queue Stats
118W - 110L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Jake10010
Sylvanus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,471 Elo+
Solo
Vamana
Vamana
TacticalWood
Vamana
Level 108
God Stats
8W - 11L
1,491 SR
Queue Stats
118W - 100L
1,460 Elo+
Solo
Ra
Ra
TheVirgoStone
Ra
Level 91
God Stats
12W - 31L
1,365 SR
Queue Stats
312W - 341L
1,479 Elo+
Solo
Olorun
Olorun
jo11yGREENgaint
Olorun
Level 127
God Stats
6W - 3L
1,685 SR
Queue Stats
84W - 60L
1,441 Elo+
Solo
Team Averages
Level 122
1,512 SR
1,465 Elo+

VS

Team Averages
Level 119
1,501 SR
1,469 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MrPhoenix01400
Bacchus
Level 84
God Stats
1W - 6L
1,392 SR
Queue Stats
39W - 52L
1,465 Elo+
Solo
Odin
Odin
MyYellowBuff
Odin
Level 139
God Stats
1W - 3L
1,241 SR
Queue Stats
378W - 367L
1,471 Elo+
Solo
Poseidon
Poseidon
jakedasnake0814
Poseidon
Level 108
God Stats
22W - 10L
1,608 SR
Queue Stats
107W - 90L
1,496 Elo+
Solo
Da Ji
Da Ji
ltz-KC
Da Ji
Level 107
God Stats
2W - 2L
1,762 SR
Queue Stats
48W - 54L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,647
565
3,735
5,292
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Jake10010
Sylvanus
9
2 / 0 / 1
5,835
584
3,344
4,342
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
10
0 / 0 / 1
6,044
604
2,687
4,312
3,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 0
6,005
601
1,973
4,173
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 2
5,024
502
3,561
4,438
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 0 / 1
3,994
399
2,098
4,809
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
4,772
477
2,394
7,163
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 0
5,093
509
2,630
5,760
5,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
10
0 / 2 / 1
5,652
565
3,379
3,284
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
ltz-KC
Da Ji
7
0 / 2 / 0
4,404
440
570
5,699
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
1
1
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
1
0.5
W
2
0
1
2.5
W
Sylvanus
Jake10010
Sylvanus
2
0
1
2.5
L
1
2
0
0.5
L
0
0
0
0
W
Vamana
0
0
1
0.5
W
2
0
0
2
L
Poseidon
0
2
1
0.25
W
0
1
2
1
L
Da Ji
ltz-KC
Da Ji
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,300
Damage
11,071
22,557
Taken
26,715
10,699
Mitigated
14,269
7,683
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,098
989
0
2,612
4,809
1,412
203
2,599
2,210
0
19,093
W
3,735
1,104
0
446
5,292
2,002
208
577
4,715
0
38,583
W
Sylvanus
Jake10010
Sylvanus
3,344
1,193
1,464
2,284
4,342
2,263
0
1,541
2,801
18,258
0
L
2,394
266
0
2,128
7,163
4,569
0
4,872
2,255
13,625
0
L
2,630
201
0
1,906
5,760
5,353
0
0
5,760
0
35,747
W
Vamana
2,687
353
0
771
4,312
3,184
320
0
4,312
0
46,030
W
1,973
161
31
1,385
4,173
1,604
334
1,936
2,237
38,563
0
L
Poseidon
3,379
708
0
226
3,284
1,097
0
1,016
2,167
49,808
0
W
3,561
1,586
400
902
4,438
1,646
0
1,719
2,719
29,525
0
L
Da Ji
ltz-KC
Da Ji
570
144
0
2,198
5,699
1,838
0
202
5,445
0
18,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
23,915
336
Minions Killed
255
0
Camps Cleared
0
916,433
Distance Traveled
904,602
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,994
399
26
3
0
163,881
1
W
Awilix
5,647
565
76
8
0
231,754
0
W
Sylvanus
5,835
584
20
2
0
156,741
2
L
Bacchus
4,772
477
20
2
0
178,887
0
L
Odin
5,093
509
70
7
0
160,697
0
W
Vamana
6,044
604
90
9
0
189,720
3
W
Ra
6,005
601
88
9
0
195,978
4
L
Poseidon
5,652
565
91
9
0
192,969
5
W
Olorun
5,024
502
62
6
0
142,240
2
L
Da Ji
4,404
440
48
5
0
208,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role