Player Matchup

Jormungandr
Jormungandr
HappyRed50
Jormungandr
Level 90
God Stats
19W - 21L
1,543 SR
Queue Stats
268W - 255L
1,586 Elo+
Solo
Anubis
Anubis
Markix
Anubis
Level 153
God Stats
2W - 1L
1,608 SR
Queue Stats
120W - 127L
1,536 Elo+
Solo
Heimdallr
Heimdallr
Mucalo18
Heimdallr
Level 149
God Stats
2W - 4L
1,260 SR
Queue Stats
119W - 130L
1,507 Elo+
Solo
Awilix
Awilix
Nameuntaken1
Awilix
Level 88
God Stats
7W - 2L
1,594 SR
Queue Stats
87W - 90L
1,496 Elo+
Solo
Discordia
Discordia
forlornfairy
Discordia
Level 124
God Stats
5W - 3L
1,495 SR
Queue Stats
115W - 117L
1,466 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,518 Elo+

VS

Team Averages
Level 126
1,474 SR
1,566 Elo+
Medusa
Medusa
IHeroiI
Medusa
Level 123
God Stats
0W - 1L
1,337 SR
Queue Stats
97W - 79L
1,582 Elo+
Solo
Khepri
Khepri
Oncedan
Khepri
Level 152
God Stats
1W - 2L
1,527 SR
Queue Stats
461W - 471L
1,594 Elo+
Solo
Nu Wa
Nu Wa
Stiffylube
Nu Wa
Level 160
God Stats
246W - 244L
1,570 SR
Queue Stats
369W - 381L
1,530 Elo+
Solo
Susano
Susano
SuSpectKilla96
Susano
Level 121
God Stats
1W - 1L
1,438 SR
Queue Stats
72W - 70L
1,478 Elo+
Solo
Hercules
Hercules
ThyKingWizard95
Hercules
Level 74
God Stats
4W - 5L
1,500 SR
Queue Stats
163W - 155L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HappyRed50
Jormungandr
18
1 / 2 / 6
10,963
685
11,675
23,555
24,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Markix
Anubis
20
2 / 2 / 3
11,930
746
14,100
15,548
8,322
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Mucalo18
Heimdallr
17
1 / 4 / 6
10,535
658
22,457
22,268
11,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
19
5 / 1 / 3
11,548
722
13,579
14,145
6,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
forlornfairy
Discordia
18
4 / 0 / 3
10,949
684
10,816
9,535
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IHeroiI
Medusa
17
2 / 4 / 0
10,016
626
17,486
13,170
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Oncedan
Khepri
18
1 / 1 / 7
11,319
707
10,476
22,246
27,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
17
0 / 2 / 2
10,211
638
10,563
10,530
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 2
9,872
617
9,088
17,118
8,598
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
18
4 / 2 / 3
10,862
679
24,364
24,032
26,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
13
Kills
9
9
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HappyRed50
Jormungandr
1
2
6
2
L
Medusa
IHeroiI
Medusa
2
4
0
0.5
W
Anubis
Markix
Anubis
2
2
3
1.75
W
Heimdallr
Mucalo18
Heimdallr
1
4
6
1
W
Awilix
5
1
3
6.5
L
Khepri
Oncedan
Khepri
1
1
7
4.5
L
Nu Wa
0
2
2
0.5
L
2
4
2
0.75
L
Hercules
4
2
3
2.75
W
Discordia
forlornfairy
Discordia
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,627
Damage
71,977
85,051
Taken
87,096
56,187
Mitigated
73,368
21,648
Healing
20,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HappyRed50
Jormungandr
11,675
3,785
0
3,347
23,555
24,525
0
4,918
18,059
57,936
0
L
Medusa
IHeroiI
Medusa
17,486
6,808
0
1,642
13,170
7,734
512
7,049
5,851
0
47,224
W
Anubis
Markix
Anubis
14,100
178
0
7,622
15,548
8,322
1,056
5,545
9,816
70,726
0
W
Heimdallr
Mucalo18
Heimdallr
22,457
14,720
0
7,970
22,268
11,874
201
6,368
15,585
0
53,201
W
Awilix
13,579
5,465
0
1,832
14,145
6,739
1,056
2,386
11,385
0
45,798
L
Khepri
Oncedan
Khepri
10,476
764
1,098
5,776
22,246
27,102
0
6,799
14,986
33,470
0
L
Nu Wa
10,563
4,664
0
0
10,530
3,463
947
4,671
5,823
50,641
0
L
9,088
1,021
737
2,629
17,118
8,598
489
6,379
10,657
0
27,741
L
Hercules
24,364
5,709
0
8,777
24,032
26,471
0
11,193
12,586
0
38,440
W
Discordia
forlornfairy
Discordia
10,816
349
0
877
9,535
4,727
0
1,822
7,562
33,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,925
Gold Earned
52,280
367
Minions Killed
264
0
Camps Cleared
0
1,665,938
Distance Traveled
1,546,719
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,963
685
85
5
0
333,986
0
L
Medusa
10,016
626
68
4
0
310,840
1
W
Anubis
11,930
746
118
7
0
281,218
2
W
Heimdallr
10,535
658
61
4
0
292,314
0
W
Awilix
11,548
722
53
3
0
393,189
4
L
Khepri
11,319
707
44
3
0
321,905
1
L
Nu Wa
10,211
638
74
5
0
237,559
0
L
Susano
9,872
617
42
3
0
308,813
2
L
Hercules
10,862
679
36
2
0
367,602
3
W
Discordia
10,949
684
50
3
0
365,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role