Player Matchup

Lancelot
Lancelot
Eric44101
Lancelot
Level 88
God Stats
27W - 31L
1,421 SR
Queue Stats
234W - 252L
1,454 Elo+
Solo
Cthulhu
Cthulhu
HackMurray
Cthulhu
Level 29
God Stats
12W - 27L
1,529 SR
Queue Stats
32W - 83L
1,314 Elo+
Party 1
Vamana
Vamana
JaeKAllDay
Vamana
Level 63
God Stats
0W - 1L
1,303 SR
Queue Stats
31W - 33L
1,445 Elo+
Solo
Cupid
Cupid
Toelicker
Cupid
Level 27
God Stats
0W - 2L
1,148 SR
Queue Stats
17W - 51L
1,329 Elo+
Party 1
Tyr
Tyr
YungMaser
Tyr
Level 47
God Stats
41W - 44L
1,469 SR
Queue Stats
69W - 94L
1,453 Elo+
Party 1
Team Averages
Level 51
1,374 SR
1,399 Elo+

VS

Team Averages
Level 54
1,539 SR
1,471 Elo+
Lancelot
Lancelot
 
Lancelot
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dcon12
Cernunnos
Level 25
God Stats
4W - 2L
1,664 SR
Queue Stats
13W - 13L
1,438 Elo+
Party 2
Eset
Eset
Paytend
Eset
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,550 Elo+
Party 2
Nike
Nike
Skcoolts
Nike
Level 88
God Stats
65W - 60L
1,532 SR
Queue Stats
312W - 349L
1,448 Elo+
Solo
Artio
Artio
bipolerdraon1
Artio
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Eric44101
Lancelot
10
2 / 0 / 0
6,213
478
3,256
8,749
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HackMurray
Cthulhu
9
1 / 1 / 1
6,110
470
2,327
11,540
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
JaeKAllDay
Vamana
9
0 / 1 / 1
5,746
442
2,368
5,396
2,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
Toelicker
Cupid
10
1 / 4 / 1
5,877
452
5,210
11,825
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 0 / 0
8,218
632
8,540
11,985
8,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 2 / 1
6,316
486
5,046
8,820
3,629
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Dcon12
Cernunnos
12
3 / 2 / 2
6,823
525
11,169
9,625
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
Paytend
Eset
12
2 / 2 / 0
7,354
566
7,844
6,318
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
9
0 / 0 / 2
5,841
449
1,701
7,669
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 0
5,928
456
7,921
11,470
12,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
7
Kills
6
6
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
1
0.75
W
Cernunnos
Dcon12
Cernunnos
3
2
2
2
L
Lancelot
Eric44101
Lancelot
2
0
0
2
L
Cthulhu
HackMurray
Cthulhu
1
1
1
1.5
L
Vamana
JaeKAllDay
Vamana
0
1
1
0.5
W
Eset
Paytend
Eset
2
2
0
1
W
Nike
0
0
2
1
L
Cupid
Toelicker
Cupid
1
4
1
0.38
L
3
0
0
3
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,701
Damage
33,681
49,495
Taken
43,902
25,851
Mitigated
27,297
21,262
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,046
1,259
0
1,384
8,820
3,629
0
717
8,103
0
46,903
W
Cernunnos
Dcon12
Cernunnos
11,169
5,906
0
5,070
9,625
3,699
384
458
9,167
0
48,346
L
Lancelot
Eric44101
Lancelot
3,256
780
0
4,422
8,749
3,262
0
1,808
6,941
0
39,897
L
Cthulhu
HackMurray
Cthulhu
2,327
360
135
2,699
11,540
8,145
125
3,012
8,528
17,735
0
L
Vamana
JaeKAllDay
Vamana
2,368
786
0
1,275
5,396
2,339
110
2,782
2,614
0
33,992
W
Eset
Paytend
Eset
7,844
1,207
432
1,054
6,318
2,284
512
408
5,910
69,457
0
W
Nike
1,701
450
0
712
7,669
4,780
0
744
6,925
0
12,944
L
Cupid
Toelicker
Cupid
5,210
2,493
449
5,851
11,825
3,466
360
242
11,583
0
32,251
L
8,540
2,077
0
6,431
11,985
8,639
626
6,799
4,064
0
59,328
W
7,921
1,164
124
4,051
11,470
12,905
0
0
11,470
26,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
32,262
329
Minions Killed
337
0
Camps Cleared
0
1,147,329
Distance Traveled
1,294,269
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,316
486
79
6
0
290,017
3
W
Cernunnos
6,823
525
52
4
0
228,492
1
L
Lancelot
6,213
478
72
6
0
271,698
2
L
Cthulhu
6,110
470
24
2
0
229,062
0
L
Vamana
5,746
442
74
6
0
173,065
2
W
Eset
7,354
566
126
10
0
263,883
2
W
Nike
5,841
449
27
2
0
247,006
1
L
Cupid
5,877
452
47
4
0
229,999
0
L
Tyr
8,218
632
112
9
0
243,505
0
W
Artio
5,928
456
53
4
0
264,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role