Player Matchup

Cthulhu
Cthulhu
Amenadiel2590
Cthulhu
Level 86
God Stats
2W - 0L
1,658 SR
Queue Stats
66W - 67L
1,367 Elo+
Party 1
Medusa
Medusa
DRockPickles420
Medusa
Level 78
God Stats
2W - 3L
1,388 SR
Queue Stats
110W - 89L
1,424 Elo+
Party 1
Agni
Agni
DomesticWookies
Agni
Level 157
God Stats
4W - 1L
1,702 SR
Queue Stats
182W - 172L
1,423 Elo+
Party 1
Bellona
Bellona
ShiniRico
Bellona
Level 149
God Stats
2W - 1L
1,477 SR
Queue Stats
193W - 219L
1,482 Elo+
Party 1
Nemesis
Nemesis
SystemGlitch0o0
Nemesis
Level 152
God Stats
2W - 1L
1,474 SR
Queue Stats
43W - 33L
1,492 Elo+
Party 1
Team Averages
Level 124
1,540 SR
1,438 Elo+

VS

Team Averages
Level 88
1,481 SR
1,343 Elo+
Hercules
Hercules
BH ACE 10
Hercules
Level 84
God Stats
0W - 5L
1,101 SR
Queue Stats
75W - 86L
1,325 Elo+
Party 3
Susano
Susano
BH DrUnKnSiGhTs
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,350 Elo+
Party 3
Vamana
Vamana
ChazWilliamsTV
Vamana
Level 89
God Stats
2W - 2L
1,596 SR
Queue Stats
71W - 97L
1,377 Elo+
Party 2
Khepri
Khepri
HentaiKay
Khepri
Level 85
God Stats
0W - 1L
1,526 SR
Queue Stats
26W - 53L
1,271 Elo+
Party 2
Nike
Nike
JealousGolem31
Nike
Level 160
God Stats
2W - 2L
1,681 SR
Queue Stats
214W - 202L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
8 / 1 / 11
9,677
880
14,943
17,444
10,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 5 / 11
8,258
751
11,229
11,906
5,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 18
9,152
832
18,904
8,467
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ShiniRico
Bellona
17
5 / 1 / 17
9,972
907
15,519
17,521
21,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 2 / 13
9,519
865
7,665
12,408
6,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BH ACE 10
Hercules
16
4 / 2 / 3
8,128
739
7,157
15,020
13,573
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 7 / 5
7,658
696
9,965
12,046
6,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 5
7,521
684
9,640
12,195
15,346
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
HentaiKay
Khepri
14
2 / 5 / 5
8,492
772
5,246
19,246
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 5
7,952
723
6,312
15,829
15,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
24
Kills
9
11
Deaths
24
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
1
11
13.5
L
Hercules
BH ACE 10
Hercules
4
2
3
2.75
L
1
7
5
0.5
L
1
4
5
0.88
W
4
5
11
1.9
W
2
2
18
5.5
L
Khepri
HentaiKay
Khepri
2
5
5
0.9
L
1
6
5
0.58
W
Bellona
ShiniRico
Bellona
5
1
17
13.5
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,260
Damage
38,320
67,746
Taken
74,336
47,801
Mitigated
69,289
32,594
Healing
22,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,943
618
949
6,603
17,444
10,861
266
1,709
15,735
30,179
0
L
Hercules
BH ACE 10
Hercules
7,157
711
1,561
6,335
15,020
13,573
0
7,278
7,742
0
12,778
L
9,965
980
0
572
12,046
6,329
0
4,891
7,155
0
16,458
L
9,640
3,974
934
3,190
12,195
15,346
0
5,602
6,593
0
19,330
W
11,229
4,721
659
1,741
11,906
5,420
122
937
10,969
0
15,929
W
18,904
1,226
1,995
2,023
8,467
3,627
446
1,138
7,329
33,643
0
L
Khepri
HentaiKay
Khepri
5,246
685
479
4,527
19,246
18,776
0
9,047
10,199
11,062
0
L
6,312
559
2,093
2,459
15,829
15,265
0
7,029
8,800
0
14,220
W
Bellona
ShiniRico
Bellona
15,519
6,576
6,033
5,913
17,521
21,731
436
1,127
16,394
0
22,508
W
7,665
3,577
2,552
4,126
12,408
6,162
29
335
12,073
0
11,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,578
Gold Earned
39,751
111
Minions Killed
80
0
Camps Cleared
0
1,115,242
Distance Traveled
992,530
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,677
880
41
4
0
231,094
0
L
Hercules
8,128
739
9
1
0
228,399
0
L
Susano
7,658
696
15
1
0
203,382
0
L
Vamana
7,521
684
23
2
0
213,523
0
W
Medusa
8,258
751
17
2
0
219,379
0
W
Agni
9,152
832
37
3
0
211,924
0
L
Khepri
8,492
772
14
1
0
139,077
3
L
Nike
7,952
723
19
2
0
208,149
0
W
Bellona
9,972
907
9
1
0
250,471
2
W
Nemesis
9,519
865
7
1
0
202,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role