Player Matchup

Gilgamesh
Gilgamesh
Chronos121
Gilgamesh
Level 49
God Stats
0W - 2L
1,256 SR
Queue Stats
149W - 198L
1,495 Elo+
Party 3
Khepri
Khepri
DonHulio9
Khepri
Level 106
God Stats
2W - 5L
1,452 SR
Queue Stats
303W - 325L
1,486 Elo+
Party 3
Thanatos
Thanatos
SgtSpanky1905
Thanatos
Level 103
God Stats
4W - 4L
1,709 SR
Queue Stats
54W - 50L
1,520 Elo+
Party 4
Ishtar
Ishtar
nonchalanthemp
Ishtar
Level 124
God Stats
3W - 4L
1,524 SR
Queue Stats
19W - 13L
1,548 Elo+
Party 4
Hades
Hades
wh1msy
Hades
Level 84
God Stats
6W - 11L
1,585 SR
Queue Stats
188W - 221L
1,440 Elo+
Party 3
Team Averages
Level 93
1,505 SR
1,498 Elo+

VS

Team Averages
Level 73
1,658 SR
1,547 Elo+
Izanami
Izanami
Ahs0kaTan0
Izanami
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,610 Elo+
Party 2
Ao Kuang
Ao Kuang
Fashioon7
Ao Kuang
Level 70
God Stats
18W - 19L
1,566 SR
Queue Stats
263W - 297L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
SPRUCEJQ
Nu Wa
Level 122
God Stats
2W - 1L
1,878 SR
Queue Stats
35W - 33L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
TurtleMan420
Kuzenbo
Level 48
God Stats
20W - 12L
1,636 SR
Queue Stats
25W - 24L
1,499 Elo+
Party 2
Bellona
Bellona
elpipazzo
Bellona
Level 49
God Stats
11W - 5L
1,711 SR
Queue Stats
185W - 200L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chronos121
Gilgamesh
16
0 / 7 / 0
9,866
429
9,094
28,417
24,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
DonHulio9
Khepri
14
1 / 5 / 1
9,075
395
6,540
21,295
19,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
SgtSpanky1905
Thanatos
16
3 / 7 / 0
9,816
427
10,517
24,416
11,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 4 / 2
8,753
381
8,554
20,248
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
wh1msy
Hades
16
1 / 2 / 1
10,249
446
10,251
16,186
9,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahs0kaTan0
Izanami
19
5 / 1 / 9
13,313
579
25,382
17,436
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Fashioon7
Ao Kuang
19
10 / 2 / 9
13,738
597
16,824
22,167
11,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
SPRUCEJQ
Nu Wa
20
5 / 0 / 9
13,689
595
22,749
8,950
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TurtleMan420
Kuzenbo
15
2 / 1 / 13
12,416
540
5,698
20,360
29,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
elpipazzo
Bellona
19
3 / 1 / 15
13,653
594
13,760
25,432
28,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
5
Kills
25
25
Deaths
5
4
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ahs0kaTan0
Izanami
5
1
9
9.5
L
Gilgamesh
Chronos121
Gilgamesh
0
7
0
0
L
Khepri
DonHulio9
Khepri
1
5
1
0.3
W
Ao Kuang
Fashioon7
Ao Kuang
10
2
9
7.25
W
Nu Wa
SPRUCEJQ
Nu Wa
5
0
9
9.5
L
Thanatos
SgtSpanky1905
Thanatos
3
7
0
0.43
W
Kuzenbo
TurtleMan420
Kuzenbo
2
1
13
8.5
W
Bellona
elpipazzo
Bellona
3
1
15
10.5
L
0
4
2
0.25
L
Hades
wh1msy
Hades
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,956
Damage
84,413
110,562
Taken
94,345
71,014
Mitigated
81,895
34,044
Healing
42,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ahs0kaTan0
Izanami
25,382
19,263
0
9,567
17,436
7,701
5,778
4,058
13,378
0
137,685
L
Gilgamesh
Chronos121
Gilgamesh
9,094
1,623
0
5,861
28,417
24,481
0
12,977
15,440
0
76,931
L
Khepri
DonHulio9
Khepri
6,540
799
202
2,309
21,295
19,500
0
9,033
12,262
35,837
2,069
W
Ao Kuang
Fashioon7
Ao Kuang
16,824
5,265
0
9,036
22,167
11,505
5,793
5,256
16,911
127,620
0
W
Nu Wa
SPRUCEJQ
Nu Wa
22,749
4,322
410
3,350
8,950
4,332
5,137
2,670
6,280
135,596
0
L
Thanatos
SgtSpanky1905
Thanatos
10,517
2,383
0
14,335
24,416
11,286
0
9,962
14,454
0
97,036
W
Kuzenbo
TurtleMan420
Kuzenbo
5,698
2,669
4,054
6,697
20,360
29,521
1,056
5,234
13,565
28,109
0
W
Bellona
elpipazzo
Bellona
13,760
6,813
0
9,512
25,432
28,836
1,414
4,034
21,398
0
100,929
L
8,554
4,828
0
5,728
20,248
6,607
0
5,010
15,238
0
69,470
L
Hades
wh1msy
Hades
10,251
578
367
5,242
16,186
9,140
0
8,959
7,227
99,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,759
Gold Earned
66,809
596
Minions Killed
693
0
Camps Cleared
0
2,107,408
Distance Traveled
2,208,717
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,313
579
187
8
0
430,787
8
L
Gilgamesh
9,866
429
147
6
0
381,890
2
L
Khepri
9,075
395
53
2
0
433,551
4
W
Ao Kuang
13,738
597
152
7
0
443,098
0
W
Nu Wa
13,689
595
170
7
0
418,915
9
L
Thanatos
9,816
427
114
5
0
447,940
11
W
Kuzenbo
12,416
540
33
1
0
452,998
9
W
Bellona
13,653
594
151
7
0
462,919
6
L
Ishtar
8,753
381
111
5
0
394,445
6
L
Hades
10,249
446
171
7
0
449,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role