Player Matchup

Ne Zha
Ne Zha
DevineBlackson
Ne Zha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,493 Elo+
Party 1
Ishtar
Ishtar
FerdaBois
Ishtar
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 220L
1,460 Elo+
Party 2
Odin
Odin
NoSatisfaction
Odin
Level 129
God Stats
1W - 2L
1,457 SR
Queue Stats
207W - 196L
1,425 Elo+
Party 2
Bakasura
Bakasura
VerySatisfied
Bakasura
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 65L
1,562 Elo+
Party 2
Persephone
Persephone
liquiidstate
Persephone
Level 125
God Stats
3W - 7L
1,327 SR
Queue Stats
281W - 283L
1,514 Elo+
Party 1
Team Averages
Level 118
1,457 SR
1,491 Elo+

VS

Team Averages
Level 107
1,438 SR
1,487 Elo+
Bastet
Bastet
 
Bastet
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Creed122002
Sol
Level 115
God Stats
3W - 0L
1,684 SR
Queue Stats
29W - 27L
1,460 Elo+
Party 3
Scylla
Scylla
Dwam
Scylla
Level 53
God Stats
1W - 0L
1,246 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 3
Camazotz
Camazotz
ravocraft
Camazotz
Level 144
God Stats
1W - 2L
1,262 SR
Queue Stats
64W - 62L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 7
11,667
729
16,158
19,678
10,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
FerdaBois
Ishtar
20
8 / 5 / 7
13,373
836
37,075
16,525
9,220
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 7 / 7
10,365
648
10,081
20,033
22,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
VerySatisfied
Bakasura
19
2 / 7 / 6
11,598
725
8,596
16,793
17,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
liquiidstate
Persephone
18
2 / 6 / 11
11,730
733
25,137
16,316
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
5 / 3 / 17
11,332
708
16,019
20,599
11,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
 
Artio
16
2 / 7 / 22
11,084
693
4,980
34,957
43,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
6 / 4 / 23
12,629
789
15,124
18,696
9,944
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Dwam
Scylla
20
14 / 3 / 16
13,640
853
22,512
18,864
10,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
ravocraft
Camazotz
19
7 / 3 / 17
11,837
740
16,850
26,740
20,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
129
19
Kills
34
34
Deaths
20
38
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
17
4.5
W
Artio
 
Artio
2
7
22
1.86
W
6
4
23
4.38
L
5
9
7
0.94
W
Scylla
Dwam
Scylla
14
3
16
7.33
L
Ishtar
FerdaBois
Ishtar
8
5
7
2.3
L
2
7
7
0.79
L
Bakasura
VerySatisfied
Bakasura
2
7
6
0.71
L
Persephone
liquiidstate
Persephone
2
6
11
1.25
W
Camazotz
ravocraft
Camazotz
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,047
Damage
75,485
89,345
Taken
119,856
67,834
Mitigated
95,756
20,589
Healing
56,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,019
3,871
2,880
7,214
20,599
11,574
1,415
5,050
15,193
0
28,529
W
Artio
 
Artio
4,980
211
3,707
8,588
34,957
43,437
290
5,287
29,368
12,266
0
W
15,124
4,292
1,992
5,089
18,696
9,944
3,227
4,237
14,378
41,424
0
L
16,158
3,467
1,341
3,429
19,678
10,761
831
8,088
11,590
0
27,717
W
Scylla
Dwam
Scylla
22,512
3,502
3,086
6,745
18,864
10,379
1,178
3,628
14,912
46,628
0
L
Ishtar
FerdaBois
Ishtar
37,075
17,692
322
4,100
16,525
9,220
2,713
7,487
9,038
0
58,235
L
10,081
2,339
1,851
2,134
20,033
22,494
87
10,048
9,985
0
15,885
L
Bakasura
VerySatisfied
Bakasura
8,596
5,998
327
1,808
16,793
17,634
0
8,405
8,388
0
13,809
L
Persephone
liquiidstate
Persephone
25,137
2,567
1,382
3,895
16,316
7,725
824
8,584
7,726
42,057
0
W
Camazotz
ravocraft
Camazotz
16,850
4,476
3,830
13,731
26,740
20,422
2,062
6,935
19,685
0
30,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,733
Gold Earned
60,522
172
Minions Killed
176
0
Camps Cleared
0
1,223,097
Distance Traveled
1,463,506
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,332
708
38
2
0
312,474
3
W
Artio
11,084
693
3
0
0
274,452
0
W
Sol
12,629
789
39
2
0
268,220
1
L
Ne Zha
11,667
729
11
1
0
235,000
0
W
Scylla
13,640
853
71
4
0
301,762
3
L
Ishtar
13,373
836
61
4
0
222,364
0
L
Odin
10,365
648
15
1
0
244,829
0
L
Bakasura
11,598
725
38
2
0
245,761
1
L
Persephone
11,730
733
47
3
0
275,143
0
W
Camazotz
11,837
740
25
2
0
306,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role