Player Matchup

Geb
Geb
GhostOfLaneHall
Geb
Level 128
God Stats
4W - 0L
1,901 SR
Queue Stats
118W - 119L
1,483 Elo+
Party 2
Thor
Thor
Jord0man
Thor
Level 147
God Stats
7W - 9L
1,344 SR
Queue Stats
1,064W - 1,091L
1,407 Elo+
Party 1
Ishtar
Ishtar
Mandat622
Ishtar
Level 102
God Stats
3W - 4L
1,296 SR
Queue Stats
140W - 127L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MunkeysKill
Morgan Le Fay
Level 126
God Stats
13W - 4L
1,762 SR
Queue Stats
653W - 650L
1,422 Elo+
Party 1
Ra
Ra
THEDRO8Z9D
Ra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,467 Elo+
Solo
Team Averages
Level 118
1,560 SR
1,451 Elo+

VS

Team Averages
Level 123
1,495 SR
1,441 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
BratjaETO_Semja
Ao Kuang
Level 64
God Stats
0W - 2L
1,280 SR
Queue Stats
128W - 154L
1,468 Elo+
Solo
Tyr
Tyr
ECHO xAce
Tyr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,391 Elo+
Party 4
Terra
Terra
RegalPayload783
Terra
Level 139
God Stats
5W - 5L
1,509 SR
Queue Stats
323W - 313L
1,484 Elo+
Party 3
Skadi
Skadi
WVChevyMan420
Skadi
Level 121
God Stats
3W - 2L
1,688 SR
Queue Stats
197W - 179L
1,363 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 18
9,079
908
6,851
15,952
17,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
16
13 / 2 / 11
9,918
992
18,702
11,450
6,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Mandat622
Ishtar
14
2 / 2 / 14
8,297
830
12,961
10,180
5,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
MunkeysKill
Morgan Le Fay
15
5 / 2 / 17
9,099
910
13,502
8,935
5,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 16
8,638
864
13,446
7,532
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 4 / 3
6,905
691
3,913
19,221
12,865
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
14
2 / 6 / 1
7,434
743
6,571
13,345
6,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 1
6,182
618
7,463
13,265
7,232
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
6,858
686
3,773
14,932
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 2
6,836
684
7,745
12,035
5,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
13
26
Kills
4
9
Deaths
26
76
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
3
0.63
L
Ao Kuang
2
6
1
0.42
L
0
7
1
0.07
W
4
2
18
6.5
W
Thor
13
2
11
9.25
W
Ishtar
Mandat622
Ishtar
2
2
14
4.5
W
Morgan Le Fay
MunkeysKill
Morgan Le Fay
5
2
17
6.75
L
0
4
2
0.25
W
2
1
16
10
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,462
Damage
29,465
54,049
Taken
72,798
39,108
Mitigated
49,128
24,190
Healing
26,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,913
804
1,026
5,820
19,221
12,865
0
9,154
10,067
0
8,235
L
Ao Kuang
6,571
2,350
938
2,565
13,345
6,650
0
4,821
8,524
12,157
0
L
7,463
1,270
1,271
1,417
13,265
7,232
0
6,398
6,867
0
12,665
W
6,851
328
797
2,612
15,952
17,945
230
3,387
12,565
10,528
0
W
Thor
18,702
1,228
398
371
11,450
6,588
873
2,256
9,194
0
25,356
W
Ishtar
Mandat622
Ishtar
12,961
6,822
1,039
2,385
10,180
5,355
1,693
1,248
8,932
0
22,218
W
Morgan Le Fay
MunkeysKill
Morgan Le Fay
13,502
547
3,102
974
8,935
5,239
1,699
1,582
7,353
26,970
0
L
3,773
389
6,338
4,057
14,932
17,343
0
6,743
8,189
8,724
0
W
13,446
791
9,259
3,253
7,532
3,981
364
1,871
5,661
25,058
0
L
7,745
1,921
1,930
1,467
12,035
5,038
0
6,683
5,352
0
19,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,031
Gold Earned
34,215
105
Minions Killed
61
0
Camps Cleared
0
1,041,193
Distance Traveled
919,856
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,905
691
8
1
0
195,749
0
L
Ao Kuang
7,434
743
15
2
0
177,173
0
L
Tyr
6,182
618
12
1
0
186,100
2
W
Geb
9,079
908
4
0
0
215,799
0
W
Thor
9,918
992
16
2
0
214,074
1
W
Ishtar
8,297
830
27
3
0
172,816
0
W
Morgan Le Fay
9,099
910
27
3
0
216,998
1
L
Terra
6,858
686
11
1
0
190,143
0
W
Ra
8,638
864
31
3
0
221,506
1
L
Skadi
6,836
684
15
2
0
170,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role