Player Matchup

Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver III
JefferyDahmer
Ra
Silver III
Level 129
God Stats
3W - 6L
1,628 SR
Queue Stats
14W - 16L
1,409 MMR
Party 1
Tyr
Tyr
Gold II
SuperPupi
Tyr
Gold II
Level 145
God Stats
5W - 10L
1,377 SR
Queue Stats
147W - 144L
1,412 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Unveranosinti
Baron Samedi
Gold V
Level 107
God Stats
29W - 31L
1,540 SR
Queue Stats
103W - 105L
1,392 MMR
Solo
Charybdis
Charybdis
Silver III
xAkolyte
Charybdis
Silver III
Level 88
God Stats
4W - 2L
1,648 SR
Queue Stats
12W - 16L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,538 SR
1,423 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,477 SR
1,380 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Ejacubeast
Ares
Silver I
Level 93
God Stats
12W - 13L
1,511 SR
Queue Stats
114W - 118L
1,192 MMR
Solo
Scylla
Scylla
Gold IV
MrNeiShiM
Scylla
Gold IV
Level 143
God Stats
3W - 2L
1,544 SR
Queue Stats
143W - 140L
1,433 MMR
Solo
Achilles
Achilles
Bronze V
bambaws
Achilles
Bronze V
Level 108
God Stats
0W - 2L
1,721 SR
Queue Stats
1W - 5L
1,334 MMR
Solo
Hachiman
Hachiman
Gold IV
slattinoheat
Hachiman
Gold IV
Level 160
God Stats
1W - 3L
1,108 SR
Queue Stats
233W - 240L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 2 / 4
8,666
510
4,294
13,847
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 3 / 6
9,436
555
9,947
9,725
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 6
10,492
617
15,277
15,743
11,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Unveranosinti
Baron Samedi
13
2 / 6 / 6
8,919
525
8,985
16,867
12,796
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
xAkolyte
Charybdis
15
2 / 4 / 3
9,182
540
8,114
13,466
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
HadesMerlinAmaterasu

VS

Bans
Ao KuangAh Muzen CabSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 3 / 4
8,438
496
9,006
17,124
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 4
8,209
483
6,127
16,108
18,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
MrNeiShiM
Scylla
14
3 / 2 / 2
8,642
508
8,795
11,061
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
bambaws
Achilles
8
1 / 3 / 0
6,118
360
2,644
7,506
3,754
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
slattinoheat
Hachiman
14
5 / 2 / 4
8,903
524
14,436
14,617
5,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
14
Kills
16
16
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
2
4
1.5
L
Thor
 
Thor
4
3
4
2
L
3
4
4
1.25
W
3
3
6
2
L
Scylla
MrNeiShiM
Scylla
3
2
2
2
W
6
1
6
9
W
Baron Samedi
Unveranosinti
Baron Samedi
2
6
6
0.83
L
Achilles
bambaws
Achilles
1
3
0
0.33
L
Hachiman
slattinoheat
Hachiman
5
2
4
3.5
W
Charybdis
xAkolyte
Charybdis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
41,008
69,648
Taken
66,416
38,376
Mitigated
39,840
26,428
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,294
2,679
0
2,963
13,847
5,262
463
478
13,369
0
50,332
L
Thor
 
Thor
9,006
2,026
0
5,178
17,124
7,065
0
3,816
13,308
0
60,233
L
6,127
260
400
3,186
16,108
18,860
312
5,479
10,629
24,444
4,502
W
9,947
494
1,202
1,588
9,725
4,269
355
4,039
5,686
73,620
0
L
Scylla
MrNeiShiM
Scylla
8,795
1,211
0
488
11,061
4,294
0
5,409
5,652
62,497
0
W
15,277
2,441
0
6,672
15,743
11,704
1,028
3,456
12,287
0
85,417
W
Baron Samedi
Unveranosinti
Baron Samedi
8,985
630
1,239
6,374
16,867
12,796
70
5,175
11,692
37,797
0
L
Achilles
bambaws
Achilles
2,644
895
0
2,238
7,506
3,754
0
0
7,506
0
21,539
L
Hachiman
slattinoheat
Hachiman
14,436
7,178
0
5,752
14,617
5,867
0
4,228
10,389
0
68,406
W
Charybdis
xAkolyte
Charybdis
8,114
4,229
0
6,390
13,466
4,345
3,983
1,046
12,420
0
76,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
40,310
504
Minions Killed
413
0
Camps Cleared
0
1,749,347
Distance Traveled
1,493,444
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,666
510
84
5
0
390,064
1
L
Thor
8,438
496
89
5
0
349,616
3
L
Ares
8,209
483
38
2
0
312,096
6
W
Ra
9,436
555
132
8
0
378,200
2
L
Scylla
8,642
508
142
8
0
353,286
4
W
Tyr
10,492
617
127
7
0
370,207
0
W
Baron Samedi
8,919
525
38
2
0
300,560
4
L
Achilles
6,118
360
28
2
0
164,365
1
L
Hachiman
8,903
524
116
7
0
314,081
1
W
Charybdis
9,182
540
123
7
0
310,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role