Player Matchup

Merlin
Merlin
CitricDuke65431
Merlin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 118L
1,523 Elo+
Party 3
Terra
Terra
Dopeytoni1996
Terra
Level 154
God Stats
1W - 4L
1,621 SR
Queue Stats
220W - 225L
1,492 Elo+
Party 3
Ganesha
Ganesha
TorsoThorsten_
Ganesha
Level 158
God Stats
12W - 9L
1,685 SR
Queue Stats
422W - 402L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Totembob
Kukulkan
Level 160
God Stats
4W - 4L
1,604 SR
Queue Stats
214W - 214L
1,543 Elo+
Solo
Susano
Susano
xBlackLegacy
Susano
Level 160
God Stats
17W - 25L
1,418 SR
Queue Stats
1,248W - 1,218L
1,535 Elo+
Party 1
Team Averages
Level 158
1,566 SR
1,515 Elo+

VS

Team Averages
Level 118
1,495 SR
1,508 Elo+
Guan Yu
Guan Yu
AlisaStark
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
AnKylex57
Kukulkan
Level 26
God Stats
1W - 0L
1,257 SR
Queue Stats
33W - 17L
1,656 Elo+
Solo
Nu Wa
Nu Wa
Nosoydaveman
Nu Wa
Level 109
God Stats
12W - 8L
1,647 SR
Queue Stats
708W - 642L
1,526 Elo+
Party 2
Camazotz
Camazotz
itzSpícy
Camazotz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,282 Elo+
Solo
Ah Puch
Ah Puch
yerkomil
Ah Puch
Level 148
God Stats
4W - 2L
1,570 SR
Queue Stats
221W - 177L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 5
9,243
660
12,272
18,587
7,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 6
8,812
629
6,209
20,080
26,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 5
9,025
645
4,721
19,375
22,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Totembob
Kukulkan
17
3 / 5 / 3
9,152
654
15,379
11,512
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
16
6 / 5 / 2
9,376
670
14,648
13,854
6,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlisaStark
Guan Yu
17
3 / 2 / 20
11,078
791
8,528
21,483
24,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
AnKylex57
Kukulkan
20
10 / 1 / 10
11,873
848
21,941
9,531
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 13
10,537
753
11,357
12,478
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
itzSpícy
Camazotz
17
13 / 5 / 12
11,569
826
18,379
21,608
9,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
yerkomil
Ah Puch
17
1 / 2 / 17
10,008
715
19,442
15,371
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
10
Kills
32
32
Deaths
12
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AlisaStark
Guan Yu
3
2
20
6.5
W
Kukulkan
AnKylex57
Kukulkan
10
1
10
15
L
0
10
5
0.25
L
1
7
6
0.57
W
5
2
13
5.75
L
0
5
5
0.5
L
Kukulkan
Totembob
Kukulkan
3
5
3
0.9
W
Camazotz
itzSpícy
Camazotz
13
5
12
3.8
L
Susano
6
5
2
1.4
W
Ah Puch
yerkomil
Ah Puch
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
79,647
83,408
Taken
80,471
68,303
Mitigated
53,104
18,295
Healing
48,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AlisaStark
Guan Yu
8,528
456
17,018
11,702
21,483
24,382
524
8,591
12,892
0
11,767
W
Kukulkan
AnKylex57
Kukulkan
21,941
1,315
1,935
1,081
9,531
5,380
1,654
4,219
5,312
54,281
0
L
12,272
547
163
1,379
18,587
7,381
0
9,912
8,675
42,131
0
L
6,209
352
5,841
3,309
20,080
26,754
0
13,831
6,249
14,093
0
W
11,357
3,258
965
1,688
12,478
6,162
3,909
8,926
3,552
24,588
0
L
4,721
424
498
2,830
19,375
22,719
0
12,299
7,076
24,540
0
L
Kukulkan
Totembob
Kukulkan
15,379
589
1,676
1,104
11,512
4,920
0
8,114
3,398
31,503
0
W
Camazotz
itzSpícy
Camazotz
18,379
3,070
767
6,806
21,608
9,741
849
8,605
13,003
0
25,549
L
Susano
14,648
2,155
544
951
13,854
6,529
0
8,584
5,270
0
22,701
W
Ah Puch
yerkomil
Ah Puch
19,442
691
1,291
4,925
15,371
7,439
1,486
8,240
7,131
34,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
55,065
156
Minions Killed
153
0
Camps Cleared
0
1,164,626
Distance Traveled
1,371,347
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,078
791
1
0
0
297,606
1
W
Kukulkan
11,873
848
76
5
0
286,268
0
L
Merlin
9,243
660
74
5
0
207,051
2
L
Terra
8,812
629
15
1
0
214,517
0
W
Nu Wa
10,537
753
31
2
0
247,872
0
L
Ganesha
9,025
645
3
0
0
246,849
0
L
Kukulkan
9,152
654
43
3
0
232,954
0
W
Camazotz
11,569
826
9
1
0
284,546
2
L
Susano
9,376
670
21
2
0
263,255
0
W
Ah Puch
10,008
715
36
3
0
255,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role