Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DuhWinning7129
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 25L
1,390 Elo+
Party 2
Janus
Janus
Hydrozity
Janus
Level 147
God Stats
49W - 36L
1,689 SR
Queue Stats
607W - 467L
1,717 Elo+
Party 2
Artemis
Artemis
quiteuniqueink
Artemis
Level 42
God Stats
4W - 0L
1,891 SR
Queue Stats
213W - 80L
1,700 Elo+
Party 2
Team Averages
Level 97
1,616 SR
1,562 Elo+

VS

Team Averages
Level 116
1,537 SR
1,565 Elo+
Cu Chulainn
Cu Chulainn
AnBu_ZAVAGE
Cu Chulainn
Level 139
God Stats
5W - 4L
1,608 SR
Queue Stats
243W - 218L
1,450 Elo+
Solo
Horus
Horus
BWaltz9
Horus
Level 160
God Stats
19W - 21L
1,527 SR
Queue Stats
828W - 717L
1,631 Elo+
Party 1
Cabrakan
Cabrakan
JAYSSASSINx211x
Cabrakan
Level 143
God Stats
28W - 12L
1,711 SR
Queue Stats
420W - 337L
1,628 Elo+
Party 1
Olorun
Olorun
jflint12
Olorun
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
444W - 375L
1,544 Elo+
Party 1
Mulan
Mulan
yamacam607
Mulan
Level 15
God Stats
0W - 2L
1,337 SR
Queue Stats
12W - 6L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 4 / 5
9,685
570
10,160
15,141
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
 
Fafnir
13
2 / 3 / 15
9,001
529
7,600
17,012
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 3
9,092
535
11,075
15,987
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Hydrozity
Janus
17
9 / 3 / 8
10,182
599
15,069
12,378
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 2 / 5
8,421
495
11,496
12,755
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnBu_ZAVAGE
Cu Chulainn
13
1 / 5 / 0
8,164
480
10,694
16,342
9,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
BWaltz9
Horus
12
4 / 5 / 4
8,286
487
10,619
17,738
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
12
2 / 6 / 4
7,952
468
12,116
13,756
10,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
jflint12
Olorun
12
2 / 6 / 1
7,293
429
7,251
14,752
7,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
13
3 / 4 / 5
8,526
502
10,655
15,294
8,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
25
Kills
12
12
Deaths
26
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
4
5
2.38
W
Fafnir
 
Fafnir
2
3
15
3.17
L
Cu Chulainn
AnBu_ZAVAGE
Cu Chulainn
1
5
0
0.2
L
Horus
BWaltz9
Horus
4
5
4
1.2
W
3
0
3
4.5
W
Janus
Hydrozity
Janus
9
3
8
4.33
L
Cabrakan
2
6
4
0.67
L
Olorun
jflint12
Olorun
2
6
1
0.42
W
4
2
5
3.25
L
Mulan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,400
Damage
51,335
73,273
Taken
77,882
44,523
Mitigated
47,123
30,190
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,160
2,631
0
5,267
15,141
6,412
0
2,229
12,912
0
67,557
W
Fafnir
 
Fafnir
7,600
2,283
0
7,047
17,012
14,810
0
5,682
11,330
18,533
0
L
Cu Chulainn
AnBu_ZAVAGE
Cu Chulainn
10,694
2,909
0
2,760
16,342
9,321
0
9,896
5,620
0
64,540
L
Horus
BWaltz9
Horus
10,619
4,173
1,658
4,292
17,738
11,806
45
5,736
11,951
0
27,169
W
11,075
1,632
183
7,654
15,987
12,932
509
2,115
13,872
60,576
0
W
Janus
Hydrozity
Janus
15,069
1,938
411
3,864
12,378
5,846
0
4,755
7,623
94,627
0
L
Cabrakan
12,116
969
0
1,405
13,756
10,192
0
8,018
5,654
59,220
725
L
Olorun
jflint12
Olorun
7,251
3,579
62
4,406
14,752
7,289
0
3,450
11,302
44,263
7,691
W
11,496
4,767
0
5,764
12,755
4,523
1,740
4,431
8,324
0
55,560
L
Mulan
10,655
1,778
0
4,770
15,294
8,515
0
5,469
9,611
0
52,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
40,221
461
Minions Killed
432
0
Camps Cleared
0
1,641,721
Distance Traveled
1,471,618
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,685
570
115
7
0
348,930
3
W
Fafnir
9,001
529
19
1
0
315,434
2
L
Cu Chulainn
8,164
480
122
7
0
299,037
3
L
Horus
8,286
487
37
2
0
321,052
6
W
Cthulhu
9,092
535
116
7
0
341,140
0
W
Janus
10,182
599
140
8
0
337,413
0
L
Cabrakan
7,952
468
105
6
0
287,069
0
L
Olorun
7,293
429
80
5
0
257,733
0
W
Artemis
8,421
495
71
4
0
298,804
3
L
Mulan
8,526
502
88
5
0
306,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role