Player Matchup

Cthulhu
Cthulhu
SLM_ColeWRLD
Cthulhu
Level 8
God Stats
1W - 1L
1,296 SR
Queue Stats
4W - 14L
1,033 Elo+
Party 2
Mercury
Mercury
WeAreSpacePeople
Mercury
Level 25
God Stats
5W - 8L
1,249 SR
Queue Stats
6W - 10L
1,183 Elo+
Party 2
Jing Wei
Jing Wei
styrofoam1980
Jing Wei
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,439 Elo+
Party 2
Team Averages
Level 42
1,348 SR
1,218 Elo+

VS

Team Averages
Level 23
1,374 SR
1,081 Elo+
Jormungandr
Jormungandr
BigB2Hammah
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,036 Elo+
Party 1
Olorun
Olorun
NSA_ALF
Olorun
Level 4
God Stats
0W - 3L
1,121 SR
Queue Stats
0W - 8L
966 Elo+
Party 1
Fenrir
Fenrir
SPIDERSLOTH808
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SLM_ColeWRLD
Cthulhu
17
1 / 0 / 8
10,783
674
14,896
16,074
14,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 4
12,103
756
14,820
10,020
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
styrofoam1980
Jing Wei
17
3 / 2 / 6
11,176
699
13,868
8,765
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigB2Hammah
Jormungandr
17
1 / 2 / 2
10,825
677
12,368
21,184
26,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
NSA_ALF
Olorun
15
0 / 3 / 1
8,953
560
6,938
11,697
4,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 0
9,726
608
5,017
16,619
7,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigB2Hammah
Jormungandr
1
2
2
1
L
Olorun
NSA_ALF
Olorun
0
3
1
0.17
W
Cthulhu
SLM_ColeWRLD
Cthulhu
1
0
8
5
L
2
6
0
0.33
W
7
1
4
9
W
Jing Wei
styrofoam1980
Jing Wei
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,584
Damage
24,323
34,859
Taken
49,500
23,569
Mitigated
39,509
9,521
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigB2Hammah
Jormungandr
12,368
5,372
0
1,226
21,184
26,639
0
6,375
13,654
46,674
0
L
Olorun
NSA_ALF
Olorun
6,938
5,832
138
1,334
11,697
4,977
0
3,327
8,169
22,153
0
W
Cthulhu
SLM_ColeWRLD
Cthulhu
14,896
1,725
788
2,530
16,074
14,594
225
11,110
4,964
37,596
0
L
5,017
2,471
0
2,239
16,619
7,893
0
3,394
12,781
0
12,796
W
14,820
7,885
0
3,841
10,020
4,924
1,289
5,110
4,910
0
52,299
W
Jing Wei
styrofoam1980
Jing Wei
13,868
11,481
0
2,362
8,765
4,051
1,618
3,427
5,338
0
56,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
29,504
192
Minions Killed
111
0
Camps Cleared
0
975,044
Distance Traveled
862,603
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,825
677
65
4
0
289,222
0
L
Olorun
8,953
560
24
2
0
264,782
1
W
Cthulhu
10,783
674
59
4
0
335,823
6
L
Fenrir
9,726
608
22
1
0
308,599
0
W
Mercury
12,103
756
57
4
0
367,969
1
W
Jing Wei
11,176
699
76
5
0
271,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role