Player Matchup

Kukulkan
Kukulkan
HeteroJesus
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,371 Elo+
Party 3
Sylvanus
Sylvanus
Mr Stavie
Sylvanus
Level 143
God Stats
0W - 2L
1,170 SR
Queue Stats
92W - 77L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
POOJAMOUTH
Sun Wukong
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,357 Elo+
Party 3
Persephone
Persephone
SeaFlokii
Persephone
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,400 Elo+
Party 2
Eset
Eset
trevorcory
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 3
Team Averages
Level 67
1,434 SR
1,384 Elo+

VS

Team Averages
Level 71
1,461 SR
1,569 Elo+
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LaddSlapsBtw
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,641 Elo+
Party 1
Xbalanque
Xbalanque
Salvation4You
Xbalanque
Level 80
God Stats
1W - 2L
1,251 SR
Queue Stats
45W - 31L
1,532 Elo+
Party 1
Rama
Rama
UberBrownie
Rama
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 15L
1,581 Elo+
Party 1
Ganesha
Ganesha
XO1DM4G3
Ganesha
Level 87
God Stats
3W - 1L
1,551 SR
Queue Stats
146W - 125L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HeteroJesus
Kukulkan
16
2 / 5 / 4
9,265
713
14,099
10,842
5,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Mr Stavie
Sylvanus
15
0 / 4 / 8
8,189
630
8,709
31,280
23,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
POOJAMOUTH
Sun Wukong
16
3 / 4 / 8
9,077
698
9,996
14,164
10,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SeaFlokii
Persephone
17
5 / 3 / 4
10,253
789
19,790
14,041
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 4 / 7
8,200
631
8,780
10,593
4,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
10 / 1 / 5
11,118
855
19,527
12,756
7,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sylvanus
LaddSlapsBtw
Sylvanus
17
0 / 2 / 15
9,541
734
6,126
15,514
20,001
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Salvation4You
Xbalanque
17
4 / 2 / 11
10,006
770
20,681
15,597
8,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 10
10,528
810
16,342
14,302
8,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
XO1DM4G3
Ganesha
18
0 / 2 / 16
10,732
826
10,832
16,302
22,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
11
Kills
20
20
Deaths
11
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
5
12.5
L
Kukulkan
HeteroJesus
Kukulkan
2
5
4
0.8
W
Sylvanus
LaddSlapsBtw
Sylvanus
0
2
15
3.75
L
Sylvanus
Mr Stavie
Sylvanus
0
4
8
1
L
Sun Wukong
POOJAMOUTH
Sun Wukong
3
4
8
1.75
W
Xbalanque
Salvation4You
Xbalanque
4
2
11
4.75
L
Persephone
SeaFlokii
Persephone
5
3
4
2.33
W
6
4
10
2.75
W
Ganesha
XO1DM4G3
Ganesha
0
2
16
4
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,374
Damage
73,508
80,920
Taken
74,471
49,464
Mitigated
66,798
34,515
Healing
44,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,527
6,639
1,308
5,774
12,756
7,533
2,206
10,830
1,926
0
39,547
L
Kukulkan
HeteroJesus
Kukulkan
14,099
663
803
1,126
10,842
5,190
580
2,060
8,782
34,826
0
W
Sylvanus
LaddSlapsBtw
Sylvanus
6,126
2,336
11,140
6,155
15,514
20,001
529
10,588
4,926
13,144
0
L
Sylvanus
Mr Stavie
Sylvanus
8,709
919
8,349
15,063
31,280
23,464
0
5,181
26,099
12,474
0
L
Sun Wukong
POOJAMOUTH
Sun Wukong
9,996
2,110
1,905
2,242
14,164
10,144
345
2,480
11,684
47
12,821
W
Xbalanque
Salvation4You
Xbalanque
20,681
15,196
1,789
6,115
15,597
8,851
1,800
11,436
4,161
0
39,627
L
Persephone
SeaFlokii
Persephone
19,790
1,786
0
2,673
14,041
6,608
0
2,903
11,135
42,075
0
W
16,342
12,996
2,021
3,906
14,302
8,340
2,723
9,926
4,376
0
30,519
W
Ganesha
XO1DM4G3
Ganesha
10,832
796
1,745
4,464
16,302
22,073
464
8,645
7,657
26,987
0
L
8,780
660
894
1,460
10,593
4,058
0
4,334
6,259
14,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
51,925
144
Minions Killed
165
0
Camps Cleared
0
1,170,294
Distance Traveled
1,244,765
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,118
855
64
5
0
244,177
0
L
Kukulkan
9,265
713
52
4
0
215,721
0
W
Sylvanus
9,541
734
23
2
0
239,480
0
L
Sylvanus
8,189
630
12
1
0
231,258
1
L
Sun Wukong
9,077
698
6
0
0
260,061
0
W
Xbalanque
10,006
770
36
3
0
262,704
0
L
Persephone
10,253
789
58
4
0
241,178
0
W
Rama
10,528
810
38
3
0
217,489
0
W
Ganesha
10,732
826
4
0
0
280,915
1
L
Eset
8,200
631
16
1
0
222,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role