Player Matchup

Vulcan
Vulcan
HollowAthlete86
Vulcan
Level 118
God Stats
95W - 114L
1,477 SR
Queue Stats
287W - 383L
1,442 Elo+
Solo
Cerberus
Cerberus
Mack_Attack_0906
Cerberus
Level 126
God Stats
7W - 4L
1,511 SR
Queue Stats
367W - 553L
1,331 Elo+
Party 1
Charybdis
Charybdis
meanmrmustard03
Charybdis
Level 108
God Stats
12W - 19L
1,349 SR
Queue Stats
287W - 428L
1,311 Elo+
Party 1
Team Averages
Level 117
1,446 SR
1,361 Elo+

VS

Team Averages
Level 92
1,579 SR
1,358 Elo+
Chang'e
Chang'e
JawnnnJay
Chang'e
Level 129
God Stats
3W - 4L
1,403 SR
Queue Stats
78W - 110L
1,437 Elo+
Party 2
Chaac
Chaac
Mvelez21
Chaac
Level 67
God Stats
4W - 5L
1,683 SR
Queue Stats
64W - 90L
1,297 Elo+
Party 2
Thanatos
Thanatos
Obelas
Thanatos
Level 81
God Stats
3W - 2L
1,652 SR
Queue Stats
10W - 16L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 4
13,602
756
18,621
15,644
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 3 / 4
13,546
753
17,880
27,259
19,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
meanmrmustard03
Charybdis
19
2 / 4 / 8
13,305
739
13,026
13,616
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JawnnnJay
Chang'e
20
8 / 2 / 3
13,805
767
20,532
19,402
8,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Mvelez21
Chaac
17
0 / 5 / 10
11,273
626
9,945
23,318
17,365
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Obelas
Thanatos
18
4 / 5 / 7
13,004
722
15,257
17,743
7,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
12
Kills
12
12
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
L
Chang'e
JawnnnJay
Chang'e
8
2
3
4.75
W
5
3
4
2.33
L
Chaac
Mvelez21
Chaac
0
5
10
1
L
Thanatos
Obelas
Thanatos
4
5
7
1.5
W
Charybdis
meanmrmustard03
Charybdis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,527
Damage
45,734
56,519
Taken
60,463
29,992
Mitigated
33,293
15,753
Healing
26,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,621
8,315
341
4,043
15,644
5,759
575
7,685
7,959
68,362
0
L
Chang'e
JawnnnJay
Chang'e
20,532
689
5,473
9,716
19,402
8,071
1,500
10,799
8,603
75,046
0
W
17,880
860
0
9,383
27,259
19,266
845
8,862
18,397
51,066
0
L
Chaac
Mvelez21
Chaac
9,945
934
0
2,055
23,318
17,365
398
14,794
8,524
59
42,726
L
Thanatos
Obelas
Thanatos
15,257
4,385
0
9,287
17,743
7,857
1,200
11,046
6,697
0
51,048
W
Charybdis
meanmrmustard03
Charybdis
13,026
7,046
435
1,551
13,616
4,967
1,524
4,053
9,563
0
59,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
38,082
261
Minions Killed
219
0
Camps Cleared
0
945,467
Distance Traveled
989,524
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,602
756
73
4
0
317,079
1
L
Chang'e
13,805
767
121
7
0
340,843
4
W
Cerberus
13,546
753
93
5
0
327,135
0
L
Chaac
11,273
626
41
2
0
312,518
0
L
Thanatos
13,004
722
57
3
0
336,163
3
W
Charybdis
13,305
739
95
5
0
301,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role