Player Matchup

Rama
Rama
JudeYoungFan
Rama
Level 40
God Stats
0W - 2L
1,200 SR
Queue Stats
33W - 50L
1,312 Elo+
Party 1
Ymir
Ymir
OneGForFree
Ymir
Level 27
God Stats
0W - 2L
1,313 SR
Queue Stats
29W - 47L
1,302 Elo+
Party 1
Skadi
Skadi
theliquor_lahey
Skadi
Level 149
God Stats
13W - 13L
1,564 SR
Queue Stats
190W - 246L
1,407 Elo+
Solo
Team Averages
Level 72
1,359 SR
1,341 Elo+

VS

Team Averages
Level 60
1,632 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
RSRSI
Bellona
Level 28
God Stats
6W - 1L
1,732 SR
Queue Stats
82W - 77L
1,480 Elo+
Party 2
Ravana
Ravana
TesteeClops
Ravana
Level 65
God Stats
16W - 5L
1,665 SR
Queue Stats
352W - 389L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,364
636
3,395
8,382
2,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 0
6,108
611
2,872
12,197
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
7,119
712
4,273
9,406
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 3
8,046
805
8,797
5,075
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RSRSI
Bellona
13
1 / 0 / 8
8,555
856
8,768
9,760
9,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
12
6 / 0 / 2
8,213
821
8,537
7,537
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
9
9
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
L
0
3
0
0
L
0
4
0
0
W
Bellona
RSRSI
Bellona
1
0
8
5
W
Ravana
6
0
2
7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,540
Damage
26,102
29,985
Taken
22,372
12,020
Mitigated
17,574
3,062
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,797
1,685
0
859
5,075
1,491
861
338
4,737
35,304
0
L
3,395
2,321
0
180
8,382
2,987
0
2,674
5,398
0
24,785
L
2,872
976
80
1,976
12,197
5,701
0
2,874
8,792
11,125
0
W
Bellona
RSRSI
Bellona
8,768
1,566
1,558
3,880
9,760
9,998
1,093
1,623
8,137
0
30,690
W
Ravana
8,537
2,263
0
3,709
7,537
6,085
879
1,398
6,139
0
32,167
L
4,273
1,889
0
826
9,406
3,332
40
2,674
6,305
0
34,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,591
Gold Earned
24,814
121
Minions Killed
131
0
Camps Cleared
0
442,204
Distance Traveled
584,634
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,046
805
58
6
0
172,703
1
L
Rama
6,364
636
33
3
0
158,558
0
L
Ymir
6,108
611
15
2
0
136,376
0
W
Bellona
8,555
856
25
3
0
207,510
2
W
Ravana
8,213
821
48
5
0
204,421
0
L
Skadi
7,119
712
73
7
0
147,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role