Player Matchup

Rama
Rama
Bobertmane
Rama
Level 47
God Stats
3W - 1L
1,780 SR
Queue Stats
42W - 8L
1,864 Elo+
Party 2
Loki
Loki
GloTreg
Loki
Level 44
God Stats
12W - 4L
1,760 SR
Queue Stats
51W - 28L
1,759 Elo+
Party 2
Ganesha
Ganesha
Lmerfudd
Ganesha
Level 128
God Stats
1W - 0L
1,461 SR
Queue Stats
59W - 24L
1,746 Elo+
Party 2
Gilgamesh
Gilgamesh
flexway
Gilgamesh
Level 146
God Stats
1W - 0L
1,874 SR
Queue Stats
39W - 18L
1,654 Elo+
Party 2
Scylla
Scylla
grimeydays
Scylla
Level 62
God Stats
2W - 1L
1,657 SR
Queue Stats
101W - 52L
1,643 Elo+
Party 2
Team Averages
Level 85
1,707 SR
1,733 Elo+

VS

Team Averages
Level 59
1,431 SR
1,438 Elo+
Danzaburou
Danzaburou
JYmOuSs
Danzaburou
Level 34
God Stats
1W - 3L
1,345 SR
Queue Stats
10W - 19L
1,395 Elo+
Party 1
Mercury
Mercury
Loki Support688
Mercury
Level 47
God Stats
0W - 3L
1,208 SR
Queue Stats
80W - 110L
1,374 Elo+
Solo
Sol
Sol
PureUltra
Sol
Level 144
God Stats
39W - 38L
1,541 SR
Queue Stats
438W - 403L
1,590 Elo+
Party 3
Baron Samedi
Baron Samedi
Salty Golden
Baron Samedi
Level 55
God Stats
15W - 13L
1,561 SR
Queue Stats
76W - 98L
1,374 Elo+
Party 1
Cupid
Cupid
TopMunch
Cupid
Level 16
God Stats
8W - 9L
1,501 SR
Queue Stats
18W - 17L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,022
670
3,378
4,406
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
GloTreg
Loki
6
2 / 3 / 1
4,314
719
2,463
4,568
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Lmerfudd
Ganesha
7
0 / 0 / 3
4,307
718
2,528
5,025
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
flexway
Gilgamesh
7
1 / 0 / 0
4,384
731
1,977
3,964
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
grimeydays
Scylla
7
1 / 1 / 2
4,346
724
2,167
3,217
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JYmOuSs
Danzaburou
6
0 / 0 / 0
3,694
616
4,215
4,232
1,162
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,122
687
1,536
5,871
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
2 / 3 / 1
4,192
699
2,732
4,776
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Salty Golden
Baron Samedi
6
1 / 1 / 0
3,925
654
2,512
4,207
1,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
TopMunch
Cupid
1
0 / 0 / 0
1,233
206
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
4
4
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Loki
GloTreg
Loki
2
3
1
0.83
L
Danzaburou
JYmOuSs
Danzaburou
0
0
0
0
W
Ganesha
Lmerfudd
Ganesha
0
0
3
1.5
L
1
0
0
1
L
2
3
1
0.83
L
Baron Samedi
Salty Golden
Baron Samedi
1
1
0
1
L
Cupid
TopMunch
Cupid
0
0
0
0
W
Gilgamesh
flexway
Gilgamesh
1
0
0
1
W
Scylla
grimeydays
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,513
Damage
10,995
21,180
Taken
19,086
7,582
Mitigated
5,655
9,127
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,378
2,649
0
2,766
4,406
1,073
210
859
3,547
0
27,251
W
Loki
GloTreg
Loki
2,463
592
0
1,413
4,568
1,341
0
1,230
3,338
0
14,920
L
Danzaburou
JYmOuSs
Danzaburou
4,215
2,013
0
923
4,232
1,162
0
441
3,791
0
20,847
W
Ganesha
Lmerfudd
Ganesha
2,528
330
0
2,399
5,025
2,379
0
1,595
3,430
12,653
0
L
1,536
950
0
1,932
5,871
1,920
0
764
5,107
0
19,850
L
2,732
1,833
0
920
4,776
1,373
0
1,945
2,831
20,125
0
L
Baron Samedi
Salty Golden
Baron Samedi
2,512
586
986
1,661
4,207
1,200
0
1,545
2,662
14,923
0
L
Cupid
TopMunch
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
flexway
Gilgamesh
1,977
580
0
1,927
3,964
1,711
96
0
3,964
0
18,438
W
Scylla
grimeydays
Scylla
2,167
510
0
622
3,217
1,078
0
1,560
1,657
27,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
17,166
205
Minions Killed
142
0
Camps Cleared
0
640,775
Distance Traveled
482,451
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,022
670
69
12
0
116,814
0
W
Loki
4,314
719
30
5
0
155,711
0
L
Danzaburou
3,694
616
33
6
0
114,350
0
W
Ganesha
4,307
718
1
0
0
132,048
2
L
Mercury
4,122
687
45
8
0
155,679
1
L
Sol
4,192
699
41
7
0
101,503
1
L
Baron Samedi
3,925
654
23
4
0
110,919
2
L
Cupid
1,233
206
0
0
0
0
0
W
Gilgamesh
4,384
731
47
8
0
108,238
0
W
Scylla
4,346
724
58
10
0
127,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role