Player Matchup

Khepri
Khepri
MadDiablo
Khepri
Level 128
God Stats
1W - 0L
1,567 SR
Queue Stats
113W - 96L
1,535 Elo+
Solo
Izanami
Izanami
StepBroGojo
Izanami
Level 89
God Stats
19W - 14L
1,621 SR
Queue Stats
409W - 382L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Vexiumm
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,461 Elo+
Solo
Osiris
Osiris
WhO0O0O
Osiris
Level 128
God Stats
16W - 9L
1,634 SR
Queue Stats
135W - 137L
1,493 Elo+
Solo
Sylvanus
Sylvanus
dallasdeath
Sylvanus
Level 121
God Stats
3W - 1L
1,648 SR
Queue Stats
18W - 23L
1,435 Elo+
Solo
Team Averages
Level 119
1,594 SR
1,499 Elo+

VS

Team Averages
Level 128
1,528 SR
1,494 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CPTEliteWarfare
Sol
Level 89
God Stats
11W - 15L
1,500 SR
Queue Stats
282W - 294L
1,516 Elo+
Solo
Neith
Neith
Severo865
Neith
Level 149
God Stats
3W - 12L
1,261 SR
Queue Stats
85W - 90L
1,476 Elo+
Solo
Hel
Hel
TalyonUngol
Hel
Level 124
God Stats
4W - 2L
1,753 SR
Queue Stats
96W - 102L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZerefY
Tsukuyomi
Level 148
God Stats
5W - 5L
1,627 SR
Queue Stats
148W - 161L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MadDiablo
Khepri
17
3 / 1 / 5
11,164
532
5,094
18,171
13,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
StepBroGojo
Izanami
20
8 / 1 / 2
13,525
644
14,272
17,461
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Vexiumm
Baron Samedi
17
4 / 1 / 8
11,511
548
16,022
10,326
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
WhO0O0O
Osiris
18
4 / 2 / 4
12,121
577
15,285
22,454
26,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
dallasdeath
Sylvanus
17
3 / 0 / 12
11,961
570
4,995
13,920
23,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 4 / 2
9,882
471
16,115
24,228
23,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 1
10,993
523
6,727
13,143
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Severo865
Neith
13
1 / 0 / 0
8,382
399
6,132
8,552
2,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 11 / 0
7,037
335
3,757
15,804
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
ZerefY
Tsukuyomi
15
2 / 5 / 1
9,918
472
9,099
17,121
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
5
5
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
2
0.25
L
2
2
1
1.25
W
Khepri
MadDiablo
Khepri
3
1
5
5.5
L
Neith
Severo865
Neith
1
0
0
1
W
Izanami
StepBroGojo
Izanami
8
1
2
9
L
0
11
0
0
W
Baron Samedi
Vexiumm
Baron Samedi
4
1
8
8
W
Osiris
WhO0O0O
Osiris
4
2
4
3
L
Tsukuyomi
ZerefY
Tsukuyomi
2
5
1
0.5
W
Sylvanus
dallasdeath
Sylvanus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,668
Damage
41,830
82,332
Taken
78,848
78,415
Mitigated
41,635
40,661
Healing
24,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,115
1,637
0
7,730
24,228
23,183
0
7,261
16,967
0
75,517
L
6,727
2,304
0
4,693
13,143
5,632
3,173
7,184
5,959
96,415
9,007
W
Khepri
MadDiablo
Khepri
5,094
1,017
0
6,556
18,171
13,500
0
2,130
16,041
72,967
17,215
L
Neith
Severo865
Neith
6,132
1,336
0
4,784
8,552
2,909
0
1,565
6,987
0
56,434
W
Izanami
StepBroGojo
Izanami
14,272
11,071
0
9,561
17,461
7,839
12,937
1,906
15,555
0
143,414
L
3,757
135
657
1,847
15,804
3,529
37
5,293
10,511
28,101
0
W
Baron Samedi
Vexiumm
Baron Samedi
16,022
1,349
1,492
4,567
10,326
6,858
3,513
3,291
7,035
98,067
0
W
Osiris
WhO0O0O
Osiris
15,285
6,485
0
8,227
22,454
26,986
2,219
1,150
21,304
0
94,591
L
Tsukuyomi
ZerefY
Tsukuyomi
9,099
2,358
0
5,081
17,121
6,382
63
4,464
12,657
0
77,164
W
Sylvanus
dallasdeath
Sylvanus
4,995
1,033
4,320
5,938
13,920
23,232
1,526
2,205
11,431
21,259
3,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,282
Gold Earned
46,212
727
Minions Killed
574
0
Camps Cleared
0
1,953,239
Distance Traveled
1,761,701
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,882
471
125
6
0
380,044
10
L
Sol
10,993
523
186
9
0
374,266
2
W
Khepri
11,164
532
130
6
0
447,530
0
L
Neith
8,382
399
84
4
0
321,049
1
W
Izanami
13,525
644
231
11
0
351,478
4
L
Hel
7,037
335
54
3
0
268,570
0
W
Baron Samedi
11,511
548
158
8
0
395,300
2
W
Osiris
12,121
577
175
8
0
382,477
1
L
Tsukuyomi
9,918
472
125
6
0
417,772
0
W
Sylvanus
11,961
570
33
2
0
376,454
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role