Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ballslaper
Zeus
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 53L
1,526 Elo+
Solo
Cerberus
Cerberus
redamci
Cerberus
Level 109
God Stats
6W - 3L
1,684 SR
Queue Stats
443W - 436L
1,545 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,514 Elo+

VS

Team Averages
Level 131
1,551 SR
1,554 Elo+
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DOCRAMEY
Chernobog
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
504W - 490L
1,506 Elo+
Solo
Kukulkan
Kukulkan
DirtyDan18675
Kukulkan
Level 84
God Stats
55W - 61L
1,545 SR
Queue Stats
408W - 405L
1,581 Elo+
Solo
Ne Zha
Ne Zha
JustEnoughThyme
Ne Zha
Level 148
God Stats
4W - 6L
1,647 SR
Queue Stats
187W - 165L
1,575 Elo+
Solo
Cabrakan
Cabrakan
aaronmudkip
Cabrakan
Level 137
God Stats
6W - 6L
1,564 SR
Queue Stats
309W - 293L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 6
6,629
663
3,793
4,929
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
11
2 / 1 / 1
6,271
627
5,356
7,849
3,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
 
Izanami
10
1 / 0 / 2
5,581
558
6,153
5,666
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 0 / 2
6,910
691
5,760
3,497
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
redamci
Cerberus
10
1 / 0 / 3
5,926
593
3,380
7,960
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 2 / 0
4,246
425
4,113
8,755
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
DOCRAMEY
Chernobog
8
0 / 2 / 0
4,286
429
5,236
7,781
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
DirtyDan18675
Kukulkan
8
0 / 3 / 0
4,873
487
1,500
4,544
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 1
4,723
472
4,330
9,394
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
aaronmudkip
Cabrakan
6
1 / 2 / 0
4,380
438
649
4,755
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
6
7
W
Mulan
 
Mulan
2
1
1
2.5
W
Izanami
 
Izanami
1
0
2
2
L
Horus
 
Horus
0
2
0
0
L
Chernobog
DOCRAMEY
Chernobog
0
2
0
0
L
Kukulkan
DirtyDan18675
Kukulkan
0
3
0
0
L
0
4
1
0.13
L
Cabrakan
aaronmudkip
Cabrakan
1
2
0
0.5
W
5
0
2
6
W
Cerberus
redamci
Cerberus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
15,828
29,901
Taken
35,229
11,711
Mitigated
17,323
13,545
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,793
1,121
0
2,656
4,929
1,798
690
994
3,881
0
38,507
W
Mulan
 
Mulan
5,356
1,084
0
3,373
7,849
3,545
0
101
7,150
0
37,857
W
Izanami
 
Izanami
6,153
4,341
0
2,946
5,666
1,524
961
0
5,514
0
54,551
L
Horus
 
Horus
4,113
1,824
278
2,954
8,755
4,320
0
1,780
6,975
0
23,492
L
Chernobog
DOCRAMEY
Chernobog
5,236
2,698
0
2,500
7,781
2,390
0
3,560
4,221
0
27,092
L
Kukulkan
DirtyDan18675
Kukulkan
1,500
352
0
1,269
4,544
1,778
0
1,381
3,163
27,713
0
L
4,330
1,354
0
2,829
9,394
6,133
0
1,162
8,232
0
27,195
L
Cabrakan
aaronmudkip
Cabrakan
649
34
0
1,776
4,755
2,702
0
1,257
3,498
16,689
0
W
5,760
635
0
500
3,497
1,155
0
983
2,420
44,929
0
W
Cerberus
redamci
Cerberus
3,380
236
237
3,833
7,960
3,689
0
0
7,672
12,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
22,508
377
Minions Killed
231
0
Camps Cleared
0
934,072
Distance Traveled
755,172
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,629
663
67
7
0
214,695
2
W
Mulan
6,271
627
87
9
0
172,617
3
W
Izanami
5,581
558
104
10
0
178,370
0
L
Horus
4,246
425
36
4
0
187,885
3
L
Chernobog
4,286
429
44
4
0
158,631
0
L
Kukulkan
4,873
487
64
6
0
110,374
1
L
Ne Zha
4,723
472
42
4
0
183,836
2
L
Cabrakan
4,380
438
45
5
0
114,446
3
W
Zeus
6,910
691
87
9
0
185,667
2
W
Cerberus
5,926
593
32
3
0
182,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role