Player Matchup

Cthulhu
Cthulhu
CDDT_Daddyglatze
Cthulhu
Level 108
God Stats
17W - 15L
1,556 SR
Queue Stats
200W - 262L
1,362 Elo+
Party 1
Loki
Loki
CDDT_Killerboom
Loki
Level 82
God Stats
1W - 2L
1,545 SR
Queue Stats
149W - 225L
1,332 Elo+
Party 1
Bellona
Bellona
CDDT_Viron404
Bellona
Level 126
God Stats
2W - 6L
1,312 SR
Queue Stats
296W - 371L
1,432 Elo+
Party 1
Izanami
Izanami
Ist_gute_Name
Izanami
Level 101
God Stats
0W - 2L
1,254 SR
Queue Stats
68W - 99L
1,332 Elo+
Party 1
Ishtar
Ishtar
Sir_Muetze
Ishtar
Level 65
God Stats
1W - 3L
1,230 SR
Queue Stats
11W - 19L
1,335 Elo+
Party 1
Team Averages
Level 96
1,380 SR
1,358 Elo+

VS

Team Averages
Level 98
1,516 SR
1,437 Elo+
Shiva
Shiva
AaronRush_
Shiva
Level 72
God Stats
5W - 5L
1,537 SR
Queue Stats
41W - 54L
1,400 Elo+
Solo
Neith
Neith
Forces_80
Neith
Level 123
God Stats
102W - 86L
1,543 SR
Queue Stats
211W - 204L
1,374 Elo+
Party 2
Mercury
Mercury
Void9504
Mercury
Level 76
God Stats
5W - 4L
1,488 SR
Queue Stats
121W - 96L
1,555 Elo+
Solo
Ah Puch
Ah Puch
r-k840
Ah Puch
Level 96
God Stats
7W - 4L
1,482 SR
Queue Stats
246W - 258L
1,441 Elo+
Solo
Sylvanus
Sylvanus
xz1M-IQxz
Sylvanus
Level 125
God Stats
8W - 4L
1,532 SR
Queue Stats
77W - 88L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,009
501
5,638
5,719
2,329
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,822
482
1,560
6,441
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
11
3 / 2 / 0
6,574
657
5,610
6,824
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
9
0 / 3 / 0
5,539
554
2,369
8,262
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
Sir_Muetze
Ishtar
8
0 / 5 / 1
4,526
453
3,109
7,938
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
8
0 / 3 / 1
5,039
504
2,901
9,015
3,754
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Forces_80
Neith
9
0 / 1 / 6
5,217
522
5,328
6,891
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Void9504
Mercury
11
6 / 0 / 2
6,489
649
5,317
7,760
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
r-k840
Ah Puch
10
1 / 0 / 0
5,588
559
2,129
2,304
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
xz1M-IQxz
Sylvanus
9
6 / 1 / 2
6,210
621
6,713
10,548
4,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
13
13
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
0
3
1
0.17
L
2
1
0
2
L
0
2
0
0
L
Bellona
3
2
0
1.5
W
Neith
Forces_80
Neith
0
1
6
3
L
Izanami
0
3
0
0
L
Ishtar
Sir_Muetze
Ishtar
0
5
1
0.1
W
Mercury
Void9504
Mercury
6
0
2
7
W
Ah Puch
r-k840
Ah Puch
1
0
0
1
W
Sylvanus
xz1M-IQxz
Sylvanus
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,286
Damage
22,388
35,184
Taken
36,518
17,239
Mitigated
14,615
8,812
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
2,901
524
0
2,370
9,015
3,754
0
0
9,015
0
25,316
L
5,638
431
131
1,559
5,719
2,329
0
2,242
3,477
22,959
0
L
1,560
421
0
991
6,441
2,591
0
306
6,135
0
29,106
L
Bellona
5,610
1,807
0
1,920
6,824
6,535
0
0
6,824
0
46,772
W
Neith
Forces_80
Neith
5,328
2,958
494
3,372
6,891
2,560
289
1,915
4,976
0
29,242
L
Izanami
2,369
1,492
0
2,792
8,262
3,218
0
3,409
4,853
0
42,101
L
Ishtar
Sir_Muetze
Ishtar
3,109
2,268
0
1,419
7,938
2,566
0
2,829
5,109
0
20,005
W
Mercury
Void9504
Mercury
5,317
2,921
0
840
7,760
2,864
0
619
7,141
0
44,667
W
Ah Puch
r-k840
Ah Puch
2,129
32
0
719
2,304
784
546
0
2,304
36,264
0
W
Sylvanus
xz1M-IQxz
Sylvanus
6,713
2,771
2,586
5,561
10,548
4,653
257
3,104
7,444
23,497
1,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
28,543
328
Minions Killed
285
0
Camps Cleared
0
932,891
Distance Traveled
958,554
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,039
504
52
5
0
183,744
3
L
Cthulhu
5,009
501
39
4
0
199,752
0
L
Loki
4,822
482
62
6
0
208,835
1
L
Bellona
6,574
657
87
9
0
192,402
2
W
Neith
5,217
522
40
4
0
161,184
2
L
Izanami
5,539
554
111
11
0
166,641
0
L
Ishtar
4,526
453
29
3
0
165,261
1
W
Mercury
6,489
649
80
8
0
252,190
0
W
Ah Puch
5,588
559
75
8
0
196,954
3
W
Sylvanus
6,210
621
38
4
0
164,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role