Player Matchup

Terra
Terra
BiNA--1987
Terra
Level 139
God Stats
1W - 1L
1,290 SR
Queue Stats
47W - 49L
1,369 Elo+
Solo
Amaterasu
Amaterasu
InfectiousViK96
Amaterasu
Level 88
God Stats
1W - 5L
1,367 SR
Queue Stats
131W - 196L
1,333 Elo+
Solo
Nox
Nox
MooNEcl1pse
Nox
Level 70
God Stats
5W - 4L
1,545 SR
Queue Stats
175W - 181L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
UrbanSmoke
Jormungandr
Level 59
God Stats
5W - 1L
1,711 SR
Queue Stats
105W - 110L
1,383 Elo+
Party 2
Achilles
Achilles
dee_fantasia
Achilles
Level 88
God Stats
2W - 2L
1,202 SR
Queue Stats
114W - 106L
1,383 Elo+
Solo
Team Averages
Level 89
1,423 SR
1,374 Elo+

VS

Team Averages
Level 110
1,440 SR
1,409 Elo+
Hou Yi
Hou Yi
Raulmp25
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,439 Elo+
Solo
Awilix
Awilix
Returnofthedream
Awilix
Level 65
God Stats
21W - 25L
1,417 SR
Queue Stats
344W - 491L
1,381 Elo+
Party 1
Ra
Ra
backpacmcmegawin
Ra
Level 88
God Stats
0W - 1L
1,703 SR
Queue Stats
66W - 50L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
doiknowyou1982
Ah Muzen Cab
Level 158
God Stats
13W - 25L
1,380 SR
Queue Stats
942W - 1,405L
1,367 Elo+
Party 1
Da Ji
Da Ji
duorkin
Da Ji
Level 132
God Stats
1W - 6L
1,202 SR
Queue Stats
419W - 455L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
4 / 2 / 24
14,576
663
11,276
31,617
55,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amaterasu
InfectiousViK96
Amaterasu
20
6 / 2 / 16
13,089
595
6,578
20,911
16,048
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 17
13,492
613
23,128
19,838
13,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
UrbanSmoke
Jormungandr
20
10 / 6 / 20
15,547
707
28,558
35,179
50,696
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
dee_fantasia
Achilles
20
12 / 9 / 11
14,828
674
28,900
36,522
44,612
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Raulmp25
Hou Yi
20
3 / 3 / 14
13,527
615
22,271
19,131
10,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 10 / 9
14,764
671
21,948
26,780
13,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 7 / 8
16,281
740
36,388
20,854
10,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
doiknowyou1982
Ah Muzen Cab
20
0 / 5 / 13
13,162
598
22,963
17,174
8,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
duorkin
Da Ji
19
1 / 12 / 8
12,093
550
11,576
28,716
14,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
76
36
Kills
24
25
Deaths
37
88
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Terra
4
2
24
8
W
Amaterasu
InfectiousViK96
Amaterasu
6
2
16
7
W
4
6
17
2.08
L
Hou Yi
Raulmp25
Hou Yi
3
3
14
3.33
L
10
10
9
1.45
W
Jormungandr
UrbanSmoke
Jormungandr
10
6
20
3.33
L
10
7
8
2
W
Achilles
dee_fantasia
Achilles
12
9
11
1.94
L
Ah Muzen Cab
doiknowyou1982
Ah Muzen Cab
0
5
13
1.3
L
Da Ji
duorkin
Da Ji
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,440
Damage
115,146
144,067
Taken
112,655
180,566
Mitigated
56,702
59,785
Healing
37,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
11,276
2,110
20,239
14,621
31,617
55,682
1,597
9,102
22,515
29,219
0
W
Amaterasu
InfectiousViK96
Amaterasu
6,578
1,745
1,580
3,304
20,911
16,048
1,383
5,570
15,341
0
16,391
W
23,128
3,096
3,336
2,502
19,838
13,528
956
4,432
15,406
43,064
0
L
Hou Yi
Raulmp25
Hou Yi
22,271
10,752
2,742
3,965
19,131
10,003
1,217
9,319
9,512
0
36,633
L
21,948
10,359
966
6,371
26,780
13,379
20
13,886
12,431
0
33,312
W
Jormungandr
UrbanSmoke
Jormungandr
28,558
4,235
1,932
2,579
35,179
50,696
603
9,890
25,289
73,981
0
L
36,388
1,569
6,611
4,724
20,854
10,196
1,137
11,493
8,797
72,241
0
W
Achilles
dee_fantasia
Achilles
28,900
8,423
1,437
8,255
36,522
44,612
452
7,394
29,128
0
43,924
L
Ah Muzen Cab
doiknowyou1982
Ah Muzen Cab
22,963
7,956
1,260
4,742
17,174
8,765
866
11,894
5,046
0
61,706
L
Da Ji
duorkin
Da Ji
11,576
2,351
1,246
5,310
28,716
14,359
0
16,370
11,891
0
21,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,532
Gold Earned
69,827
274
Minions Killed
224
0
Camps Cleared
0
1,993,116
Distance Traveled
1,732,630
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,576
663
46
2
0
435,104
1
W
Amaterasu
13,089
595
35
2
0
478,152
0
W
Nox
13,492
613
57
3
0
339,434
0
L
Hou Yi
13,527
615
32
1
0
365,553
2
L
Awilix
14,764
671
16
1
0
358,522
3
W
Jormungandr
15,547
707
85
4
0
377,785
3
L
Ra
16,281
740
93
4
0
362,570
0
W
Achilles
14,828
674
51
2
0
362,641
0
L
Ah Muzen Cab
13,162
598
70
3
0
291,549
4
L
Da Ji
12,093
550
13
1
0
354,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role