Player Matchup

Thanatos
Thanatos
ATWISTEDBURRITO
Thanatos
Level 151
God Stats
4W - 6L
1,479 SR
Queue Stats
239W - 228L
1,611 Elo+
Party 1
Rama
Rama
NuttBlaster69
Rama
Level 48
God Stats
12W - 12L
1,350 SR
Queue Stats
19W - 20L
1,333 Elo+
Party 1
Bellona
Bellona
TickleOnMyPickle
Bellona
Level 28
God Stats
12W - 7L
1,491 SR
Queue Stats
25W - 22L
1,415 Elo+
Party 1
Cerberus
Cerberus
weeklycheekies
Cerberus
Level 17
God Stats
8W - 8L
1,484 SR
Queue Stats
8W - 8L
1,388 Elo+
Party 1
Freya
Freya
xXBoofyXx
Freya
Level 64
God Stats
3W - 0L
1,335 SR
Queue Stats
37W - 40L
1,466 Elo+
Party 1
Team Averages
Level 62
1,428 SR
1,443 Elo+

VS

Team Averages
Level 109
1,358 SR
1,288 Elo+
Nemesis
Nemesis
Cowroach
Nemesis
Level 115
God Stats
1W - 3L
1,250 SR
Queue Stats
98W - 123L
1,315 Elo+
Party 2
Sol
Sol
Motto_Motto_2019
Sol
Level 69
God Stats
5W - 13L
1,342 SR
Queue Stats
45W - 66L
1,318 Elo+
Party 2
Hachiman
Hachiman
TreWitDa_Hoodie
Hachiman
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 106L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
jaritortega
Cthulhu
Level 108
God Stats
9W - 11L
1,408 SR
Queue Stats
789W - 925L
1,364 Elo+
Solo
Hercules
Hercules
xRidux-
Hercules
Level 148
God Stats
0W - 4L
1,291 SR
Queue Stats
2W - 12L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
11 / 1 / 4
10,214
638
12,167
13,419
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 2
7,642
478
2,523
9,101
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 4
8,158
510
8,023
10,901
9,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
11
0 / 5 / 6
7,292
456
1,705
12,945
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
xXBoofyXx
Freya
13
3 / 2 / 2
7,848
491
6,991
10,753
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cowroach
Nemesis
14
1 / 3 / 2
8,313
520
4,278
11,306
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 0
8,305
519
7,339
11,436
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
3 / 3 / 1
8,296
519
6,002
10,957
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
jaritortega
Cthulhu
13
2 / 1 / 1
8,055
503
6,044
7,544
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
xRidux-
Hercules
11
1 / 5 / 0
7,425
464
6,746
12,993
9,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
8
9
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
11
1
4
13
L
Nemesis
Cowroach
Nemesis
1
3
2
0.67
L
1
4
0
0.25
W
1
0
2
2
W
1
1
4
3
L
Hachiman
3
3
1
1.17
L
Cthulhu
jaritortega
Cthulhu
2
1
1
2.5
W
Cerberus
0
5
6
0.6
L
Hercules
xRidux-
Hercules
1
5
0
0.2
W
Freya
xXBoofyXx
Freya
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
30,409
57,119
Taken
54,236
31,142
Mitigated
26,623
29,383
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
12,167
3,744
0
12,877
13,419
5,804
1,526
1,689
11,730
0
78,359
L
Nemesis
Cowroach
Nemesis
4,278
1,811
0
593
11,306
4,160
0
806
10,412
0
65,555
L
7,339
1,848
32
4,322
11,436
4,676
1,260
3,700
7,348
51,008
6,267
W
2,523
1,980
0
5,173
9,101
3,301
630
1,990
7,111
0
52,480
W
8,023
3,843
0
3,925
10,901
9,035
436
1,733
9,168
0
49,837
L
Hachiman
6,002
3,091
0
3,834
10,957
3,417
498
614
10,257
0
52,649
L
Cthulhu
jaritortega
Cthulhu
6,044
332
10
3,253
7,544
4,527
0
1,961
5,557
38,439
3,397
W
Cerberus
1,705
199
0
1,841
12,945
8,023
0
3,319
9,626
15,628
0
L
Hercules
xRidux-
Hercules
6,746
3,578
0
3,880
12,993
9,843
0
1,005
11,966
0
43,087
W
Freya
xXBoofyXx
Freya
6,991
1,903
0
5,567
10,753
4,979
413
5,689
5,064
48,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,154
Gold Earned
40,394
386
Minions Killed
450
0
Camps Cleared
0
1,533,592
Distance Traveled
1,339,890
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,214
638
131
8
0
358,572
4
L
Nemesis
8,313
520
116
7
0
337,431
0
L
Sol
8,305
519
101
6
0
249,844
1
W
Rama
7,642
478
81
5
0
293,299
0
W
Bellona
8,158
510
88
6
0
326,859
0
L
Hachiman
8,296
519
85
5
0
230,137
2
L
Cthulhu
8,055
503
80
5
0
254,845
3
W
Cerberus
7,292
456
16
1
0
263,737
2
L
Hercules
7,425
464
68
4
0
267,633
3
W
Freya
7,848
491
70
4
0
291,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role