Player Matchup

Yu Huang
Yu Huang
Gold III
EditingDuke4889
Yu Huang
Gold III
Level 66
God Stats
1W - 1L
1,760 SR
Queue Stats
27W - 18L
1,485 MMR
Party 1
Chaac
Chaac
Silver I
MrBigBoSS287852
Chaac
Silver I
Level 158
God Stats
7W - 15L
1,402 SR
Queue Stats
107W - 128L
1,418 MMR
Party 1
Medusa
Medusa
Silver I
greengrower7
Medusa
Silver I
Level 136
God Stats
71W - 80L
1,498 SR
Queue Stats
183W - 222L
1,248 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,553 SR
1,383 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,598 SR
1,616 MMR
Hera
Hera
Platinum II
Dre_Stay_Fresh
Hera
Platinum II
Level 147
God Stats
6W - 6L
1,442 SR
Queue Stats
111W - 131L
1,918 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond IV
Grim Ieaper
Tsukuyomi
Diamond IV
Level 158
God Stats
10W - 6L
1,875 SR
Queue Stats
304W - 314L
2,249 MMR
Party 2
Khepri
Khepri
Silver V
jordan200112601
Khepri
Silver V
Level 143
God Stats
22W - 28L
1,479 SR
Queue Stats
57W - 112L
681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
0 / 5 / 1
10,982
578
13,724
16,718
8,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 2 / 1
11,230
591
6,275
26,855
35,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
18
1 / 2 / 1
12,136
639
9,271
16,322
8,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabMauiAtlasShivaBaron Samedi

VS

Bans
Baba YagaAresGebCabrakanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 6
12,874
678
24,561
7,212
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Grim Ieaper
Tsukuyomi
20
5 / 0 / 4
13,489
710
23,949
14,568
13,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 4
13,349
703
4,691
15,757
16,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Yu Huang
0
5
1
0.1
W
Tsukuyomi
Grim Ieaper
Tsukuyomi
5
0
4
7
L
1
2
1
0.75
L
Medusa
1
2
1
0.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
53,201
59,895
Taken
37,537
52,345
Mitigated
35,294
12,372
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,561
4,191
0
2,666
7,212
4,641
946
1,363
5,849
82,739
0
L
Yu Huang
13,724
529
406
2,847
16,718
8,249
0
8,192
8,222
53,135
0
W
Tsukuyomi
Grim Ieaper
Tsukuyomi
23,949
3,938
0
728
14,568
13,704
2,191
6,446
8,122
0
89,966
L
6,275
392
0
6,455
26,855
35,296
0
12,932
12,775
0
35,094
L
Medusa
9,271
3,259
0
2,664
16,322
8,800
0
6,563
9,551
0
78,957
W
4,691
355
769
2,836
15,757
16,949
35
5,969
9,788
14,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
39,712
247
Minions Killed
243
0
Camps Cleared
0
1,029,961
Distance Traveled
1,059,817
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,874
678
108
6
0
356,021
5
L
Yu Huang
10,982
578
78
4
0
301,896
3
W
Tsukuyomi
13,489
710
102
5
0
380,871
4
L
Chaac
11,230
591
48
3
0
358,895
3
L
Medusa
12,136
639
121
6
0
369,170
2
W
Khepri
13,349
703
33
2
0
322,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role