Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Darksquirrel12
He Bo
Level 109
God Stats
4W - 9L
1,393 SR
Queue Stats
92W - 153L
1,463 Elo+
Party 2
Xbalanque
Xbalanque
FangGT
Xbalanque
Level 149
God Stats
3W - 6L
1,686 SR
Queue Stats
349W - 425L
1,541 Elo+
Party 2
Merlin
Merlin
bvcon
Merlin
Level 102
God Stats
8W - 5L
1,713 SR
Queue Stats
80W - 67L
1,564 Elo+
Party 3
Zhong Kui
Zhong Kui
moobisgoobis69
Zhong Kui
Level 85
God Stats
2W - 4L
1,459 SR
Queue Stats
69W - 113L
1,455 Elo+
Party 2
Team Averages
Level 118
1,550 SR
1,505 Elo+

VS

Team Averages
Level 153
1,671 SR
1,620 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bow2KingSwing
Anubis
Level 159
God Stats
2W - 1L
1,623 SR
Queue Stats
47W - 27L
1,674 Elo+
Party 1
Loki
Loki
Shinji_012
Loki
Level 158
God Stats
5W - 4L
1,597 SR
Queue Stats
198W - 175L
1,523 Elo+
Solo
Sylvanus
Sylvanus
WulffJay
Sylvanus
Level 160
God Stats
27W - 7L
1,888 SR
Queue Stats
1,058W - 377L
1,863 Elo+
Party 1
Neith
Neith
janky27
Neith
Level 158
God Stats
3W - 1L
1,746 SR
Queue Stats
197W - 185L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 2 / 0
6,665
667
7,097
9,136
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 0
6,246
625
3,892
8,328
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
FangGT
Xbalanque
13
1 / 4 / 0
7,091
709
6,754
9,179
3,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
bvcon
Merlin
13
1 / 5 / 0
6,785
679
6,229
8,553
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
moobisgoobis69
Zhong Kui
12
0 / 5 / 2
6,769
677
9,643
13,488
7,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
8 / 0 / 10
8,505
851
15,483
13,402
12,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 1 / 7
8,329
833
11,214
11,236
6,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 5
7,755
776
6,443
7,098
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
WulffJay
Sylvanus
13
2 / 0 / 10
7,941
794
3,871
10,174
8,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
janky27
Neith
15
1 / 0 / 4
8,078
808
5,636
8,929
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
2
Kills
21
21
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Achilles
 
Achilles
8
0
10
13
W
7
1
7
10.5
L
0
5
0
0
L
Xbalanque
FangGT
Xbalanque
1
4
0
0.25
W
3
1
5
5.5
W
Sylvanus
WulffJay
Sylvanus
2
0
10
7
L
Merlin
bvcon
Merlin
1
5
0
0.2
W
Neith
janky27
Neith
1
0
4
3
L
Zhong Kui
moobisgoobis69
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,615
Damage
42,647
48,684
Taken
50,839
20,230
Mitigated
34,964
6,725
Healing
25,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,097
5,695
0
1,736
9,136
3,392
0
2,674
6,246
0
23,246
W
Achilles
 
Achilles
15,483
3,994
0
4,081
13,402
12,397
468
5,248
8,154
285
21,569
W
11,214
1,082
0
5,384
11,236
6,623
1,426
5,081
6,155
37,781
0
L
3,892
77
51
348
8,328
2,769
0
2,092
6,002
14,541
0
L
Xbalanque
FangGT
Xbalanque
6,754
2,768
0
0
9,179
3,070
0
2,550
6,512
0
27,693
W
6,443
2,128
0
1,452
7,098
3,174
592
2,864
4,234
27
29,039
W
Sylvanus
WulffJay
Sylvanus
3,871
1,425
7,425
4,912
10,174
8,376
781
3,505
6,669
9,668
0
L
Merlin
bvcon
Merlin
6,229
471
0
0
8,553
3,014
0
3,590
4,735
22,563
0
W
Neith
janky27
Neith
5,636
886
0
1,794
8,929
4,394
1,488
3,066
5,863
0
37,049
L
Zhong Kui
moobisgoobis69
Zhong Kui
9,643
600
334
4,256
13,488
7,985
0
4,491
8,659
17,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
40,608
181
Minions Killed
231
0
Camps Cleared
0
886,785
Distance Traveled
1,009,858
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,665
667
45
5
0
193,115
2
W
Achilles
8,505
851
19
2
0
230,727
2
W
Anubis
8,329
833
62
6
0
180,168
1
L
He Bo
6,246
625
25
3
0
164,608
0
L
Xbalanque
7,091
709
47
5
0
175,509
0
W
Loki
7,755
776
48
5
0
229,317
1
W
Sylvanus
7,941
794
15
2
0
192,757
0
L
Merlin
6,785
679
41
4
0
169,137
2
W
Neith
8,078
808
87
9
0
176,889
3
L
Zhong Kui
6,769
677
23
2
0
184,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role