Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
RightWingNut
Yemoja
Level 160
God Stats
1W - 0L
1,699 SR
Queue Stats
9W - 1L
1,872 Elo+
Party 2
Tiamat
Tiamat
Zerpalor
Tiamat
Level 159
God Stats
1W - 0L
1,522 SR
Queue Stats
8W - 1L
1,872 Elo+
Party 2
Team Averages
Level 148
1,573 SR
1,748 Elo+

VS

Team Averages
Level 130
1,721 SR
1,800 Elo+
Ymir
Ymir
Cristian6216
Ymir
Level 144
God Stats
20W - 6L
1,864 SR
Queue Stats
135W - 70L
1,834 Elo+
Party 1
Nox
Nox
justkiddinh
Nox
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,742 Elo+
Party 1
Xbalanque
Xbalanque
xECLIPSEK1LLERx
Xbalanque
Level 144
God Stats
10W - 5L
1,799 SR
Queue Stats
75W - 36L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 0 / 4
8,272
752
11,995
9,351
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Yemoja
13
1 / 0 / 5
8,156
741
2,741
7,956
8,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Zerpalor
Tiamat
13
3 / 0 / 3
8,293
754
10,665
8,325
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,547
686
3,294
12,328
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 0 / 0
7,299
664
5,003
5,057
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xECLIPSEK1LLERx
Xbalanque
12
0 / 3 / 0
7,107
646
9,477
10,515
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
4
4
L
0
3
0
0
W
Yemoja
1
0
5
3.5
W
Tiamat
Zerpalor
Tiamat
3
0
3
4.5
L
0
0
0
0
L
Xbalanque
xECLIPSEK1LLERx
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,401
Damage
17,774
25,632
Taken
27,900
19,171
Mitigated
18,192
14,888
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,995
7,137
0
3,280
9,351
4,088
2,781
3,316
6,035
0
48,404
L
3,294
310
0
1,404
12,328
11,708
0
5,468
6,535
11,841
0
W
Yemoja
2,741
1,302
5,536
3,265
7,956
8,050
538
2,402
5,554
16,781
0
W
Tiamat
Zerpalor
Tiamat
10,665
1,260
214
2,593
8,325
7,033
215
2,647
5,678
41,035
0
L
5,003
462
0
490
5,057
2,199
0
2,685
2,106
28,279
0
L
Xbalanque
xECLIPSEK1LLERx
Xbalanque
9,477
4,730
0
1,971
10,515
4,285
0
4,359
5,832
0
43,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,721
Gold Earned
21,953
148
Minions Killed
146
0
Camps Cleared
0
664,834
Distance Traveled
607,495
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,272
752
72
7
0
219,855
5
L
Ymir
7,547
686
9
1
0
187,974
1
W
Yemoja
8,156
741
12
1
0
208,964
2
W
Tiamat
8,293
754
64
6
0
236,015
4
L
Nox
7,299
664
49
4
0
210,498
1
L
Xbalanque
7,107
646
88
8
0
209,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role