Player Matchup

Guan Yu
Guan Yu
AkshnJawnsn
Guan Yu
Level 118
God Stats
1W - 1L
1,596 SR
Queue Stats
84W - 83L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
Jinxta
Baba Yaga
Level 102
God Stats
2W - 4L
1,498 SR
Queue Stats
250W - 228L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
OofOwOwMyBones
Ao Kuang
Level 139
God Stats
0W - 2L
1,237 SR
Queue Stats
82W - 119L
1,429 Elo+
Party 1
Poseidon
Poseidon
oLuzifer
Poseidon
Level 129
God Stats
0W - 1L
1,352 SR
Queue Stats
79W - 92L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
xSteelHorse
Jing Wei
Level 38
God Stats
2W - 3L
1,796 SR
Queue Stats
129W - 97L
1,497 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,504 Elo+

VS

Team Averages
Level 109
1,572 SR
1,514 Elo+
Yemoja
Yemoja
KENNECKZ
Yemoja
Level 126
God Stats
13W - 13L
1,450 SR
Queue Stats
380W - 371L
1,516 Elo+
Solo
Da Ji
Da Ji
Packman5045
Da Ji
Level 134
God Stats
7W - 2L
1,688 SR
Queue Stats
350W - 331L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
Rompiendo301
Nu Wa
Level 38
God Stats
2W - 0L
1,728 SR
Queue Stats
48W - 36L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
TacTic KiD
Cu Chulainn
Level 149
God Stats
11W - 18L
1,517 SR
Queue Stats
78W - 62L
1,528 Elo+
Solo
Danzaburou
Danzaburou
shades45
Danzaburou
Level 96
God Stats
12W - 12L
1,479 SR
Queue Stats
288W - 284L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AkshnJawnsn
Guan Yu
4
0 / 4 / 0
5,912
311
2,725
6,108
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Jinxta
Baba Yaga
14
2 / 2 / 3
8,891
468
10,339
9,972
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
12
3 / 2 / 3
8,505
448
3,733
14,269
9,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
oLuzifer
Poseidon
13
3 / 4 / 3
8,712
459
9,212
12,005
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
xSteelHorse
Jing Wei
17
6 / 4 / 1
10,764
567
15,227
19,358
7,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KENNECKZ
Yemoja
14
0 / 1 / 7
9,221
485
3,771
13,100
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 3 / 2
11,056
582
8,581
16,794
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 2
10,912
574
10,184
8,960
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TacTic KiD
Cu Chulainn
14
4 / 6 / 3
9,913
522
8,620
21,029
10,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
shades45
Danzaburou
17
2 / 2 / 2
10,911
574
10,791
13,924
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
14
Kills
14
16
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AkshnJawnsn
Guan Yu
0
4
0
0
L
Baba Yaga
Jinxta
Baba Yaga
2
2
3
1.75
W
Yemoja
KENNECKZ
Yemoja
0
1
7
3.5
L
Ao Kuang
3
2
3
2.25
W
6
3
2
2.33
W
2
2
2
1.5
W
Cu Chulainn
TacTic KiD
Cu Chulainn
4
6
3
0.92
L
Poseidon
oLuzifer
Poseidon
3
4
3
1.13
W
Danzaburou
shades45
Danzaburou
2
2
2
1.5
L
Jing Wei
xSteelHorse
Jing Wei
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
41,947
61,712
Taken
73,807
29,662
Mitigated
41,079
15,378
Healing
24,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AkshnJawnsn
Guan Yu
2,725
853
0
631
6,108
4,054
0
1,326
4,602
0
12,990
L
Baba Yaga
Jinxta
Baba Yaga
10,339
186
0
1,648
9,972
4,619
830
3,036
6,685
68,771
0
W
Yemoja
KENNECKZ
Yemoja
3,771
821
1,908
2,942
13,100
12,276
661
5,438
7,662
22,759
4,262
L
Ao Kuang
3,733
1,225
1,891
3,612
14,269
9,748
0
2,197
11,898
14,420
0
W
8,581
2,168
0
6,110
16,794
8,004
1,080
2,785
14,009
0
80,031
W
10,184
625
0
1,066
8,960
4,191
3,396
5,855
3,105
91,853
0
W
Cu Chulainn
TacTic KiD
Cu Chulainn
8,620
1,105
0
5,070
21,029
10,870
902
8,285
12,473
0
64,617
L
Poseidon
oLuzifer
Poseidon
9,212
1,495
0
1,359
12,005
3,837
528
2,942
8,845
66,433
0
W
Danzaburou
shades45
Danzaburou
10,791
5,218
0
7,197
13,924
5,738
4,660
2,798
11,126
0
96,121
L
Jing Wei
xSteelHorse
Jing Wei
15,227
11,789
0
6,237
19,358
7,404
1,000
2,875
16,263
0
97,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
52,013
410
Minions Killed
584
0
Camps Cleared
0
1,376,192
Distance Traveled
1,768,294
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,912
311
23
1
0
103,854
1
L
Baba Yaga
8,891
468
113
6
0
294,414
0
W
Yemoja
9,221
485
41
2
0
368,720
6
L
Ao Kuang
8,505
448
29
2
0
321,851
0
W
Da Ji
11,056
582
116
6
0
397,620
1
W
Nu Wa
10,912
574
163
9
0
337,553
5
W
Cu Chulainn
9,913
522
109
6
0
317,730
0
L
Poseidon
8,712
459
87
5
0
314,348
2
W
Danzaburou
10,911
574
155
8
0
346,671
1
L
Jing Wei
10,764
567
158
8
0
341,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role