Player Matchup

Anhur
Anhur
ForeverLive11
Anhur
Level 124
God Stats
12W - 11L
1,492 SR
Queue Stats
262W - 264L
1,506 Elo+
Solo
Set
Set
King Sonkei
Set
Level 124
God Stats
44W - 28L
1,574 SR
Queue Stats
152W - 126L
1,471 Elo+
Solo
Janus
Janus
MrBassolutely
Janus
Level 149
God Stats
37W - 38L
1,539 SR
Queue Stats
1,049W - 1,065L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
NutsHangLwer
Sun Wukong
Level 113
God Stats
58W - 26L
1,678 SR
Queue Stats
190W - 174L
1,546 Elo+
Party 1
Fenrir
Fenrir
Vinny Binks
Fenrir
Level 127
God Stats
9W - 6L
1,615 SR
Queue Stats
206W - 194L
1,531 Elo+
Party 1
Team Averages
Level 127
1,580 SR
1,518 Elo+

VS

Team Averages
Level 123
1,461 SR
1,515 Elo+
Fenrir
Fenrir
AkshnJawnsn
Fenrir
Level 118
God Stats
5W - 3L
1,578 SR
Queue Stats
84W - 83L
1,499 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dr ShakaIIu
Cu Chulainn
Level 127
God Stats
11W - 9L
1,522 SR
Queue Stats
232W - 232L
1,543 Elo+
Solo
Zeus
Zeus
Jinxta
Zeus
Level 102
God Stats
2W - 3L
1,503 SR
Queue Stats
250W - 228L
1,564 Elo+
Party 2
Fafnir
Fafnir
OofOwOwMyBones
Fafnir
Level 139
God Stats
1W - 5L
1,274 SR
Queue Stats
82W - 119L
1,426 Elo+
Party 2
Rama
Rama
oLuzifer
Rama
Level 129
God Stats
3W - 7L
1,429 SR
Queue Stats
79W - 92L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,385
539
3,440
7,369
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
8 / 1 / 1
7,293
729
5,793
6,815
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 2 / 2
6,025
603
3,163
4,299
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NutsHangLwer
Sun Wukong
12
1 / 0 / 1
6,902
690
5,877
9,051
5,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
9
0 / 1 / 1
5,028
503
3,879
8,102
4,030
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 5 / 3
5,338
534
3,484
9,642
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Dr ShakaIIu
Cu Chulainn
10
0 / 1 / 0
5,267
527
4,998
9,093
4,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zeus
Jinxta
Zeus
10
4 / 3 / 1
6,215
622
4,179
5,749
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 3
5,370
537
2,986
7,309
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
8
0 / 1 / 2
4,982
498
6,072
5,557
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
5
5
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
3
0.5
L
Cu Chulainn
Dr ShakaIIu
Cu Chulainn
0
1
0
0
W
0
1
2
1
L
Zeus
Jinxta
Zeus
4
3
1
1.5
W
8
1
1
8.5
W
2
2
2
1.5
W
Sun Wukong
NutsHangLwer
Sun Wukong
1
0
1
1.5
L
0
1
3
1.5
W
Fenrir
0
1
1
0.5
L
Rama
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,152
Damage
21,719
35,636
Taken
37,350
16,301
Mitigated
17,871
13,080
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,484
1,324
0
470
9,642
3,519
0
1,119
8,523
0
28,817
L
Cu Chulainn
Dr ShakaIIu
Cu Chulainn
4,998
953
0
2,969
9,093
4,997
0
0
9,093
0
38,381
W
3,440
1,992
0
3,918
7,369
2,025
0
1,005
6,364
0
32,420
L
Zeus
Jinxta
Zeus
4,179
1,106
0
1,250
5,749
2,098
0
1,810
3,939
32,437
0
W
5,793
2,909
0
1,645
6,815
2,952
757
1,508
5,212
0
42,067
W
3,163
533
0
750
4,299
1,602
0
2,412
1,633
33,340
0
W
Sun Wukong
NutsHangLwer
Sun Wukong
5,877
882
0
5,120
9,051
5,692
288
0
9,051
0
54,066
L
2,986
657
404
2,706
7,309
5,903
26
234
7,075
15,093
2,587
W
Fenrir
3,879
733
126
1,521
8,102
4,030
0
1,659
6,381
0
21,438
L
Rama
6,072
5,424
0
1,313
5,557
1,354
1,352
0
5,557
0
34,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
27,172
341
Minions Killed
269
0
Camps Cleared
0
1,018,128
Distance Traveled
1,006,332
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,338
534
46
5
0
226,562
1
L
Cu Chulainn
5,267
527
65
7
0
206,648
4
W
Anhur
5,385
539
57
6
0
168,959
4
L
Zeus
6,215
622
75
8
0
185,372
2
W
Set
7,293
729
81
8
0
225,430
1
W
Janus
6,025
603
75
8
0
201,734
4
W
Sun Wukong
6,902
690
100
10
0
214,458
4
L
Fafnir
5,370
537
28
3
0
207,764
2
W
Fenrir
5,028
503
28
3
0
207,547
1
L
Rama
4,982
498
55
6
0
179,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role