Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Masters
LelouchLamperush
Nemesis
Masters
Level 85
God Stats
9W - 8L
1,672 SR
Queue Stats
209W - 157L
3,021 MMR
Party 1
Janus
Janus
Masters
MainSusanoo0
Janus
Masters
Level 78
God Stats
5W - 8L
1,701 SR
Queue Stats
315W - 282L
3,053 MMR
Solo
Ullr
Ullr
Masters
p1r4t4calv0
Ullr
Masters
Level 159
God Stats
1W - 4L
1,567 SR
Queue Stats
89W - 79L
2,826 MMR
Solo
Atlas
Atlas
Diamond V
zabuzakk
Atlas
Diamond V
Level 127
God Stats
25W - 22L
1,587 SR
Queue Stats
662W - 665L
2,060 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,606 SR
2,492 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,567 SR
2,170 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Masters
MAZORISE
Sylvanus
Masters
Level 160
God Stats
6W - 5L
1,620 SR
Queue Stats
707W - 709L
2,059 MMR
Solo
Gilgamesh
Gilgamesh
Masters
NXT_T0MA
Gilgamesh
Masters
Level 154
God Stats
8W - 6L
1,634 SR
Queue Stats
313W - 299L
2,639 MMR
Solo
Loki
Loki
Masters
Zeгef
Loki
Masters
Level 149
God Stats
19W - 25L
1,582 SR
Queue Stats
292W - 298L
3,151 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 7 / 2
9,528
501
12,374
23,637
9,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 8 / 1
9,882
520
10,891
25,124
9,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 2
9,292
489
12,037
16,349
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
0 / 6 / 3
9,564
503
13,529
23,755
9,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
zabuzakk
Atlas
11
1 / 5 / 4
8,084
425
7,106
18,168
17,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangGebAthenaSusano

VS

Bans
KaliDa JiIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 2 / 9
12,284
647
15,086
18,020
7,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
 
Chang'e
17
7 / 1 / 13
11,795
621
21,500
19,208
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
MAZORISE
Sylvanus
16
4 / 2 / 21
10,861
572
12,316
23,686
19,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
NXT_T0MA
Gilgamesh
17
6 / 1 / 6
11,818
622
12,282
21,783
21,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Zeгef
Loki
19
11 / 1 / 13
12,879
678
22,836
18,877
9,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
7
Kills
34
34
Deaths
7
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
2
0.29
W
Medusa
 
Medusa
6
2
9
5.25
W
Chang'e
 
Chang'e
7
1
13
13.5
L
4
8
1
0.56
W
Sylvanus
MAZORISE
Sylvanus
4
2
21
7.25
L
1
8
2
0.25
W
Gilgamesh
NXT_T0MA
Gilgamesh
6
1
6
9
W
Loki
Zeгef
Loki
11
1
13
17.5
L
0
6
3
0.25
L
Atlas
zabuzakk
Atlas
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
84,020
107,033
Taken
101,574
51,841
Mitigated
65,457
16,689
Healing
57,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,374
10,370
0
7,950
23,637
9,191
0
6,205
17,432
0
89,636
W
Medusa
 
Medusa
15,086
6,067
0
3,915
18,020
7,605
10,920
2,737
15,283
0
104,874
W
Chang'e
 
Chang'e
21,500
756
7,594
9,601
19,208
7,827
3,019
5,805
13,403
84,947
0
L
10,891
5,344
0
4,888
25,124
9,880
0
8,654
16,470
0
75,654
W
Sylvanus
MAZORISE
Sylvanus
12,316
2,857
7,200
12,614
23,686
19,878
2,429
7,921
15,765
45,400
9,854
L
12,037
473
0
767
16,349
6,033
0
5,414
10,935
87,171
0
W
Gilgamesh
NXT_T0MA
Gilgamesh
12,282
4,412
0
7,769
21,783
21,115
2,784
2,212
19,571
0
71,253
W
Loki
Zeгef
Loki
22,836
10,855
0
8,627
18,877
9,032
2,277
3,181
15,696
0
97,563
L
13,529
6,950
0
1,813
23,755
9,670
0
4,968
18,787
0
77,961
L
Atlas
zabuzakk
Atlas
7,106
3,165
0
1,271
18,168
17,067
0
7,992
10,176
25,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
59,637
580
Minions Killed
584
0
Camps Cleared
0
1,701,080
Distance Traveled
1,898,654
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,528
501
157
8
0
295,277
3
W
Medusa
12,284
647
145
8
0
355,707
2
W
Chang'e
11,795
621
103
5
0
388,834
2
L
Nemesis
9,882
520
106
6
0
382,704
5
W
Sylvanus
10,861
572
87
5
0
366,142
4
L
Janus
9,292
489
151
8
0
354,935
4
W
Gilgamesh
11,818
622
119
6
0
349,534
6
W
Loki
12,879
678
130
7
0
438,437
4
L
Ullr
9,564
503
135
7
0
330,836
1
L
Atlas
8,084
425
31
2
0
337,328
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role