Player Matchup

Janus
Janus
AngieLewd
Janus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 22L
1,931 Elo+
Party 3
Hun Batz
Hun Batz
IsaacMtz22
Hun Batz
Level 160
God Stats
5W - 3L
1,668 SR
Queue Stats
409W - 134L
1,842 Elo+
Party 3
Raijin
Raijin
MoBn Monk3y
Raijin
Level 40
God Stats
27W - 30L
1,372 SR
Queue Stats
91W - 123L
1,420 Elo+
Solo
King Arthur
King Arthur
The_Wanderer760
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 52L
1,727 Elo+
Party 3
Nu Wa
Nu Wa
jhmq
Nu Wa
Level 109
God Stats
107W - 84L
1,580 SR
Queue Stats
516W - 532L
1,407 Elo+
Solo
Team Averages
Level 98
1,524 SR
1,665 Elo+

VS

Team Averages
Level 81
1,547 SR
1,518 Elo+
Terra
Terra
BairyHalls
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,528 Elo+
Party 2
Discordia
Discordia
JayIsExtraa
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
TrebleTones
Aphrodite
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 50L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
darkness2537
Gilgamesh
Level 126
God Stats
2W - 2L
1,607 SR
Queue Stats
44W - 36L
1,514 Elo+
Party 2
Neith
Neith
wandxa
Neith
Level 78
God Stats
4W - 6L
1,630 SR
Queue Stats
37W - 44L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AngieLewd
Janus
19
3 / 1 / 19
12,014
1,092
28,348
8,604
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
IsaacMtz22
Hun Batz
19
8 / 1 / 16
13,196
1,200
25,133
18,692
24,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
19
9 / 2 / 13
12,742
1,158
24,501
10,394
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
The_Wanderer760
King Arthur
19
6 / 1 / 19
13,114
1,192
23,920
16,553
23,020
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
jhmq
Nu Wa
19
3 / 4 / 21
12,182
1,107
15,495
16,429
20,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

221

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
2 / 7 / 3
11,619
1,056
8,366
28,270
41,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
JayIsExtraa
Discordia
16
2 / 5 / 2
10,946
995
7,871
15,282
7,491
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
TrebleTones
Aphrodite
16
1 / 2 / 3
10,578
962
8,945
19,875
12,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
darkness2537
Gilgamesh
17
2 / 12 / 6
11,580
1,053
29,147
36,612
37,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
wandxa
Neith
16
2 / 3 / 5
11,093
1,008
11,812
23,610
10,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
28
29
Kills
9
9
Deaths
29
88
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
AngieLewd
Janus
3
1
19
12.5
L
Terra
2
7
3
0.5
W
Hun Batz
IsaacMtz22
Hun Batz
8
1
16
16
L
Discordia
JayIsExtraa
Discordia
2
5
2
0.6
W
Raijin
9
2
13
7.75
W
King Arthur
The_Wanderer760
King Arthur
6
1
19
15.5
L
Aphrodite
TrebleTones
Aphrodite
1
2
3
1.25
L
Gilgamesh
darkness2537
Gilgamesh
2
12
6
0.42
W
Nu Wa
jhmq
Nu Wa
3
4
21
3.38
L
Neith
wandxa
Neith
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,397
Damage
66,141
70,672
Taken
123,649
77,369
Mitigated
109,285
6,030
Healing
27,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AngieLewd
Janus
28,348
3,311
789
2,175
8,604
4,488
0
1,954
6,309
62,762
0
L
Terra
8,366
2,078
2,122
3,287
28,270
41,020
0
17,015
10,768
23,291
0
W
Hun Batz
IsaacMtz22
Hun Batz
25,133
3,882
0
1,458
18,692
24,586
0
6,501
11,735
31
40,275
L
Discordia
JayIsExtraa
Discordia
7,871
2,241
0
744
15,282
7,491
0
5,828
9,300
23,962
0
W
Raijin
24,501
858
0
523
10,394
5,275
0
3,473
6,728
40,372
0
W
King Arthur
The_Wanderer760
King Arthur
23,920
2,709
0
0
16,553
23,020
0
8,601
7,791
32
32,448
L
Aphrodite
TrebleTones
Aphrodite
8,945
1,205
9,720
8,470
19,875
12,459
0
7,161
12,618
29,161
0
L
Gilgamesh
darkness2537
Gilgamesh
29,147
10,543
0
1,451
36,612
37,363
0
25,869
10,224
0
59,469
W
Nu Wa
jhmq
Nu Wa
15,495
5,006
0
1,085
16,429
20,000
0
4,653
11,264
25,028
0
L
Neith
wandxa
Neith
11,812
4,676
0
1,749
23,610
10,952
0
11,122
12,332
0
37,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,248
Gold Earned
55,816
211
Minions Killed
233
7
Camps Cleared
4
1,115,569
Distance Traveled
1,046,741
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,014
1,092
116
11
1
220,610
2
L
Terra
11,619
1,056
39
4
0
213,291
0
W
Hun Batz
13,196
1,200
28
3
2
238,686
0
L
Discordia
10,946
995
44
4
2
185,733
0
W
Raijin
12,742
1,158
40
4
2
230,993
0
W
King Arthur
13,114
1,192
19
2
1
233,126
0
L
Aphrodite
10,578
962
49
4
0
218,557
0
L
Gilgamesh
11,580
1,053
52
5
1
229,711
0
W
Nu Wa
12,182
1,107
8
1
1
192,154
0
L
Neith
11,093
1,008
49
4
1
199,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role