Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CD_Itachi_Uchiha
Hades
Level 49
God Stats
2W - 1L
1,817 SR
Queue Stats
8W - 4L
1,597 Elo+
Solo
Lancelot
Lancelot
QcMiniPhil
Lancelot
Level 125
God Stats
3W - 0L
1,794 SR
Queue Stats
60W - 63L
1,535 Elo+
Solo
Team Averages
Level 90
1,704 SR
1,544 Elo+

VS

Team Averages
Level 96
1,494 SR
1,523 Elo+
Izanami
Izanami
IIIDreadIII
Izanami
Level 107
God Stats
0W - 6L
1,066 SR
Queue Stats
290W - 298L
1,361 Elo+
Solo
Nu Wa
Nu Wa
LunaRainz
Nu Wa
Level 146
God Stats
14W - 8L
1,610 SR
Queue Stats
109W - 72L
1,668 Elo+
Solo
Bacchus
Bacchus
kasipuli4ka
Bacchus
Level 36
God Stats
2W - 3L
1,806 SR
Queue Stats
10W - 11L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 1
7,162
796
6,596
6,002
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
6,177
686
1,729
6,057
2,505
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
QcMiniPhil
Lancelot
12
0 / 1 / 2
6,824
758
5,443
6,067
2,499
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IIIDreadIII
Izanami
12
3 / 2 / 2
7,215
802
6,290
8,033
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
LunaRainz
Nu Wa
9
1 / 0 / 3
6,264
696
3,768
2,358
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
kasipuli4ka
Bacchus
11
1 / 0 / 4
7,042
782
4,457
6,364
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
5
5
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
1
1.5
W
1
3
0
0.33
L
Izanami
IIIDreadIII
Izanami
3
2
2
2
L
Nu Wa
LunaRainz
Nu Wa
1
0
3
2.5
W
Lancelot
QcMiniPhil
Lancelot
0
1
2
1
L
Bacchus
kasipuli4ka
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,768
Damage
14,515
18,126
Taken
16,755
8,202
Mitigated
11,778
1,689
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,596
146
33
918
6,002
3,198
0
3,213
2,557
30,031
0
W
1,729
386
32
456
6,057
2,505
195
2,122
3,771
9,069
0
L
Izanami
IIIDreadIII
Izanami
6,290
3,638
0
2,913
8,033
3,422
0
3,285
4,748
0
27,682
L
Nu Wa
LunaRainz
Nu Wa
3,768
742
0
125
2,358
946
0
1,671
687
13,321
0
W
Lancelot
QcMiniPhil
Lancelot
5,443
1,538
0
250
6,067
2,499
0
2,386
3,555
0
31,635
L
Bacchus
kasipuli4ka
Bacchus
4,457
693
0
1,507
6,364
7,410
0
3,378
2,986
10,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,163
Gold Earned
20,521
125
Minions Killed
86
0
Camps Cleared
0
515,437
Distance Traveled
481,143
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,162
796
53
6
0
181,096
1
W
Hades
6,177
686
21
2
0
127,229
2
L
Izanami
7,215
802
50
6
0
162,698
3
L
Nu Wa
6,264
696
25
3
0
111,591
2
W
Lancelot
6,824
758
51
6
0
207,112
3
L
Bacchus
7,042
782
11
1
0
206,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role