Player Matchup

Merlin
Merlin
Ph1ldeKh1l
Merlin
Level 145
God Stats
16W - 12L
1,576 SR
Queue Stats
610W - 506L
1,725 Elo+
Party 1
Mulan
Mulan
WCFxEz Money
Mulan
Level 160
God Stats
5W - 1L
1,753 SR
Queue Stats
72W - 81L
1,590 Elo+
Solo
Heimdallr
Heimdallr
buttcheekbilly
Heimdallr
Level 58
God Stats
2W - 0L
1,321 SR
Queue Stats
12W - 7L
1,590 Elo+
Party 1
Team Averages
Level 121
1,550 SR
1,635 Elo+

VS

Team Averages
Level 99
1,465 SR
1,578 Elo+
Maui
Maui
FlashBoi432
Maui
Level 109
God Stats
5W - 3L
1,498 SR
Queue Stats
54W - 49L
1,603 Elo+
Solo
Ishtar
Ishtar
OcTa1OXD
Ishtar
Level 128
God Stats
46W - 27L
1,680 SR
Queue Stats
166W - 119L
1,651 Elo+
Solo
He Bo
He Bo
xxDeniedxx
He Bo
Level 60
God Stats
0W - 4L
1,218 SR
Queue Stats
271W - 266L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ph1ldeKh1l
Merlin
16
3 / 3 / 10
10,293
792
12,804
8,026
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 1 / 5
11,450
881
16,145
21,264
23,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
buttcheekbilly
Heimdallr
16
3 / 3 / 12
10,266
790
9,085
10,095
4,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
9,439
726
5,135
14,656
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
OcTa1OXD
Ishtar
16
5 / 6 / 1
10,412
801
12,080
16,453
8,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
14
1 / 8 / 3
8,666
667
9,085
13,098
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
7
7
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Ishtar
OcTa1OXD
Ishtar
5
6
1
0.92
W
Merlin
Ph1ldeKh1l
Merlin
3
3
10
2.67
W
10
1
5
12.5
W
Heimdallr
buttcheekbilly
Heimdallr
3
3
12
3
L
He Bo
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,034
Damage
26,300
39,385
Taken
44,207
31,551
Mitigated
29,330
9,215
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,135
972
0
2,941
14,656
15,495
0
3,193
10,789
15,676
0
L
Ishtar
OcTa1OXD
Ishtar
12,080
6,253
0
5,759
16,453
8,613
1,269
4,552
11,138
0
50,792
W
Merlin
Ph1ldeKh1l
Merlin
12,804
349
0
500
8,026
3,447
1,142
3,620
4,406
54,811
0
W
16,145
1,757
0
8,027
21,264
23,308
406
6,664
14,600
43
41,829
W
Heimdallr
buttcheekbilly
Heimdallr
9,085
4,432
0
688
10,095
4,796
683
3,987
6,108
0
30,171
L
He Bo
9,085
103
0
1,364
13,098
5,222
162
4,006
8,464
25,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
28,517
172
Minions Killed
141
0
Camps Cleared
0
696,899
Distance Traveled
736,249
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,439
726
14
1
0
290,919
5
L
Ishtar
10,412
801
94
7
0
212,747
1
W
Merlin
10,293
792
76
6
0
221,419
5
W
Mulan
11,450
881
49
4
0
244,650
1
W
Heimdallr
10,266
790
47
4
0
230,830
0
L
He Bo
8,666
667
33
3
0
232,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role