Player Matchup

Neith
Neith
BrandonV954
Neith
Level 10
God Stats
15W - 13L
1,466 SR
Queue Stats
36W - 39L
1,339 Elo+
Party 1
Hades
Hades
Shawn TeamWITT
Hades
Level 109
God Stats
3W - 2L
1,577 SR
Queue Stats
63W - 66L
1,376 Elo+
Party 1
Nemesis
Nemesis
lMlSSEDHEAD
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,569 Elo+
Party 1
Team Averages
Level 42
1,514 SR
1,428 Elo+

VS

Team Averages
Level 87
1,488 SR
1,579 Elo+
Izanami
Izanami
Awol Deity
Izanami
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,802 Elo+
Solo
Aphrodite
Aphrodite
TheCle4n3r
Aphrodite
Level 141
God Stats
2W - 0L
1,465 SR
Queue Stats
56W - 53L
1,528 Elo+
Party 2
Hercules
Hercules
ZACHZILLA4194
Hercules
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
11,271
751
13,237
13,242
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 8 / 4
11,604
774
27,547
24,796
17,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
lMlSSEDHEAD
Nemesis
14
1 / 5 / 2
9,537
636
6,970
16,935
7,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Awol Deity
Izanami
18
7 / 3 / 7
11,995
800
19,887
17,108
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
TheCle4n3r
Aphrodite
19
6 / 2 / 11
12,270
818
17,114
17,947
9,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ZACHZILLA4194
Hercules
16
5 / 3 / 8
11,389
759
9,062
27,022
32,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
18
18
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Awol Deity
Izanami
7
3
7
3.5
L
3
5
4
1
L
4
8
4
0.75
W
Aphrodite
TheCle4n3r
Aphrodite
6
2
11
5.75
W
Hercules
ZACHZILLA4194
Hercules
5
3
8
3
L
Nemesis
lMlSSEDHEAD
Nemesis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,754
Damage
46,063
54,973
Taken
62,077
30,160
Mitigated
50,155
16,084
Healing
34,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Awol Deity
Izanami
19,887
14,885
0
4,907
17,108
7,777
3,129
10,197
6,911
0
74,113
L
13,237
6,574
301
2,134
13,242
5,827
491
4,595
8,647
0
30,824
L
27,547
3,225
865
8,926
24,796
17,136
46
6,359
18,437
70,645
0
W
Aphrodite
TheCle4n3r
Aphrodite
17,114
4,057
11,638
12,922
17,947
9,427
418
9,308
8,639
52,148
0
W
Hercules
ZACHZILLA4194
Hercules
9,062
3,496
414
4,215
27,022
32,951
151
8,102
18,920
0
21,587
L
Nemesis
lMlSSEDHEAD
Nemesis
6,970
2,082
466
3,392
16,935
7,197
0
6,220
10,715
0
31,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,412
Gold Earned
35,654
169
Minions Killed
204
0
Camps Cleared
0
721,468
Distance Traveled
777,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,995
800
114
8
0
229,536
0
L
Neith
11,271
751
34
2
0
239,354
0
L
Hades
11,604
774
102
7
0
219,609
0
W
Aphrodite
12,270
818
72
5
0
260,677
0
W
Hercules
11,389
759
18
1
0
287,123
0
L
Nemesis
9,537
636
33
2
0
262,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role