Player Matchup

Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
DracoMeteor996
Hel
Level 142
God Stats
1W - 3L
1,149 SR
Queue Stats
104W - 90L
1,402 Elo+
Party 1
Ishtar
Ishtar
OfficerTKTTV
Ishtar
Level 88
God Stats
5W - 4L
1,508 SR
Queue Stats
197W - 187L
1,429 Elo+
Party 3
Skadi
Skadi
Pakistani_Blur01
Skadi
Level 63
God Stats
2W - 1L
1,511 SR
Queue Stats
54W - 57L
1,365 Elo+
Party 1
Izanami
Izanami
precordialthumpr
Izanami
Level 118
God Stats
2W - 2L
1,367 SR
Queue Stats
89W - 72L
1,476 Elo+
Party 1
Team Averages
Level 103
1,407 SR
1,435 Elo+

VS

Team Averages
Level 67
1,465 SR
1,410 Elo+
Hel
Hel
Aboyfromnowhere
Hel
Level 77
God Stats
0W - 3L
1,235 SR
Queue Stats
114W - 131L
1,405 Elo+
Party 2
Mulan
Mulan
BigBarnacle
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 70L
1,342 Elo+
Party 2
Cerberus
Cerberus
EisVauld
Cerberus
Level 27
God Stats
4W - 2L
1,562 SR
Queue Stats
59W - 52L
1,485 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Hallaxius
Cu Chulainn
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,435 Elo+
Party 4
Arachne
Arachne
Wolly Koolaid32
Arachne
Level 128
God Stats
0W - 1L
1,529 SR
Queue Stats
8W - 14L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 1
4,570
914
510
119
129
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

9
0 / 0 / 1
4,727
945
1,591
1,344
507
Ishtar
10
1 / 1 / 0
5,086
1,017
5,125
3,313
1,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,048
1,010
3,673
3,380
1,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
5,140
1,028
5,279
4,301
1,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
4,927
985
1,892
4,521
2,280
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 2
4,854
971
2,127
5,002
3,688
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
EisVauld
Cerberus
7
0 / 0 / 1
4,825
965
1,534
2,057
1,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
Hallaxius
Cu Chulainn
8
1 / 1 / 0
5,014
1,003
1,705
3,848
3,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 1
5,363
1,073
2,850
4,747
3,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
1
Kills
2
2
Deaths
1
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
L
0
0
2
1
L
0
0
2
1
W
0
0
1
0.5
L
Cerberus
EisVauld
Cerberus
0
0
1
0.5
L
Cu Chulainn
Hallaxius
Cu Chulainn
1
1
0
1
W
Ishtar
1
1
0
1
W
0
1
1
0.5
L
1
0
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,178
Damage
10,108
12,457
Taken
20,175
5,034
Mitigated
13,832
7,895
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
510
45
110
72
119
129
0
0
119
0
1,775
L
1,892
201
3,372
2,472
4,521
2,280
0
0
4,521
7,342
0
L
2,127
230
403
124
5,002
3,688
0
219
4,783
0
5,216
W
1,591
300
2,980
1,058
1,344
507
0
464
880
3,125
0
L
Cerberus
EisVauld
Cerberus
1,534
0
14
806
2,057
1,355
0
0
2,057
5,718
0
L
Cu Chulainn
Hallaxius
Cu Chulainn
1,705
286
0
250
3,848
3,415
20
602
3,246
0
5,414
W
Ishtar
5,125
2,383
101
677
3,313
1,411
0
527
2,786
0
8,834
W
3,673
565
0
514
3,380
1,288
0
1,162
2,218
0
11,297
L
2,850
1,610
1,078
1,444
4,747
3,094
0
770
3,977
0
4,242
W
5,279
3,699
332
2,051
4,301
1,699
224
1,273
3,028
0
14,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,571
Gold Earned
24,983
62
Minions Killed
42
0
Camps Cleared
0
439,531
Distance Traveled
494,456
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,570
914
5
1
0
54,216
1
L
Hel
4,927
985
8
2
0
107,292
1
L
Mulan
4,854
971
5
1
0
116,304
0
W
Hel
4,727
945
7
1
0
93,898
0
L
Cerberus
4,825
965
17
3
0
88,074
2
L
Cu Chulainn
5,014
1,003
10
2
0
73,823
0
W
Ishtar
5,086
1,017
14
3
0
87,868
0
W
Skadi
5,048
1,010
16
3
0
101,326
0
L
Arachne
5,363
1,073
2
0
0
108,963
0
W
Izanami
5,140
1,028
20
4
0
102,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role