Player Matchup

Apollo
Apollo
Asap Bulldog
Apollo
Level 136
God Stats
3W - 2L
1,521 SR
Queue Stats
91W - 80L
1,563 Elo+
Party 2
Discordia
Discordia
BadLagDad
Discordia
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,513 Elo+
Party 2
Hercules
Hercules
Fresh Kang
Hercules
Level 159
God Stats
8W - 10L
1,532 SR
Queue Stats
916W - 638L
1,588 Elo+
Party 2
Thor
Thor
I Need My Box
Thor
Level 138
God Stats
0W - 4L
1,294 SR
Queue Stats
121W - 98L
1,566 Elo+
Party 2
Jing Wei
Jing Wei
Swole Muffin
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,436 Elo+
Party 2
Team Averages
Level 142
1,469 SR
1,533 Elo+

VS

Team Averages
Level 102
1,609 SR
1,573 Elo+
Cerberus
Cerberus
Duder420
Cerberus
Level 29
God Stats
1W - 0L
1,836 SR
Queue Stats
5W - 2L
1,566 Elo+
Party 1
Chiron
Chiron
Floppyjointz420
Chiron
Level 148
God Stats
1W - 0L
1,661 SR
Queue Stats
12W - 6L
1,646 Elo+
Party 1
Zhong Kui
Zhong Kui
ShartyBarty
Zhong Kui
Level 138
God Stats
2W - 0L
1,324 SR
Queue Stats
19W - 12L
1,621 Elo+
Party 1
Charybdis
Charybdis
Wigglesw0rth
Charybdis
Level 126
God Stats
2W - 0L
1,725 SR
Queue Stats
14W - 7L
1,591 Elo+
Party 1
Ne Zha
Ne Zha
okayhens
Ne Zha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
4 / 9 / 13
12,240
720
12,422
20,148
7,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
BadLagDad
Discordia
17
4 / 8 / 8
11,335
667
13,307
13,276
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Fresh Kang
Hercules
17
2 / 5 / 12
11,555
680
6,286
22,171
31,995
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

19
5 / 7 / 13
12,429
731
21,603
27,985
22,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Swole Muffin
Jing Wei
20
8 / 9 / 8
12,977
763
13,059
21,673
7,965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Duder420
Cerberus
17
1 / 6 / 22
11,932
702
6,914
22,924
25,249
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
21 / 5 / 14
15,786
929
34,580
20,254
12,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ShartyBarty
Zhong Kui
20
13 / 4 / 19
14,708
865
28,155
21,948
18,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Wigglesw0rth
Charybdis
18
1 / 6 / 19
11,321
666
12,248
16,492
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
okayhens
Ne Zha
19
1 / 6 / 19
11,756
692
12,066
15,606
9,724
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
130
23
Kills
37
38
Deaths
27
54
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
9
13
1.17
L
Discordia
BadLagDad
Discordia
4
8
8
1
W
Cerberus
Duder420
Cerberus
1
6
22
2
W
21
5
14
5.6
L
Hercules
Fresh Kang
Hercules
2
5
12
1.6
L
5
7
13
1.64
W
Zhong Kui
ShartyBarty
Zhong Kui
13
4
19
5.63
L
Jing Wei
Swole Muffin
Jing Wei
8
9
8
1.33
W
Charybdis
Wigglesw0rth
Charybdis
1
6
19
1.75
W
Ne Zha
okayhens
Ne Zha
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,677
Damage
93,963
105,253
Taken
97,224
73,350
Mitigated
74,514
20,558
Healing
32,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
12,422
6,214
1,181
2,571
20,148
7,883
671
6,388
13,760
0
28,883
L
Discordia
BadLagDad
Discordia
13,307
1,092
512
298
13,276
3,376
300
3,131
10,145
19,528
0
W
Cerberus
Duder420
Cerberus
6,914
401
0
3,613
22,924
25,249
667
2,487
20,437
17,118
0
W
34,580
13,722
2,567
6,111
20,254
12,225
3,323
2,299
17,955
0
59,415
L
Hercules
Fresh Kang
Hercules
6,286
910
239
4,722
22,171
31,995
386
7,001
15,170
0
13,428
L
21,603
4,860
1,451
4,589
27,985
22,131
471
11,130
16,855
0
40,517
W
Zhong Kui
ShartyBarty
Zhong Kui
28,155
2,375
1,917
8,386
21,948
18,453
1,341
3,567
18,381
46,428
0
L
Jing Wei
Swole Muffin
Jing Wei
13,059
7,616
1,277
3,718
21,673
7,965
2,474
7,419
14,254
0
37,995
W
Charybdis
Wigglesw0rth
Charybdis
12,248
4,275
2,154
3,304
16,492
8,863
1,834
1,960
14,532
0
30,088
W
Ne Zha
okayhens
Ne Zha
12,066
1,810
1,640
2,443
15,606
9,724
593
2,994
12,612
0
27,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,536
Gold Earned
65,503
155
Minions Killed
170
0
Camps Cleared
0
1,306,808
Distance Traveled
1,573,927
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,240
720
41
2
0
285,378
0
L
Discordia
11,335
667
17
1
0
244,781
0
W
Cerberus
11,932
702
15
1
0
301,695
0
W
Chiron
15,786
929
43
3
0
311,512
1
L
Hercules
11,555
680
8
0
0
232,151
0
L
Thor
12,429
731
37
2
0
266,570
0
W
Zhong Kui
14,708
865
52
3
0
329,987
0
L
Jing Wei
12,977
763
52
3
0
277,928
2
W
Charybdis
11,321
666
38
2
0
299,066
0
W
Ne Zha
11,756
692
22
1
0
331,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role