Player Matchup

Artemis
Artemis
Boirickland
Artemis
Level 125
God Stats
1W - 1L
1,153 SR
Queue Stats
42W - 53L
1,401 Elo+
Solo
Neith
Neith
Darkhunter36
Neith
Level 157
God Stats
4W - 3L
1,581 SR
Queue Stats
171W - 215L
1,408 Elo+
Solo
Nike
Nike
FerAlvarez
Nike
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,361 Elo+
Solo
Geb
Geb
Liggs691590
Geb
Level 155
God Stats
7W - 2L
1,719 SR
Queue Stats
248W - 259L
1,562 Elo+
Solo
Cabrakan
Cabrakan
wHitesHadowz52
Cabrakan
Level 108
God Stats
3W - 2L
1,540 SR
Queue Stats
138W - 167L
1,410 Elo+
Solo
Team Averages
Level 141
1,499 SR
1,428 Elo+

VS

Team Averages
Level 123
1,498 SR
1,420 Elo+
Camazotz
Camazotz
Cold_Kamora
Camazotz
Level 145
God Stats
0W - 2L
1,252 SR
Queue Stats
25W - 30L
1,426 Elo+
Solo
Atlas
Atlas
W0RLDUNKN0WN
Atlas
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,233 Elo+
Solo
Chaac
Chaac
dimble_gimble
Chaac
Level 149
God Stats
1W - 2L
1,501 SR
Queue Stats
193W - 215L
1,458 Elo+
Solo
Ullr
Ullr
o M 1 T C IH o
Ullr
Level 108
God Stats
0W - 1L
1,759 SR
Queue Stats
29W - 31L
1,493 Elo+
Solo
Nox
Nox
svddn
Nox
Level 66
God Stats
3W - 6L
1,479 SR
Queue Stats
325W - 341L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boirickland
Artemis
20
6 / 1 / 16
12,321
725
19,982
13,871
9,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

20
6 / 3 / 17
12,469
733
19,019
20,091
12,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 1 / 20
11,786
693
12,112
20,059
25,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
2 / 4 / 22
11,922
701
15,120
26,173
34,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
19
8 / 2 / 12
13,104
771
15,653
25,985
29,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cold_Kamora
Camazotz
16
0 / 8 / 6
10,195
600
15,008
25,287
21,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 6 / 6
9,836
579
13,086
28,887
32,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 9 / 4
10,008
589
14,825
20,458
28,430
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 3
8,375
493
3,769
4,018
1,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
svddn
Nox
20
7 / 3 / 0
11,920
701
23,472
11,004
6,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
26
Kills
9
11
Deaths
26
87
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Boirickland
Artemis
6
1
16
14
L
Camazotz
Cold_Kamora
Camazotz
0
8
6
0.38
W
6
3
17
4.83
W
4
1
20
14
W
2
4
22
3.25
L
1
6
6
0.67
L
1
9
4
0.33
L
0
0
3
1.5
L
Nox
svddn
Nox
7
3
0
2.33
W
Cabrakan
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,886
Damage
70,160
106,179
Taken
89,654
111,503
Mitigated
90,302
48,899
Healing
26,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Boirickland
Artemis
19,982
10,180
2,095
3,340
13,871
9,688
3,735
4,804
9,067
0
48,486
L
Camazotz
Cold_Kamora
Camazotz
15,008
3,886
1,041
8,713
25,287
21,110
0
8,363
16,394
0
27,181
W
19,019
10,911
899
6,693
20,091
12,872
4,918
4,979
15,112
35
53,699
W
12,112
791
3,908
5,448
20,059
25,360
705
9,260
10,799
0
33,617
W
15,120
2,392
2,029
4,720
26,173
34,094
254
8,438
17,735
25,995
0
L
13,086
4,538
0
7,818
28,887
32,779
0
8,336
20,205
27,612
0
L
14,825
2,026
707
2,436
20,458
28,430
0
8,112
12,002
0
31,014
L
3,769
1,004
825
1,290
4,018
1,778
0
1,225
2,752
0
14,545
L
Nox
svddn
Nox
23,472
1,582
1,177
2,060
11,004
6,205
0
4,772
5,894
39,534
0
W
Cabrakan
15,653
2,623
8,145
11,622
25,985
29,489
1,084
9,077
16,908
23,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,602
Gold Earned
50,334
180
Minions Killed
143
0
Camps Cleared
0
1,513,208
Distance Traveled
1,084,733
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,321
725
46
3
0
303,035
0
L
Camazotz
10,195
600
17
1
0
220,088
0
W
Neith
12,469
733
66
4
0
258,458
0
W
Nike
11,786
693
35
2
0
344,821
1
W
Geb
11,922
701
17
1
0
317,401
0
L
Atlas
9,836
579
24
1
0
218,654
0
L
Chaac
10,008
589
29
2
0
209,581
1
L
Ullr
8,375
493
31
2
0
168,261
0
L
Nox
11,920
701
42
2
0
268,149
0
W
Cabrakan
13,104
771
16
1
0
289,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role