Player Matchup

Bacchus
Bacchus
Ay_Yo_Niko
Bacchus
Level 83
God Stats
3W - 2L
1,419 SR
Queue Stats
3W - 3L
1,371 Elo+
Solo
The Morrigan
The Morrigan
Hank3r1999
The Morrigan
Level 121
God Stats
2W - 0L
1,501 SR
Queue Stats
12W - 13L
1,122 Elo+
Solo
Pele
Pele
Kn1ght_Infinity
Pele
Level 64
God Stats
3W - 4L
1,488 SR
Queue Stats
13W - 15L
1,345 Elo+
Solo
Osiris
Osiris
samdam3000351
Osiris
Level 106
God Stats
15W - 9L
1,700 SR
Queue Stats
251W - 287L
1,320 Elo+
Solo
Cu Chulainn
Cu Chulainn
sidewayzLV
Cu Chulainn
Level 72
God Stats
7W - 6L
1,573 SR
Queue Stats
104W - 101L
1,327 Elo+
Solo
Team Averages
Level 89
1,536 SR
1,297 Elo+

VS

Team Averages
Level 69
1,459 SR
1,273 Elo+
Arachne
Arachne
Bradv64
Arachne
Level 79
God Stats
12W - 13L
1,443 SR
Queue Stats
23W - 24L
1,309 Elo+
Solo
Sol
Sol
CChrist75
Sol
Level 80
God Stats
19W - 12L
1,573 SR
Queue Stats
196W - 201L
1,345 Elo+
Party 2
Zeus
Zeus
Miss_KissMyGlock
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,218 Elo+
Party 1
Baba Yaga
Baba Yaga
ghetto stomp44
Baba Yaga
Level 85
God Stats
5W - 11L
1,254 SR
Queue Stats
238W - 254L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
o_oPrometheus
Danzaburou
Level 54
God Stats
1W - 1L
1,524 SR
Queue Stats
15W - 41L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ay_Yo_Niko
Bacchus
14
2 / 2 / 6
9,413
495
6,169
15,715
18,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Hank3r1999
The Morrigan
16
8 / 1 / 6
10,369
546
11,560
8,489
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 3
10,237
539
8,014
19,021
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 12
9,767
514
11,060
19,071
13,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
sidewayzLV
Cu Chulainn
17
11 / 4 / 4
11,889
626
17,129
16,204
8,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bradv64
Arachne
15
6 / 3 / 2
9,516
501
10,308
22,187
9,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 0
7,771
409
8,024
17,033
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 9 / 2
7,807
411
4,028
12,014
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baba Yaga
ghetto stomp44
Baba Yaga
14
1 / 3 / 2
8,124
428
12,098
15,781
6,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
o_oPrometheus
Danzaburou
11
1 / 10 / 2
7,745
408
3,198
13,934
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
30
Kills
9
11
Deaths
30
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ay_Yo_Niko
Bacchus
2
2
6
2.5
L
Arachne
Bradv64
Arachne
6
3
2
2.33
L
1
5
0
0.2
W
The Morrigan
Hank3r1999
The Morrigan
8
1
6
11
W
7
3
3
2.83
L
0
9
2
0.11
L
Baba Yaga
ghetto stomp44
Baba Yaga
1
3
2
0.67
L
Danzaburou
o_oPrometheus
Danzaburou
1
10
2
0.2
W
2
1
12
8
W
Cu Chulainn
sidewayzLV
Cu Chulainn
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,932
Damage
37,656
78,500
Taken
80,949
50,772
Mitigated
29,998
17,629
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ay_Yo_Niko
Bacchus
6,169
478
284
1,438
15,715
18,366
587
7,358
8,357
37,072
0
L
Arachne
Bradv64
Arachne
10,308
7,873
0
8,946
22,187
9,435
0
3,266
18,921
0
66,651
L
8,024
2,598
357
6,391
17,033
5,672
1,414
5,022
12,011
58,236
2,634
W
The Morrigan
Hank3r1999
The Morrigan
11,560
1,514
47
1,542
8,489
3,330
1,105
3,373
5,116
61,250
0
W
8,014
1,685
0
2,565
19,021
6,986
978
5,263
13,758
0
71,052
L
4,028
732
0
250
12,014
4,033
868
3,622
8,392
40,601
0
L
Baba Yaga
ghetto stomp44
Baba Yaga
12,098
940
684
7,075
15,781
6,347
1,093
4,585
11,196
67,310
0
L
Danzaburou
o_oPrometheus
Danzaburou
3,198
1,490
0
347
13,934
4,511
1,072
1,234
12,700
0
27,344
W
11,060
3,311
0
8,738
19,071
13,123
736
6,478
12,593
0
64,564
W
Cu Chulainn
sidewayzLV
Cu Chulainn
17,129
3,150
0
3,015
16,204
8,967
3,234
2,351
13,853
0
78,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,675
Gold Earned
40,963
462
Minions Killed
388
0
Camps Cleared
0
1,825,158
Distance Traveled
1,606,672
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,413
495
37
2
0
334,679
0
L
Arachne
9,516
501
95
5
0
426,900
5
L
Sol
7,771
409
88
5
0
324,282
0
W
The Morrigan
10,369
546
95
5
0
360,612
4
W
Pele
10,237
539
109
6
0
385,846
1
L
Zeus
7,807
411
74
4
0
290,997
3
L
Baba Yaga
8,124
428
94
5
0
325,245
2
L
Danzaburou
7,745
408
37
2
0
239,248
0
W
Osiris
9,767
514
83
4
0
394,919
2
W
Cu Chulainn
11,889
626
138
7
0
349,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role