Player Matchup

Horus
Horus
Platinum II
 
Horus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond II
Buldock
Gilgamesh
Diamond II
Level 152
God Stats
19W - 15L
1,698 SR
Queue Stats
241W - 232L
2,335 MMR
Party 1
Eset
Eset
Platinum I
anoobisiss
Eset
Platinum I
Level 106
God Stats
12W - 3L
1,667 SR
Queue Stats
56W - 67L
2,258 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,621 SR
2,031 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,644 SR
1,863 MMR
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Diamond V
PAKIvRAMBO
Discordia
Diamond V
Level 152
God Stats
5W - 3L
1,737 SR
Queue Stats
35W - 31L
2,095 MMR
Party 2
Thor
Thor
Diamond V
myistro
Thor
Diamond V
Level 160
God Stats
11W - 5L
1,694 SR
Queue Stats
43W - 29L
1,994 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 4 / 5
12,460
733
9,644
22,204
27,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Buldock
Gilgamesh
19
6 / 0 / 3
12,876
757
12,506
27,511
31,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 4
10,492
617
10,573
15,359
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FreyaAchillesThothAo Kuang

VS

Bans
AtlasShivaGuan YuAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 2 / 5
10,753
633
15,746
14,712
17,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
PAKIvRAMBO
Discordia
16
3 / 4 / 3
11,392
670
16,260
10,844
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
myistro
Thor
16
4 / 3 / 5
11,250
662
19,116
12,631
6,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
9
Kills
10
10
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
4
5
1.38
L
Ne Zha
 
Ne Zha
3
2
5
2.75
W
Gilgamesh
Buldock
Gilgamesh
6
0
3
7.5
L
Discordia
PAKIvRAMBO
Discordia
3
4
3
1.13
W
0
6
4
0.33
L
Thor
myistro
Thor
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,723
Damage
51,122
65,074
Taken
38,187
64,546
Mitigated
29,053
24,318
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,644
4,099
2,727
9,190
22,204
27,218
445
6,581
15,623
0
29,051
L
Ne Zha
 
Ne Zha
15,746
1,746
0
3,718
14,712
17,667
217
4,927
9,785
0
42,578
W
Gilgamesh
Buldock
Gilgamesh
12,506
3,726
1,926
6,694
27,511
31,398
1,010
7,841
19,670
4,519
35,954
L
Discordia
PAKIvRAMBO
Discordia
16,260
576
0
0
10,844
4,991
116
3,315
7,529
61,293
0
W
10,573
267
1,085
2,696
15,359
5,930
664
1,859
13,500
66,882
0
L
Thor
myistro
Thor
19,116
2,588
0
875
12,631
6,395
429
4,017
8,614
0
45,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,828
Gold Earned
33,395
191
Minions Killed
197
0
Camps Cleared
0
876,961
Distance Traveled
925,711
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,460
733
27
2
0
305,063
5
L
Ne Zha
10,753
633
29
2
0
336,251
0
W
Gilgamesh
12,876
757
47
3
0
297,957
3
L
Discordia
11,392
670
110
6
0
290,822
1
W
Eset
10,492
617
117
7
0
273,941
3
L
Thor
11,250
662
58
3
0
298,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role