Player Matchup

Hel
Hel
Cheekbonius
Hel
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 27L
1,605 Elo+
Party 1
Vamana
Vamana
CosbysCoughDrop
Vamana
Level 107
God Stats
4W - 1L
1,537 SR
Queue Stats
379W - 350L
1,466 Elo+
Party 1
Ravana
Ravana
DrtBallTommy
Ravana
Level 142
God Stats
2W - 3L
1,282 SR
Queue Stats
230W - 187L
1,553 Elo+
Party 1
Khepri
Khepri
IamBigBIRD33
Khepri
Level 130
God Stats
8W - 3L
1,755 SR
Queue Stats
352W - 317L
1,531 Elo+
Party 1
Chiron
Chiron
SuñŚhïňe
Chiron
Level 129
God Stats
23W - 16L
1,543 SR
Queue Stats
579W - 490L
1,609 Elo+
Party 1
Team Averages
Level 109
1,523 SR
1,553 Elo+

VS

Team Averages
Level 57
1,409 SR
1,418 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ejarrett
Set
Level 32
God Stats
1W - 6L
1,021 SR
Queue Stats
102W - 128L
1,364 Elo+
Party 2
Ah Puch
Ah Puch
MochaCartoon519
Ah Puch
Level 43
God Stats
2W - 3L
1,513 SR
Queue Stats
130W - 166L
1,410 Elo+
Party 2
He Bo
He Bo
RhinoSchnutz
He Bo
Level 25
God Stats
1W - 2L
1,509 SR
Queue Stats
53W - 62L
1,447 Elo+
Solo
Hel
Hel
ate9eightch9
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
8,005
801
7,054
5,974
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 10
8,742
874
5,371
16,960
17,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
14
5 / 0 / 9
8,396
840
8,685
6,514
4,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
14
2 / 0 / 12
8,777
878
6,259
13,025
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
15
2 / 0 / 12
8,293
829
15,538
7,241
4,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 2 / 0
6,634
663
6,194
9,369
3,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 0
6,528
653
4,278
9,832
7,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 0 / 0
7,176
718
14,091
4,470
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 0
6,746
675
5,532
9,109
3,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 1
6,390
639
3,675
12,416
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
1
15
Kills
0
1
Deaths
15
54
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
3
0
11
8.5
W
3
1
10
8
W
Ravana
5
0
9
9.5
L
0
4
0
0
W
Khepri
2
0
12
8
L
0
0
0
0
L
0
4
0
0
W
Chiron
2
0
12
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,907
Damage
33,770
49,714
Taken
45,196
45,690
Mitigated
22,371
31,798
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,194
2,626
602
939
9,369
3,986
0
2,522
6,847
0
11,821
W
7,054
722
10,772
3,611
5,974
4,341
1,129
3,538
2,436
16,630
0
W
5,371
1,566
1,772
4,642
16,960
17,064
116
6,872
10,088
0
16,523
W
Ravana
8,685
282
1,820
1,768
6,514
4,908
879
2,674
3,840
0
10,715
L
4,278
962
1,297
987
9,832
7,289
0
2,687
7,145
0
7,369
W
Khepri
6,259
47
933
2,127
13,025
14,430
361
6,563
6,462
11,698
0
L
14,091
89
1,346
2,042
4,470
2,042
0
1,887
2,583
29,263
0
L
5,532
258
298
1,053
9,109
3,590
0
2,406
6,703
17,877
0
W
Chiron
15,538
2,492
2,475
1,878
7,241
4,947
1,802
3,651
3,590
0
29,281
L
3,675
463
6,475
5,049
12,416
5,464
0
3,811
8,605
5,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
33,474
117
Minions Killed
96
0
Camps Cleared
0
987,683
Distance Traveled
816,113
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,634
663
18
2
0
160,861
0
W
Hel
8,005
801
22
2
0
190,968
0
W
Vamana
8,742
874
25
3
0
197,846
0
W
Ravana
8,396
840
11
1
0
211,451
0
L
Set
6,528
653
11
1
0
180,752
0
W
Khepri
8,777
878
13
1
0
210,753
0
L
Ah Puch
7,176
718
32
3
0
171,427
0
L
He Bo
6,746
675
29
3
0
161,939
0
W
Chiron
8,293
829
46
5
0
176,665
0
L
Hel
6,390
639
6
1
0
141,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role