Player Matchup

Medusa
Medusa
 
Medusa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
ERMAGERDbro
Awilix
Level 129
God Stats
2W - 7L
1,183 SR
Queue Stats
298W - 327L
1,396 Elo+
Party 3
Yemoja
Yemoja
FALOPITA
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,291 Elo+
Solo
Bastet
Bastet
Lx Exotic
Bastet
Level 95
God Stats
2W - 4L
1,560 SR
Queue Stats
180W - 199L
1,447 Elo+
Party 3
Ullr
Ullr
Mbatista85
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,394 Elo+
Party 3
Team Averages
Level 94
1,449 SR
1,405 Elo+

VS

Team Averages
Level 121
1,494 SR
1,484 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BeebeeDaBae
Poseidon
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
Helljumper2448
Cthulhu
Level 68
God Stats
2W - 2L
1,431 SR
Queue Stats
78W - 48L
1,630 Elo+
Party 2
Yemoja
Yemoja
Hypnotiqq
Yemoja
Level 159
God Stats
3W - 1L
1,538 SR
Queue Stats
154W - 149L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 7 / 2
9,503
679
13,000
16,124
6,975
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
16
4 / 6 / 3
9,389
671
13,152
14,105
7,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
FALOPITA
Yemoja
18
0 / 3 / 8
9,105
650
5,586
22,504
17,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Lx Exotic
Bastet
17
5 / 5 / 6
9,927
709
11,261
17,050
8,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 9 / 4
8,296
593
4,465
16,283
7,085
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
12 / 3 / 12
12,097
864
32,093
15,853
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
 
Chiron
19
10 / 1 / 12
11,877
848
14,009
8,805
5,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Poseidon
BeebeeDaBae
Poseidon
18
6 / 4 / 15
11,246
803
13,952
15,203
6,993
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 20
10,999
786
12,910
20,379
26,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
Hypnotiqq
Yemoja
16
0 / 2 / 21
10,482
749
4,574
13,357
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
12
Kills
30
30
Deaths
12
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
2
0.57
W
Zeus
 
Zeus
12
3
12
6
W
Chiron
 
Chiron
10
1
12
16
W
Poseidon
BeebeeDaBae
Poseidon
6
4
15
3.38
L
Awilix
4
6
3
0.92
L
Yemoja
FALOPITA
Yemoja
0
3
8
1.33
W
2
2
20
6
W
Yemoja
Hypnotiqq
Yemoja
0
2
21
5.25
L
Bastet
Lx Exotic
Bastet
5
5
6
1.6
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,464
Damage
77,538
86,066
Taken
73,597
46,669
Mitigated
61,089
24,900
Healing
34,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,000
5,368
627
1,601
16,124
6,975
0
12,517
3,607
0
30,827
W
Zeus
 
Zeus
32,093
3,704
2,388
2,833
15,853
7,790
2,429
1,328
14,525
57,394
0
W
Chiron
 
Chiron
14,009
6,421
3,080
2,864
8,805
5,071
2,491
764
8,041
0
29,076
W
Poseidon
BeebeeDaBae
Poseidon
13,952
2,413
279
1,944
15,203
6,993
2,281
527
14,676
29,276
0
L
Awilix
13,152
3,809
1,172
1,328
14,105
7,166
0
9,197
4,908
0
19,181
L
Yemoja
FALOPITA
Yemoja
5,586
1,110
4,859
8,727
22,504
17,428
0
18,160
4,344
16,707
0
W
12,910
601
3,329
4,055
20,379
26,920
354
1,504
18,875
28,931
0
W
Yemoja
Hypnotiqq
Yemoja
4,574
1,531
11,538
2,237
13,357
14,315
1,032
1,463
11,894
9,007
0
L
Bastet
Lx Exotic
Bastet
11,261
2,309
1,491
3,269
17,050
8,015
0
10,443
6,607
0
17,361
L
4,465
3,414
952
874
16,283
7,085
0
13,212
3,071
0
16,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
56,701
110
Minions Killed
175
0
Camps Cleared
0
1,158,634
Distance Traveled
1,352,043
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,503
679
35
3
0
216,562
1
W
Zeus
12,097
864
68
5
0
242,414
0
W
Chiron
11,877
848
38
3
0
305,316
1
W
Poseidon
11,246
803
34
2
0
250,855
0
L
Awilix
9,389
671
10
1
0
246,459
1
L
Yemoja
9,105
650
26
2
0
242,193
1
W
Cthulhu
10,999
786
26
2
0
301,900
0
W
Yemoja
10,482
749
9
1
0
251,558
0
L
Bastet
9,927
709
14
1
0
270,303
0
L
Ullr
8,296
593
25
2
0
183,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role