Player Matchup

Aphrodite
Aphrodite
HortyPegasus694
Aphrodite
Level 117
God Stats
36W - 34L
1,528 SR
Queue Stats
422W - 446L
1,368 Elo+
Solo
Thanatos
Thanatos
UnexpectedDoom
Thanatos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Charybdis
Charybdis
WugaWuga
Charybdis
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 24L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
bluesacker
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
kevflowers91
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,506 SR
1,474 Elo+

VS

Team Averages
Level 75
1,412 SR
1,355 Elo+
Skadi
Skadi
Berserk579
Skadi
Level 79
God Stats
12W - 14L
1,425 SR
Queue Stats
258W - 274L
1,346 Elo+
Solo
Zeus
Zeus
ShutDownHeart
Zeus
Level 90
God Stats
1W - 4L
1,371 SR
Queue Stats
13W - 26L
1,335 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SkoomaOG
Tsukuyomi
Level 105
God Stats
1W - 0L
1,299 SR
Queue Stats
13W - 20L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
isimpforlorena
Baron Samedi
Level 83
God Stats
11W - 12L
1,505 SR
Queue Stats
81W - 77L
1,393 Elo+
Solo
Medusa
Medusa
rotomics
Medusa
Level 20
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HortyPegasus694
Aphrodite
11
1 / 7 / 1
6,418
458
2,695
11,923
6,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
10
2 / 7 / 1
6,970
498
6,018
12,947
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
WugaWuga
Charybdis
9
0 / 6 / 2
5,696
407
5,471
11,664
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bluesacker
Cthulhu
9
0 / 7 / 2
6,002
429
4,729
15,697
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 0
6,231
445
4,927
8,209
4,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
3 / 0 / 1
9,822
702
5,752
7,721
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
8 / 1 / 2
9,487
678
8,595
7,498
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
SkoomaOG
Tsukuyomi
14
5 / 1 / 2
8,581
613
5,297
12,698
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
isimpforlorena
Baron Samedi
14
7 / 1 / 10
8,814
630
10,311
8,555
3,925
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
rotomics
Medusa
13
6 / 1 / 6
8,542
610
12,300
11,955
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
29
30
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
0
1
3.5
L
Aphrodite
HortyPegasus694
Aphrodite
1
7
1
0.21
W
8
1
2
9
W
Tsukuyomi
SkoomaOG
Tsukuyomi
5
1
2
6
L
Thanatos
2
7
1
0.36
L
Charybdis
WugaWuga
Charybdis
0
6
2
0.17
L
Cthulhu
bluesacker
Cthulhu
0
7
2
0.14
W
Baron Samedi
isimpforlorena
Baron Samedi
7
1
10
12
L
0
3
0
0
W
Medusa
rotomics
Medusa
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
42,255
60,440
Taken
48,427
30,038
Mitigated
19,320
14,741
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,752
2,756
0
3,258
7,721
3,341
3,816
0
7,721
0
70,619
L
Aphrodite
HortyPegasus694
Aphrodite
2,695
94
0
3,372
11,923
6,688
0
5,914
6,009
41,461
0
W
8,595
2,106
0
3,697
7,498
2,673
284
1,366
6,132
56,235
0
W
Tsukuyomi
SkoomaOG
Tsukuyomi
5,297
2,009
242
7,378
12,698
4,830
1,122
1,034
11,664
0
56,845
L
Thanatos
6,018
1,761
0
6,683
12,947
5,266
0
4,465
8,482
0
30,960
L
Charybdis
WugaWuga
Charybdis
5,471
2,339
0
2,624
11,664
3,706
80
4,267
7,397
0
34,662
L
Cthulhu
bluesacker
Cthulhu
4,729
538
0
1,291
15,697
9,384
0
4,260
11,437
22,984
0
W
Baron Samedi
isimpforlorena
Baron Samedi
10,311
1,519
1,060
3,811
8,555
3,925
1,301
2,171
6,384
43,553
0
L
4,927
529
0
771
8,209
4,994
0
0
8,209
0
41,696
W
Medusa
rotomics
Medusa
12,300
8,434
169
4,690
11,955
4,551
1,961
2,853
9,102
0
50,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
45,246
241
Minions Killed
492
0
Camps Cleared
0
1,233,090
Distance Traveled
1,286,414
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,822
702
153
11
0
268,246
0
L
Aphrodite
6,418
458
57
4
0
233,009
2
W
Zeus
9,487
678
100
7
0
260,018
0
W
Tsukuyomi
8,581
613
95
7
0
264,074
0
L
Thanatos
6,970
498
53
4
0
235,710
2
L
Charybdis
5,696
407
49
4
0
223,580
0
L
Cthulhu
6,002
429
31
2
0
237,907
0
W
Baron Samedi
8,814
630
73
5
0
245,736
0
L
Chaac
6,231
445
51
4
0
302,884
0
W
Medusa
8,542
610
71
5
0
248,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role