Player Matchup

Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ghost_x141xx
Thanatos
Level 143
God Stats
3W - 4L
1,493 SR
Queue Stats
96W - 83L
1,521 Elo+
Party 2
Maui
Maui
HiramNYC
Maui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,265 Elo+
Party 2
Xbalanque
Xbalanque
Villuminisions
Xbalanque
Level 8
God Stats
6W - 2L
1,848 SR
Queue Stats
13W - 8L
1,477 Elo+
Party 2
Sol
Sol
darreinlynch
Sol
Level 147
God Stats
1W - 0L
1,306 SR
Queue Stats
100W - 91L
1,493 Elo+
Party 2
Team Averages
Level 98
1,529 SR
1,451 Elo+

VS

Team Averages
Level 22
1,500 SR
1,490 Elo+
Zeus
Zeus
AidanAux
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
JaredAux
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,520 Elo+
Party 1
Maui
Maui
SmhSpade
Maui
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 67L
1,522 Elo+
Solo
Thanatos
Thanatos
Trap Cobain
Thanatos
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
devinity555
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
6 / 1 / 8
8,247
825
16,035
12,991
11,724
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Ghost_x141xx
Thanatos
14
5 / 5 / 6
7,750
775
7,208
10,487
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
13
2 / 1 / 10
7,705
771
2,760
10,089
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Villuminisions
Xbalanque
13
3 / 3 / 10
7,601
760
9,440
8,487
3,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 6
8,178
818
15,099
8,699
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 4 / 3
7,705
771
10,832
7,767
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JaredAux
Cthulhu
12
0 / 5 / 5
6,525
653
7,469
14,112
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
14
4 / 4 / 5
8,115
812
4,358
15,853
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Trap Cobain
Thanatos
12
0 / 6 / 6
6,552
655
2,836
7,234
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
devinity555
Cernunnos
14
1 / 2 / 4
7,482
748
8,903
11,313
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
21
Kills
9
10
Deaths
21
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
8
10
L
Zeus
4
4
3
1.38
W
Thanatos
Ghost_x141xx
Thanatos
5
5
6
1.6
W
Maui
2
1
10
7
L
Cthulhu
JaredAux
Cthulhu
0
5
5
0.5
L
Maui
4
4
5
1.63
L
Thanatos
Trap Cobain
Thanatos
0
6
6
0.5
W
Xbalanque
Villuminisions
Xbalanque
3
3
10
2.67
W
5
0
6
8
L
Cernunnos
devinity555
Cernunnos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,542
Damage
34,398
50,753
Taken
56,279
36,572
Mitigated
38,442
13,948
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
16,035
1,701
0
0
12,991
11,724
0
2,473
10,383
0
32,053
L
Zeus
10,832
1,570
0
508
7,767
3,603
0
2,420
5,347
30,140
0
W
Thanatos
Ghost_x141xx
Thanatos
7,208
1,604
0
5,393
10,487
5,466
0
3,607
6,602
0
21,636
W
Maui
2,760
716
310
1,174
10,089
11,741
0
5,497
4,428
6,072
0
L
Cthulhu
JaredAux
Cthulhu
7,469
612
0
1,314
14,112
10,207
0
5,475
8,637
16,558
0
L
Maui
4,358
1,480
733
3,014
15,853
15,721
0
6,476
9,377
10,993
0
L
Thanatos
Trap Cobain
Thanatos
2,836
813
0
1,596
7,234
3,811
0
636
6,598
0
6,744
W
Xbalanque
Villuminisions
Xbalanque
9,440
4,765
0
921
8,487
3,839
304
4,979
3,379
0
22,493
W
15,099
7,016
0
6,150
8,699
3,802
0
5,233
3,302
31,335
2,193
L
Cernunnos
devinity555
Cernunnos
8,903
4,953
0
2,736
11,313
5,100
0
1,801
9,512
0
25,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
36,379
154
Minions Killed
146
0
Camps Cleared
0
1,007,198
Distance Traveled
944,780
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,247
825
35
4
0
211,897
1
L
Zeus
7,705
771
43
4
0
179,882
0
W
Thanatos
7,750
775
24
2
0
210,000
1
W
Maui
7,705
771
11
1
0
196,298
2
L
Cthulhu
6,525
653
29
3
0
199,360
0
L
Maui
8,115
812
18
2
0
191,811
0
L
Thanatos
6,552
655
9
1
0
180,639
0
W
Xbalanque
7,601
760
38
4
0
187,002
1
W
Sol
8,178
818
46
5
0
202,001
2
L
Cernunnos
7,482
748
47
5
0
193,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role