Player Matchup

Guan Yu
Guan Yu
Elijahpol13
Guan Yu
Level 45
God Stats
9W - 4L
1,976 SR
Queue Stats
293W - 193L
1,637 Elo+
Party 1
Aphrodite
Aphrodite
IcedBobaTea
Aphrodite
Level 38
God Stats
2W - 2L
1,380 SR
Queue Stats
40W - 32L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
Sped4321
Kuzenbo
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 109L
1,626 Elo+
Party 1
Poseidon
Poseidon
novaknight71
Poseidon
Level 123
God Stats
45W - 21L
1,622 SR
Queue Stats
270W - 172L
1,689 Elo+
Party 1
Camazotz
Camazotz
ricopol
Camazotz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 199L
1,608 Elo+
Party 1
Team Averages
Level 79
1,595 SR
1,623 Elo+

VS

Team Averages
Level 76
1,386 SR
1,577 Elo+
Kuzenbo
Kuzenbo
GINGANINJARAZ
Kuzenbo
Level 128
God Stats
4W - 5L
1,562 SR
Queue Stats
84W - 45L
1,694 Elo+
Party 2
Atlas
Atlas
Hepp5
Atlas
Level 128
God Stats
1W - 2L
1,365 SR
Queue Stats
83W - 44L
1,703 Elo+
Party 2
Danzaburou
Danzaburou
SobreroBR22
Danzaburou
Level 59
God Stats
0W - 6L
1,003 SR
Queue Stats
8W - 17L
1,282 Elo+
Party 3
Zeus
Zeus
Sorage09
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 3
Da Ji
Da Ji
nogame877
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 28L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elijahpol13
Guan Yu
17
3 / 1 / 16
10,676
1,068
13,098
13,101
17,543
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
IcedBobaTea
Aphrodite
17
1 / 0 / 22
11,852
1,185
8,286
9,911
10,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Sped4321
Kuzenbo
17
3 / 0 / 21
11,856
1,186
10,054
14,962
25,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
novaknight71
Poseidon
17
9 / 1 / 14
12,481
1,248
27,515
12,434
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
ricopol
Camazotz
17
11 / 2 / 12
12,762
1,276
19,239
18,938
9,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

272

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
0 / 4 / 4
10,747
1,075
9,638
20,007
25,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Hepp5
Atlas
15
1 / 3 / 1
11,083
1,108
21,163
22,022
23,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SobreroBR22
Danzaburou
15
1 / 6 / 0
9,943
994
6,227
14,474
5,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
0 / 6 / 4
10,079
1,008
9,235
10,821
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
nogame877
Da Ji
15
2 / 8 / 2
10,574
1,057
17,401
16,767
6,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
15
27
Kills
4
4
Deaths
27
85
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Elijahpol13
Guan Yu
3
1
16
11
L
Kuzenbo
0
4
4
0.5
L
Atlas
Hepp5
Atlas
1
3
1
0.5
W
Aphrodite
IcedBobaTea
Aphrodite
1
0
22
12
L
Danzaburou
SobreroBR22
Danzaburou
1
6
0
0.17
L
Zeus
0
6
4
0.33
W
Kuzenbo
Sped4321
Kuzenbo
3
0
21
13.5
L
Da Ji
nogame877
Da Ji
2
8
2
0.38
W
Poseidon
novaknight71
Poseidon
9
1
14
16
W
Camazotz
ricopol
Camazotz
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,192
Damage
63,664
69,346
Taken
84,091
69,141
Mitigated
64,828
31,395
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Elijahpol13
Guan Yu
13,098
997
5,458
3,427
13,101
17,543
0
8,151
4,950
0
20,194
L
Kuzenbo
9,638
2,337
0
2,510
20,007
25,461
0
10,094
9,913
18,206
0
L
Atlas
Hepp5
Atlas
21,163
8,587
0
6,957
22,022
23,309
0
11,680
10,342
45,320
0
W
Aphrodite
IcedBobaTea
Aphrodite
8,286
1,624
7,129
5,091
9,911
10,448
0
5,320
4,591
21,375
0
L
Danzaburou
SobreroBR22
Danzaburou
6,227
1,224
0
1,283
14,474
5,675
0
9,427
5,047
0
26,200
L
Zeus
9,235
1,040
0
358
10,821
3,910
0
6,902
3,919
36,564
0
W
Kuzenbo
Sped4321
Kuzenbo
10,054
4,056
0
1,538
14,962
25,548
0
9,537
5,425
24,359
0
L
Da Ji
nogame877
Da Ji
17,401
4,728
0
50
16,767
6,473
0
7,752
9,015
0
30,845
W
Poseidon
novaknight71
Poseidon
27,515
4,243
0
429
12,434
6,029
0
7,404
5,030
50,868
0
W
Camazotz
ricopol
Camazotz
19,239
7,866
0
8,323
18,938
9,573
0
9,624
9,314
0
32,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
52,426
171
Minions Killed
189
6
Camps Cleared
9
1,117,173
Distance Traveled
925,678
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,676
1,068
20
2
1
220,295
1
L
Kuzenbo
10,747
1,075
9
1
0
180,237
1
L
Atlas
11,083
1,108
42
4
1
194,631
1
W
Aphrodite
11,852
1,185
39
4
1
222,836
0
L
Danzaburou
9,943
994
53
5
1
166,853
0
L
Zeus
10,079
1,008
61
6
1
194,429
0
W
Kuzenbo
11,856
1,186
28
3
0
218,827
0
L
Da Ji
10,574
1,057
24
2
6
189,528
2
W
Poseidon
12,481
1,248
62
6
2
233,135
1
W
Camazotz
12,762
1,276
22
2
2
222,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role