Player Matchup

Ne Zha
Ne Zha
ShutDownHeart
Ne Zha
Level 90
God Stats
5W - 3L
1,510 SR
Queue Stats
115W - 163L
1,400 Elo+
Party 2
Merlin
Merlin
SkoomaOG
Merlin
Level 105
God Stats
5W - 5L
1,315 SR
Queue Stats
65W - 78L
1,398 Elo+
Party 2
Bellona
Bellona
rotomics
Bellona
Level 20
God Stats
2W - 1L
1,365 SR
Queue Stats
20W - 24L
1,272 Elo+
Party 2
Team Averages
Level 72
1,397 SR
1,357 Elo+

VS

Team Averages
Level 68
1,388 SR
1,370 Elo+
Chaac
Chaac
Chewy693
Chaac
Level 79
God Stats
2W - 7L
1,460 SR
Queue Stats
5W - 11L
1,347 Elo+
Party 1
Ah Puch
Ah Puch
Justind93
Ah Puch
Level 59
God Stats
4W - 4L
1,439 SR
Queue Stats
4W - 4L
1,455 Elo+
Party 1
Cupid
Cupid
juniornyy
Cupid
Level 66
God Stats
2W - 6L
1,265 SR
Queue Stats
6W - 15L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 6
15,091
719
27,927
23,003
12,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
SkoomaOG
Merlin
20
6 / 0 / 6
15,377
732
23,712
22,326
12,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
rotomics
Bellona
17
0 / 3 / 2
11,793
562
4,104
25,585
32,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chewy693
Chaac
19
5 / 2 / 3
13,216
629
19,397
28,172
32,685
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Justind93
Ah Puch
18
1 / 5 / 5
12,437
592
20,992
18,631
8,263
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
juniornyy
Cupid
18
2 / 5 / 6
12,921
615
15,572
16,167
7,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
8
9
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Chewy693
Chaac
5
2
3
3.25
L
Ah Puch
Justind93
Ah Puch
1
5
5
0.7
W
6
6
6
1.5
W
Merlin
SkoomaOG
Merlin
6
0
6
9
L
Cupid
juniornyy
Cupid
2
5
6
1
W
Bellona
rotomics
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,743
Damage
55,961
70,914
Taken
62,970
57,493
Mitigated
48,609
29,147
Healing
18,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Chewy693
Chaac
19,397
2,891
292
7,500
28,172
32,685
76
11,235
16,937
0
56,750
L
Ah Puch
Justind93
Ah Puch
20,992
763
383
4,790
18,631
8,263
312
6,617
12,014
65,761
0
W
27,927
13,363
965
8,439
23,003
12,954
1,673
4,350
18,653
0
79,286
W
Merlin
SkoomaOG
Merlin
23,712
500
873
13,257
22,326
12,378
1,181
8,114
14,212
99,938
0
L
Cupid
juniornyy
Cupid
15,572
6,577
1,659
3,447
16,167
7,661
684
5,955
10,212
0
53,905
W
Bellona
rotomics
Bellona
4,104
1,214
636
4,977
25,585
32,161
0
8,660
16,925
0
25,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
38,574
268
Minions Killed
230
0
Camps Cleared
0
1,095,318
Distance Traveled
1,006,576
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,216
629
65
3
0
376,139
1
L
Ah Puch
12,437
592
75
4
0
320,788
5
W
Ne Zha
15,091
719
66
3
0
363,099
1
W
Merlin
15,377
732
150
7
0
351,795
0
L
Cupid
12,921
615
90
4
0
309,649
4
W
Bellona
11,793
562
52
2
0
380,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role