Player Matchup

Sun Wukong
Sun Wukong
Dedooce
Sun Wukong
Level 89
God Stats
2W - 2L
1,526 SR
Queue Stats
13W - 16L
1,465 Elo+
Party 2
Izanami
Izanami
Guppylikenoodle
Izanami
Level 36
God Stats
34W - 50L
1,330 SR
Queue Stats
49W - 60L
1,338 Elo+
Party 3
Scylla
Scylla
Kirayoshikage01
Scylla
Level 104
God Stats
29W - 37L
1,436 SR
Queue Stats
308W - 345L
1,395 Elo+
Party 3
Ymir
Ymir
Lovelyomnivore
Ymir
Level 158
God Stats
4W - 3L
1,719 SR
Queue Stats
175W - 171L
1,577 Elo+
Party 2
Camazotz
Camazotz
OmgItsAkuma
Camazotz
Level 107
God Stats
1W - 2L
1,482 SR
Queue Stats
307W - 370L
1,370 Elo+
Party 3
Team Averages
Level 99
1,499 SR
1,429 Elo+

VS

Team Averages
Level 88
1,576 SR
1,599 Elo+
Pele
Pele
ChaosKoalaBear
Pele
Level 54
God Stats
11W - 18L
1,508 SR
Queue Stats
86W - 112L
1,447 Elo+
Party 4
Chaac
Chaac
DarthVesskel
Chaac
Level 137
God Stats
14W - 5L
1,594 SR
Queue Stats
236W - 220L
1,604 Elo+
Party 1
Neith
Neith
KinngAndrew21
Neith
Level 61
God Stats
58W - 86L
1,451 SR
Queue Stats
96W - 128L
1,445 Elo+
Party 4
Atlas
Atlas
TripleCCC1
Atlas
Level 156
God Stats
9W - 6L
1,439 SR
Queue Stats
816W - 489L
1,740 Elo+
Party 1
Baron Samedi
Baron Samedi
loewRes
Baron Samedi
Level 34
God Stats
11W - 1L
1,887 SR
Queue Stats
152W - 41L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dedooce
Sun Wukong
12
1 / 4 / 4
6,988
635
6,447
9,739
5,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 1
7,949
723
4,798
10,605
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 2
7,792
708
6,861
6,840
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 5
7,566
688
4,542
16,291
12,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
OmgItsAkuma
Camazotz
12
0 / 6 / 2
6,842
622
6,530
13,942
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
7,519
684
6,546
8,041
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 14
8,948
813
8,624
14,075
16,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 0 / 16
8,127
739
9,728
5,512
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
15
9 / 0 / 12
8,994
818
13,884
6,876
2,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
loewRes
Baron Samedi
16
6 / 1 / 11
8,804
800
12,777
7,809
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
7
Kills
24
24
Deaths
7
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
5
2
14
6
L
Sun Wukong
Dedooce
Sun Wukong
1
4
4
0.75
L
3
5
1
0.7
W
2
0
16
10
L
2
2
2
1.5
L
1
7
5
0.5
L
Camazotz
OmgItsAkuma
Camazotz
0
6
2
0.17
W
Atlas
9
0
12
15
W
Baron Samedi
loewRes
Baron Samedi
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
51,559
57,417
Taken
42,313
32,488
Mitigated
31,175
8,086
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,546
1,553
0
1,446
8,041
4,263
0
2,899
5,060
0
19,780
W
8,624
954
0
3,313
14,075
16,392
110
3,172
10,734
0
17,793
L
Sun Wukong
Dedooce
Sun Wukong
6,447
688
0
1,412
9,739
5,413
0
4,104
5,382
0
11,519
L
4,798
3,127
0
943
10,605
4,809
0
4,980
5,249
0
21,061
W
9,728
4,126
0
1,995
5,512
2,943
1,699
1,482
3,944
0
26,842
L
6,861
567
0
331
6,840
2,785
0
2,370
4,230
28,412
0
L
4,542
951
0
841
16,291
12,744
0
8,370
7,340
10,142
0
L
Camazotz
OmgItsAkuma
Camazotz
6,530
2,033
0
4,559
13,942
6,737
0
5,777
7,897
0
17,037
W
Atlas
13,884
3,095
0
1,845
6,876
2,689
0
1,160
5,531
26,528
0
W
Baron Samedi
loewRes
Baron Samedi
12,777
1,887
1,828
2,511
7,809
4,888
577
2,690
5,035
32,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,137
Gold Earned
42,392
151
Minions Killed
179
0
Camps Cleared
0
985,650
Distance Traveled
1,158,485
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,519
684
27
2
0
229,560
2
W
Chaac
8,948
813
14
1
0
229,748
1
L
Sun Wukong
6,988
635
17
2
0
214,889
0
L
Izanami
7,949
723
48
4
0
190,531
1
W
Neith
8,127
739
45
4
0
213,245
1
L
Scylla
7,792
708
56
5
0
209,633
1
L
Ymir
7,566
688
10
1
0
196,480
3
L
Camazotz
6,842
622
20
2
0
174,117
0
W
Atlas
8,994
818
35
3
0
251,038
4
W
Baron Samedi
8,804
800
58
5
0
234,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role