Player Matchup

Artio
Artio
Grandmaster
PoseidonsRebirth
Artio
Grandmaster
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 65L
3,400 MMR
Party 2
Ne Zha
Ne Zha
Masters
Zømbıe
Ne Zha
Masters
Level 73
God Stats
14W - 0L
2,015 SR
Queue Stats
92W - 10L
3,288 MMR
Party 2
Vulcan
Vulcan
Masters
Ťrojan
Vulcan
Masters
Level 160
God Stats
5W - 2L
1,213 SR
Queue Stats
73W - 23L
2,928 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 131
1,576 SR
3,205 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,789 SR
3,006 MMR
Ao Kuang
Ao Kuang
Masters
Aryisu
Ao Kuang
Masters
Level 76
God Stats
3W - 1L
1,822 SR
Queue Stats
127W - 78L
3,312 MMR
Party 1
Tiamat
Tiamat
Diamond II
BEAST DAMAX
Tiamat
Diamond II
Level 129
God Stats
111W - 49L
1,760 SR
Queue Stats
225W - 116L
2,662 MMR
Party 1
Guan Yu
Guan Yu
Masters
BanChaac
Guan Yu
Masters
Level 128
God Stats
8W - 3L
1,786 SR
Queue Stats
430W - 213L
3,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
11,340
810
10,201
24,045
24,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
Zømbıe
Ne Zha
16
4 / 1 / 3
11,076
791
16,824
21,524
22,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Ťrojan
Vulcan
16
1 / 0 / 6
10,052
718
22,645
7,721
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesGebAh Muzen CabGaneshaShiva

VS

Bans
CabrakanAtlasAthenaSobekHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aryisu
Ao Kuang
15
2 / 2 / 0
9,168
655
13,750
18,756
13,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
15
0 / 2 / 2
9,123
652
14,144
12,017
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
BanChaac
Guan Yu
14
0 / 3 / 2
8,469
605
7,090
22,196
18,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aryisu
Ao Kuang
2
2
0
1
L
Tiamat
0
2
2
0.5
L
Guan Yu
BanChaac
Guan Yu
0
3
2
0.33
W
2
1
5
4.5
W
Ne Zha
Zømbıe
Ne Zha
4
1
3
5.5
W
Vulcan
Ťrojan
Vulcan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,670
Damage
34,984
53,290
Taken
52,969
50,597
Mitigated
38,838
30,170
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aryisu
Ao Kuang
13,750
1,423
0
7,799
18,756
13,461
0
11,010
7,489
34,988
0
L
Tiamat
14,144
616
0
3,385
12,017
7,326
0
6,438
5,579
60,338
0
L
Guan Yu
BanChaac
Guan Yu
7,090
598
923
5,081
22,196
18,051
0
15,100
6,973
0
16,539
W
10,201
507
4,067
12,866
24,045
24,951
322
11,387
11,149
25,654
0
W
Ne Zha
Zømbıe
Ne Zha
16,824
4,074
787
10,270
21,524
22,154
840
12,131
8,037
25
52,466
W
Vulcan
Ťrojan
Vulcan
22,645
7,850
372
1,808
7,721
3,492
2,128
3,700
3,551
73,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
26,760
178
Minions Killed
189
0
Camps Cleared
0
995,809
Distance Traveled
803,112
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,168
655
42
3
0
264,765
3
L
Tiamat
9,123
652
127
9
0
272,046
3
L
Guan Yu
8,469
605
20
1
0
266,301
1
W
Artio
11,340
810
29
2
0
337,262
5
W
Ne Zha
11,076
791
35
3
0
305,461
3
W
Vulcan
10,052
718
114
8
0
353,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role