Player Matchup

Zhong Kui
Zhong Kui
Gold V
CallOfRyaan
Zhong Kui
Gold V
Level 89
God Stats
7W - 2L
1,846 SR
Queue Stats
19W - 13L
1,616 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Jhendrix8
Cu Chulainn
Gold V
Level 126
God Stats
3W - 10L
1,369 SR
Queue Stats
227W - 236L
1,413 MMR
Solo
Charybdis
Charybdis
Silver II
Waloprey
Charybdis
Silver II
Level 99
God Stats
3W - 3L
1,487 SR
Queue Stats
45W - 48L
1,408 MMR
Solo
Cliodhna
Cliodhna
Silver I
XO BIG Z 08 OX
Cliodhna
Silver I
Level 147
God Stats
13W - 6L
1,663 SR
Queue Stats
215W - 221L
1,191 MMR
Party 1
Bacchus
Bacchus
Silver II
petterspace
Bacchus
Silver II
Level 109
God Stats
0W - 1L
1,742 SR
Queue Stats
3W - 6L
1,410 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,621 SR
1,407 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,376 SR
1,411 MMR
Loki
Loki
Gold II
Cyber_The_T0XIC
Loki
Gold II
Level 124
God Stats
7W - 4L
1,536 SR
Queue Stats
48W - 40L
1,623 MMR
Party 2
Maui
Maui
Silver II
GLOCKSMITH45cl
Maui
Silver II
Level 124
God Stats
1W - 0L
1,163 SR
Queue Stats
17W - 25L
1,174 MMR
Party 3
King Arthur
King Arthur
Bronze V
SpideryDonkey70
King Arthur
Bronze V
Level 86
God Stats
1W - 1L
1,163 SR
Queue Stats
1W - 2L
1,408 MMR
Solo
Heimdallr
Heimdallr
Gold IV
WAFL1823
Heimdallr
Gold IV
Level 155
God Stats
1W - 0L
1,405 SR
Queue Stats
29W - 26L
1,623 MMR
Party 3
Yu Huang
Yu Huang
Gold V
zMythSZN
Yu Huang
Gold V
Level 148
God Stats
2W - 0L
1,614 SR
Queue Stats
83W - 80L
1,229 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CallOfRyaan
Zhong Kui
17
3 / 5 / 2
10,784
490
14,592
18,404
13,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Jhendrix8
Cu Chulainn
18
3 / 6 / 1
11,049
502
18,853
27,208
29,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Waloprey
Charybdis
18
0 / 4 / 0
10,818
492
17,998
19,237
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
17
1 / 3 / 4
9,542
434
8,640
20,027
7,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
petterspace
Bacchus
11
0 / 4 / 4
7,804
355
6,330
12,518
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
IzanamiThorMulanBaron SamediIshtar

VS

Bans
HadesAtlasCernunnosVamanaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 2
12,489
568
16,213
17,782
8,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 10
9,788
445
4,519
14,831
15,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
SpideryDonkey70
King Arthur
18
6 / 3 / 2
12,070
549
20,218
23,977
21,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
WAFL1823
Heimdallr
19
3 / 0 / 3
11,922
542
12,803
23,789
11,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
zMythSZN
Yu Huang
18
2 / 3 / 9
11,576
526
14,229
15,881
7,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
22
22
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CallOfRyaan
Zhong Kui
3
5
2
0.8
W
11
1
2
12
W
0
0
10
5
L
Cu Chulainn
Jhendrix8
Cu Chulainn
3
6
1
0.58
W
King Arthur
SpideryDonkey70
King Arthur
6
3
2
2.33
W
Heimdallr
WAFL1823
Heimdallr
3
0
3
4.5
L
Charybdis
Waloprey
Charybdis
0
4
0
0
L
Cliodhna
1
3
4
1
L
Bacchus
petterspace
Bacchus
0
4
4
0.5
W
Yu Huang
zMythSZN
Yu Huang
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,413
Damage
67,982
97,394
Taken
96,260
69,888
Mitigated
64,767
30,329
Healing
37,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CallOfRyaan
Zhong Kui
14,592
1,004
0
6,001
18,404
13,607
0
8,334
10,070
104,592
0
W
16,213
5,943
0
7,341
17,782
8,278
0
4,716
13,066
0
120,667
W
4,519
1,381
3,381
3,797
14,831
15,402
29
4,166
10,665
17,936
0
L
Cu Chulainn
Jhendrix8
Cu Chulainn
18,853
3,522
0
5,661
27,208
29,064
0
1,546
24,008
13,839
84,503
W
King Arthur
SpideryDonkey70
King Arthur
20,218
3,909
0
7,449
23,977
21,563
888
4,362
19,615
140
93,542
W
Heimdallr
WAFL1823
Heimdallr
12,803
7,707
0
11,691
23,789
11,646
944
2,947
20,842
0
122,779
L
Charybdis
Waloprey
Charybdis
17,998
12,014
0
9,895
19,237
7,439
178
1,693
17,544
0
126,967
L
Cliodhna
8,640
934
0
6,990
20,027
7,900
0
2,957
16,967
0
86,103
L
Bacchus
petterspace
Bacchus
6,330
1,192
0
1,782
12,518
11,878
0
4,272
8,246
24,583
0
W
Yu Huang
zMythSZN
Yu Huang
14,229
979
158
4,147
15,881
7,878
467
8,274
7,607
109,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
57,845
706
Minions Killed
701
0
Camps Cleared
0
1,866,503
Distance Traveled
2,152,337
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,784
490
178
8
0
375,053
8
W
Loki
12,489
568
153
7
0
462,225
9
W
Maui
9,788
445
28
1
0
439,224
4
L
Cu Chulainn
11,049
502
163
7
0
386,264
2
W
King Arthur
12,070
549
133
6
0
449,587
1
W
Heimdallr
11,922
542
193
9
0
393,203
4
L
Charybdis
10,818
492
212
10
0
384,290
2
L
Cliodhna
9,542
434
119
5
0
419,915
7
L
Bacchus
7,804
355
34
2
0
300,981
3
W
Yu Huang
11,576
526
194
9
0
408,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role