Player Matchup

Sol
Sol
Aflawi
Sol
Level 125
God Stats
34W - 33L
1,496 SR
Queue Stats
37W - 41L
1,439 Elo+
Solo
Mercury
Mercury
ELIOR78904
Mercury
Level 101
God Stats
2W - 4L
1,435 SR
Queue Stats
36W - 20L
1,667 Elo+
Solo
Cthulhu
Cthulhu
FootFetishFish
Cthulhu
Level 93
God Stats
8W - 11L
1,693 SR
Queue Stats
119W - 108L
1,482 Elo+
Solo
Neith
Neith
MarsBSP
Neith
Level 125
God Stats
2W - 1L
1,268 SR
Queue Stats
42W - 52L
1,412 Elo+
Solo
Bacchus
Bacchus
messboy2
Bacchus
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 14L
1,557 Elo+
Solo
Team Averages
Level 107
1,478 SR
1,511 Elo+

VS

Team Averages
Level 106
1,416 SR
1,467 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Maced0nian
Vamana
Level 128
God Stats
5W - 1L
1,488 SR
Queue Stats
48W - 42L
1,411 Elo+
Solo
Agni
Agni
hesoyamPWNZ
Agni
Level 85
God Stats
4W - 7L
1,481 SR
Queue Stats
367W - 405L
1,478 Elo+
Solo
Yemoja
Yemoja
joaosinho
Yemoja
Level 123
God Stats
0W - 3L
1,141 SR
Queue Stats
713W - 748L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sadnessbig123
Ah Muzen Cab
Level 92
God Stats
1W - 1L
1,468 SR
Queue Stats
155W - 152L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aflawi
Sol
16
4 / 3 / 5
10,187
536
12,520
16,077
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
ELIOR78904
Mercury
19
10 / 2 / 4
11,432
602
16,505
18,107
8,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 0 / 3
10,697
563
10,618
9,587
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
MarsBSP
Neith
15
3 / 1 / 1
9,297
489
8,061
5,998
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
messboy2
Bacchus
15
0 / 0 / 9
9,509
500
8,816
12,513
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 5 / 3
8,877
467
7,011
18,848
9,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Maced0nian
Vamana
15
0 / 4 / 2
9,195
484
8,041
18,676
17,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 2
9,371
493
9,883
10,223
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
joaosinho
Yemoja
12
0 / 3 / 1
7,903
416
2,129
16,380
18,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
sadnessbig123
Ah Muzen Cab
13
0 / 3 / 1
8,005
421
5,508
14,906
6,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
6
6
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
3
0.9
W
Sol
Aflawi
Sol
4
3
5
2.17
W
Mercury
ELIOR78904
Mercury
10
2
4
6
W
1
0
3
2.5
L
Vamana
Maced0nian
Vamana
0
4
2
0.25
W
Neith
MarsBSP
Neith
3
1
1
3.5
L
3
3
2
1.33
L
Yemoja
joaosinho
Yemoja
0
3
1
0.17
W
Bacchus
messboy2
Bacchus
0
0
9
4.5
L
Ah Muzen Cab
sadnessbig123
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,520
Damage
32,572
62,282
Taken
79,033
43,042
Mitigated
56,980
21,412
Healing
23,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,011
1,808
0
3,285
18,848
9,517
0
2,904
15,878
0
70,999
W
Sol
Aflawi
Sol
12,520
3,505
0
9,243
16,077
7,485
1,514
6,107
9,970
76,872
7,073
W
Mercury
ELIOR78904
Mercury
16,505
10,498
0
1,222
18,107
8,056
0
2,993
15,114
0
133,713
W
10,618
1,594
356
6,325
9,587
9,269
0
399
9,188
87,897
0
L
Vamana
Maced0nian
Vamana
8,041
3,539
0
6,656
18,676
17,170
936
10,579
7,235
361
66,203
W
Neith
MarsBSP
Neith
8,061
3,166
0
2,125
5,998
2,931
1,299
668
5,330
0
82,165
L
9,883
539
0
1,464
10,223
5,305
0
4,252
5,920
70,089
0
L
Yemoja
joaosinho
Yemoja
2,129
1,000
2,343
3,157
16,380
18,026
0
7,704
7,560
13,586
0
W
Bacchus
messboy2
Bacchus
8,816
1,696
0
2,141
12,513
15,301
390
2,909
9,604
33,569
0
L
Ah Muzen Cab
sadnessbig123
Ah Muzen Cab
5,508
2,304
0
6,245
14,906
6,962
0
4,913
9,941
0
65,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,122
Gold Earned
43,351
671
Minions Killed
486
0
Camps Cleared
0
1,971,348
Distance Traveled
1,693,744
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,877
467
94
5
0
348,560
4
W
Sol
10,187
536
138
7
0
368,952
6
W
Mercury
11,432
602
164
9
0
459,321
0
W
Cthulhu
10,697
563
169
9
0
360,256
1
L
Vamana
9,195
484
139
7
0
334,188
0
W
Neith
9,297
489
136
7
0
368,567
6
L
Agni
9,371
493
126
7
0
360,504
6
L
Yemoja
7,903
416
21
1
0
343,855
1
W
Bacchus
9,509
500
64
3
0
414,252
4
L
Ah Muzen Cab
8,005
421
106
6
0
306,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role