Player Matchup

Scylla
Scylla
Cougarbait69
Scylla
Level 76
God Stats
1W - 2L
1,547 SR
Queue Stats
97W - 88L
1,670 Elo+
Party 3
Bacchus
Bacchus
MoistMedussy
Bacchus
Level 89
God Stats
2W - 1L
1,740 SR
Queue Stats
165W - 151L
1,635 Elo+
Solo
Danzaburou
Danzaburou
Slushy_iAm
Danzaburou
Level 141
God Stats
6W - 7L
1,736 SR
Queue Stats
343W - 332L
1,599 Elo+
Party 1
Nike
Nike
Såir
Nike
Level 131
God Stats
15W - 13L
1,715 SR
Queue Stats
235W - 172L
1,692 Elo+
Party 1
Mercury
Mercury
toreaux
Mercury
Level 121
God Stats
5W - 2L
1,990 SR
Queue Stats
94W - 87L
1,651 Elo+
Party 3
Team Averages
Level 112
1,746 SR
1,649 Elo+

VS

Team Averages
Level 114
1,507 SR
1,614 Elo+
Bakasura
Bakasura
Cryptzan
Bakasura
Level 86
God Stats
3W - 2L
1,559 SR
Queue Stats
361W - 344L
1,578 Elo+
Party 2
Ne Zha
Ne Zha
Gxliath
Ne Zha
Level 160
God Stats
12W - 11L
1,610 SR
Queue Stats
507W - 446L
1,639 Elo+
Party 2
Neith
Neith
Nettleton
Neith
Level 106
God Stats
5W - 6L
1,522 SR
Queue Stats
189W - 185L
1,581 Elo+
Solo
Olorun
Olorun
antoenee
Olorun
Level 68
God Stats
5W - 2L
1,240 SR
Queue Stats
329W - 351L
1,601 Elo+
Solo
Ganesha
Ganesha
nosparks
Ganesha
Level 149
God Stats
3W - 1L
1,603 SR
Queue Stats
167W - 143L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
1 / 7 / 1
11,551
444
21,124
20,875
9,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MoistMedussy
Bacchus
15
0 / 3 / 2
10,686
411
11,036
27,042
46,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Slushy_iAm
Danzaburou
20
1 / 4 / 1
12,819
493
11,501
21,942
11,638
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
Såir
Nike
20
2 / 6 / 3
13,235
509
18,211
33,569
34,705
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
toreaux
Mercury
18
4 / 7 / 2
11,765
453
12,719
30,900
14,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cryptzan
Bakasura
20
3 / 4 / 7
13,639
525
17,919
27,178
17,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Gxliath
Ne Zha
20
21 / 1 / 3
17,060
656
40,344
28,370
22,611
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Nettleton
Neith
20
0 / 1 / 13
13,768
530
21,868
18,830
11,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
antoenee
Olorun
20
3 / 2 / 9
14,384
553
13,003
19,639
10,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
nosparks
Ganesha
19
0 / 0 / 16
13,623
524
7,819
30,702
48,766
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
27
27
Deaths
8
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
7
1
0.21
W
Bakasura
Cryptzan
Bakasura
3
4
7
1.63
W
Ne Zha
Gxliath
Ne Zha
21
1
3
22.5
L
Bacchus
MoistMedussy
Bacchus
0
3
2
0.33
W
Neith
Nettleton
Neith
0
1
13
6.5
L
Danzaburou
Slushy_iAm
Danzaburou
1
4
1
0.38
L
Nike
Såir
Nike
2
6
3
0.58
W
Olorun
antoenee
Olorun
3
2
9
3.75
W
Ganesha
nosparks
Ganesha
0
0
16
8
L
Mercury
toreaux
Mercury
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,591
Damage
100,953
134,328
Taken
124,719
116,721
Mitigated
110,706
19,880
Healing
54,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
21,124
1,776
0
3,002
20,875
9,423
0
3,425
17,182
117,388
0
W
Bakasura
Cryptzan
Bakasura
17,919
9,413
0
6,409
27,178
17,318
2,593
4,841
22,337
0
86,994
W
Ne Zha
Gxliath
Ne Zha
40,344
16,616
0
14,990
28,370
22,611
905
5,622
22,748
0
207,094
L
Bacchus
MoistMedussy
Bacchus
11,036
2,036
0
3,294
27,042
46,932
0
6,263
20,496
37,769
1,868
W
Neith
Nettleton
Neith
21,868
6,798
0
11,570
18,830
11,406
3,071
8,834
9,996
0
134,367
L
Danzaburou
Slushy_iAm
Danzaburou
11,501
5,099
0
7,484
21,942
11,638
555
6,113
15,829
0
137,729
L
Nike
Såir
Nike
18,211
2,820
0
3,565
33,569
34,705
100
1,270
30,585
0
128,424
W
Olorun
antoenee
Olorun
13,003
5,214
1,896
10,342
19,639
10,605
1,994
5,381
14,258
122,984
2,897
W
Ganesha
nosparks
Ganesha
7,819
1,558
0
9,228
30,702
48,766
303
9,784
20,918
55,925
0
L
Mercury
toreaux
Mercury
12,719
5,831
0
2,535
30,900
14,023
0
3,675
26,455
0
113,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,056
Gold Earned
72,474
786
Minions Killed
820
0
Camps Cleared
0
2,382,831
Distance Traveled
2,630,185
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,551
444
184
7
0
472,615
3
W
Bakasura
13,639
525
149
6
0
548,970
2
W
Ne Zha
17,060
656
194
7
0
614,971
7
L
Bacchus
10,686
411
52
2
0
496,270
3
W
Neith
13,768
530
233
9
0
463,405
3
L
Danzaburou
12,819
493
196
8
0
476,337
7
L
Nike
13,235
509
214
8
0
402,199
0
W
Olorun
14,384
553
221
9
0
482,624
1
W
Ganesha
13,623
524
23
1
0
520,215
11
L
Mercury
11,765
453
140
5
0
535,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role