Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
PlantedSeeker55
Anubis
Level 107
God Stats
6W - 3L
1,661 SR
Queue Stats
197W - 206L
1,461 Elo+
Party 2
Fenrir
Fenrir
RCanderso
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,699 Elo+
Party 3
Shiva
Shiva
Sparta099
Shiva
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 2
Izanami
Izanami
dreamseakker
Izanami
Level 18
God Stats
2W - 1L
1,557 SR
Queue Stats
16W - 14L
1,554 Elo+
Party 3
Team Averages
Level 80
1,544 SR
1,494 Elo+

VS

Team Averages
Level 85
1,607 SR
1,528 Elo+
Jormungandr
Jormungandr
Blaze x Impulse
Jormungandr
Level 129
God Stats
6W - 4L
1,641 SR
Queue Stats
351W - 311L
1,560 Elo+
Party 1
Anhur
Anhur
FaintCalf562761
Anhur
Level 46
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
PureUltra
Chang'e
Level 144
God Stats
26W - 10L
1,767 SR
Queue Stats
438W - 403L
1,570 Elo+
Party 1
Cupid
Cupid
TopMunch
Cupid
Level 13
God Stats
8W - 9L
1,527 SR
Queue Stats
18W - 17L
1,468 Elo+
Party 1
Serqet
Serqet
Yeahiight1027
Serqet
Level 91
God Stats
10W - 25L
1,386 SR
Queue Stats
537W - 498L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
6 / 1 / 6
10,548
620
6,050
15,861
20,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 1 / 4
9,946
585
8,939
11,552
6,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RCanderso
Fenrir
14
2 / 4 / 4
8,467
498
6,664
14,847
7,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Sparta099
Shiva
14
0 / 5 / 0
8,392
494
5,478
15,018
10,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
dreamseakker
Izanami
17
4 / 1 / 5
10,543
620
11,289
11,661
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blaze x Impulse
Jormungandr
15
4 / 1 / 2
9,420
554
10,950
10,104
9,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 1
6,992
411
3,201
11,200
2,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
PureUltra
Chang'e
13
1 / 5 / 2
8,184
481
7,293
14,186
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
TopMunch
Cupid
11
1 / 5 / 1
6,863
404
2,639
10,798
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 3 / 3
8,636
508
11,282
14,289
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
17
Kills
12
12
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
1
6
9
L
Jormungandr
Blaze x Impulse
Jormungandr
4
1
2
5
L
0
3
1
0.17
W
5
1
4
7
L
Chang'e
PureUltra
Chang'e
1
5
2
0.4
W
Fenrir
RCanderso
Fenrir
2
4
4
1
W
Shiva
Sparta099
Shiva
0
5
0
0
L
Cupid
TopMunch
Cupid
1
5
1
0.3
L
6
3
3
2.5
W
Izanami
dreamseakker
Izanami
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
35,365
68,939
Taken
60,577
49,277
Mitigated
24,961
23,922
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,050
583
0
3,765
15,861
20,032
298
1,623
12,918
28,032
1,674
L
Jormungandr
Blaze x Impulse
Jormungandr
10,950
4,476
0
868
10,104
9,262
96
236
9,868
72,150
0
L
3,201
1,572
84
2,310
11,200
2,936
280
1,725
9,475
0
38,864
W
8,939
787
0
6,665
11,552
6,577
1,344
4,105
7,309
95,522
0
L
Chang'e
PureUltra
Chang'e
7,293
755
337
3,719
14,186
4,581
0
7,714
6,472
65,336
0
W
Fenrir
RCanderso
Fenrir
6,664
1,534
0
2,550
14,847
7,027
0
2,934
11,843
0
61,290
W
Shiva
Sparta099
Shiva
5,478
838
0
3,860
15,018
10,689
899
9,257
5,761
0
55,536
L
Cupid
TopMunch
Cupid
2,639
1,376
382
3,008
10,798
2,986
896
1,943
8,855
0
37,957
L
11,282
3,660
0
4,612
14,289
5,196
18
3,155
11,134
0
43,052
W
Izanami
dreamseakker
Izanami
11,289
8,389
0
7,082
11,661
4,952
3,663
324
11,157
0
107,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,896
Gold Earned
40,095
587
Minions Killed
424
0
Camps Cleared
0
1,584,954
Distance Traveled
1,573,825
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,548
620
53
3
0
347,569
0
L
Jormungandr
9,420
554
123
7
0
313,409
4
L
Anhur
6,992
411
71
4
0
284,541
1
W
Anubis
9,946
585
158
9
0
301,126
3
L
Chang'e
8,184
481
113
7
0
290,389
4
W
Fenrir
8,467
498
81
5
0
363,394
0
W
Shiva
8,392
494
115
7
0
289,237
1
L
Cupid
6,863
404
50
3
0
306,352
4
L
Serqet
8,636
508
67
4
0
379,134
7
W
Izanami
10,543
620
180
11
0
283,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role