Player Matchup

Scylla
Scylla
SomePplsKidz615
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,453 Elo+
Party 2
Medusa
Medusa
Thwompino
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,326 Elo+
Party 2
Ares
Ares
Undead Slayer24
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,235 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,338 Elo+

VS

Team Averages
Level 86
1,630 SR
1,625 Elo+
Amaterasu
Amaterasu
GODXDONZ
Amaterasu
Level 102
God Stats
4W - 3L
1,726 SR
Queue Stats
378W - 350L
1,453 Elo+
Solo
Sol
Sol
PastorTonsils
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 46L
1,711 Elo+
Party 1
Charybdis
Charybdis
STSkyy
Charybdis
Level 137
God Stats
16W - 10L
1,663 SR
Queue Stats
341W - 170L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,411
674
5,724
4,203
1,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Thwompino
Medusa
11
0 / 3 / 0
6,997
636
6,521
9,548
4,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 0
6,756
614
2,929
10,577
12,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GODXDONZ
Amaterasu
14
1 / 0 / 2
8,405
764
4,615
10,000
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 3
8,156
741
5,712
6,285
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
STSkyy
Charybdis
14
2 / 0 / 2
8,331
757
11,600
5,302
2,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GODXDONZ
Amaterasu
1
0
2
2
W
1
0
3
2.5
W
Charybdis
STSkyy
Charybdis
2
0
2
3
L
0
0
0
0
L
Medusa
Thwompino
Medusa
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,174
Damage
21,927
24,328
Taken
21,587
18,378
Mitigated
13,732
1,709
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GODXDONZ
Amaterasu
4,615
1,510
0
3,791
10,000
8,598
2,120
4,065
5,935
0
26,720
W
5,712
1,068
0
3,662
6,285
2,917
415
2,495
3,790
35,414
2,873
W
Charybdis
STSkyy
Charybdis
11,600
5,886
0
1,205
5,302
2,217
762
2,136
3,166
0
43,632
L
5,724
570
0
959
4,203
1,613
0
769
3,396
42,587
0
L
Medusa
Thwompino
Medusa
6,521
2,250
0
750
9,548
4,574
300
2,180
6,927
0
30,111
L
2,929
150
0
0
10,577
12,191
0
2,661
7,696
6,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,164
Gold Earned
24,892
125
Minions Killed
165
0
Camps Cleared
0
665,434
Distance Traveled
645,191
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,405
764
52
5
0
237,889
0
W
Sol
8,156
741
62
6
0
198,469
4
W
Charybdis
8,331
757
51
5
0
208,833
2
L
Scylla
7,411
674
88
8
0
207,677
0
L
Medusa
6,997
636
29
3
0
222,175
0
L
Ares
6,756
614
8
1
0
235,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role